Player Matchup

Sun Wukong
Sun Wukong
Bodkinnator
Sun Wukong
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 6L
1,097 Elo+
Party 1
Achilles
Achilles
Carlext
Achilles
Level 17
God Stats
13W - 11L
1,423 SR
Queue Stats
15W - 17L
1,344 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SlimeyZim
Morgan Le Fay
Level 114
God Stats
6W - 4L
1,288 SR
Queue Stats
129W - 123L
1,490 Elo+
Party 1
Hades
Hades
V4LU4BL3 RUL35
Hades
Level 27
God Stats
5W - 6L
1,292 SR
Queue Stats
16W - 30L
1,244 Elo+
Party 3
Lancelot
Lancelot
wonderbro45
Lancelot
Level 50
God Stats
2W - 2L
1,235 SR
Queue Stats
21W - 32L
1,304 Elo+
Party 3
Team Averages
Level 43
1,347 SR
1,296 Elo+

VS

Team Averages
Level 29
1,575 SR
1,239 Elo+
Olorun
Olorun
FSBonz
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Party 2
Fenrir
Fenrir
Jansen3021
Fenrir
Level 84
God Stats
1W - 1L
1,931 SR
Queue Stats
2W - 9L
1,263 Elo+
Party 2
Nu Wa
Nu Wa
Kimboslicex33
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 2
Artio
Artio
camsthecat
Artio
Level 7
God Stats
0W - 2L
1,446 SR
Queue Stats
2W - 7L
1,263 Elo+
Party 2
Heimdallr
Heimdallr
danidan5
Heimdallr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 129L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bodkinnator
Sun Wukong
19
4 / 0 / 23
12,580
1,048
16,697
13,258
12,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Achilles
Carlext
Achilles
19
2 / 0 / 24
11,977
998
13,288
11,517
14,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
SlimeyZim
Morgan Le Fay
20
9 / 1 / 21
13,403
1,117
33,219
7,400
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 0 / 16
12,718
1,060
22,283
13,859
8,415
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
wonderbro45
Lancelot
19
9 / 3 / 15
13,304
1,109
18,721
11,566
5,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FSBonz
Olorun
17
0 / 9 / 3
10,909
909
11,651
21,138
9,128
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
Jansen3021
Fenrir
16
4 / 1 / 0
12,139
1,012
15,159
22,474
10,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 10 / 3
10,699
892
7,188
15,669
7,020
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
16
0 / 4 / 1
10,728
894
4,324
26,175
22,002
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
danidan5
Heimdallr
16
0 / 11 / 3
10,869
906
12,223
26,158
10,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
14
35
Kills
4
4
Deaths
35
99
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bodkinnator
Sun Wukong
4
0
23
15.5
W
Achilles
Carlext
Achilles
2
0
24
14
L
Olorun
FSBonz
Olorun
0
9
3
0.17
L
Fenrir
Jansen3021
Fenrir
4
1
0
4
L
0
10
3
0.15
W
Morgan Le Fay
SlimeyZim
Morgan Le Fay
9
1
21
19.5
W
11
0
16
19
L
Artio
0
4
1
0.13
L
Heimdallr
danidan5
Heimdallr
0
11
3
0.14
W
Lancelot
wonderbro45
Lancelot
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,208
Damage
50,545
57,600
Taken
111,614
43,909
Mitigated
59,443
12,477
Healing
14,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bodkinnator
Sun Wukong
16,697
2,197
0
3,028
13,258
12,143
0
6,364
6,894
0
41,837
W
Achilles
Carlext
Achilles
13,288
4,156
0
893
11,517
14,395
0
4,101
7,416
153
13,858
L
Olorun
FSBonz
Olorun
11,651
5,636
1,137
3,478
21,138
9,128
0
9,965
11,021
37,809
0
L
Fenrir
Jansen3021
Fenrir
15,159
4,277
0
1,766
22,474
10,391
0
13,545
8,753
0
33,655
L
7,188
2,414
0
110
15,669
7,020
0
9,065
6,450
12,936
0
W
Morgan Le Fay
SlimeyZim
Morgan Le Fay
33,219
4,009
0
1,240
7,400
3,571
0
3,545
3,855
69,917
0
W
22,283
1,855
519
4,830
13,859
8,415
0
5,159
8,700
33,267
0
L
Artio
4,324
258
24
5,598
26,175
22,002
0
10,929
15,065
22,831
0
L
Heimdallr
danidan5
Heimdallr
12,223
7,559
0
2,702
26,158
10,902
0
12,151
13,762
0
35,049
W
Lancelot
wonderbro45
Lancelot
18,721
7,441
0
1,967
11,566
5,385
0
3,994
6,884
0
37,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,982
Gold Earned
55,344
236
Minions Killed
193
4
Camps Cleared
4
1,272,504
Distance Traveled
930,899
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,580
1,048
53
4
2
264,374
0
W
Achilles
11,977
998
2
0
0
277,689
0
L
Olorun
10,909
909
60
5
0
152,645
0
L
Fenrir
12,139
1,012
37
3
4
274,233
3
L
Nu Wa
10,699
892
11
1
0
130,477
1
W
Morgan Le Fay
13,403
1,117
95
8
1
246,611
0
W
Hades
12,718
1,060
36
3
1
246,509
0
L
Artio
10,728
894
37
3
0
194,012
2
L
Heimdallr
10,869
906
48
4
0
179,532
0
W
Lancelot
13,304
1,109
50
4
0
237,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role