Player Matchup

Osiris
Osiris
Ghandi84
Osiris
Level 109
God Stats
7W - 9L
1,515 SR
Queue Stats
714W - 719L
1,323 Elo+
Solo
Raijin
Raijin
SleezyNico
Raijin
Level 49
God Stats
3W - 1L
1,291 SR
Queue Stats
278W - 268L
1,410 Elo+
Solo
Rama
Rama
WonkySubset7010
Rama
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 66L
1,382 Elo+
Solo
Poseidon
Poseidon
midnitefairy-07
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,206 Elo+
Solo
Neith
Neith
xCBLxAlmighty
Neith
Level 106
God Stats
5W - 3L
1,679 SR
Queue Stats
285W - 277L
1,372 Elo+
Solo
Team Averages
Level 77
1,497 SR
1,339 Elo+

VS

Team Averages
Level 112
1,421 SR
1,374 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
OG Agent Free
Cu Chulainn
Level 148
God Stats
0W - 3L
1,304 SR
Queue Stats
81W - 100L
1,296 Elo+
Party 1
Odin
Odin
THE HOMIE COKE
Odin
Level 68
God Stats
5W - 6L
1,616 SR
Queue Stats
170W - 182L
1,350 Elo+
Party 1
Mercury
Mercury
TheHomieZer0
Mercury
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 186L
1,355 Elo+
Party 1
Sol
Sol
Xv Cr0ss Xv
Sol
Level 59
God Stats
0W - 2L
1,184 SR
Queue Stats
86W - 107L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ghandi84
Osiris
20
5 / 3 / 19
12,287
723
11,936
18,292
16,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Raijin
SleezyNico
Raijin
18
2 / 3 / 18
11,252
662
10,143
11,868
6,970
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 3 / 12
11,750
691
10,409
12,310
6,048
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
20
8 / 3 / 12
14,110
830
23,254
15,802
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 1 / 17
12,430
731
19,767
20,532
11,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 7 / 7
10,013
589
15,422
15,393
9,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
OG Agent Free
Cu Chulainn
19
8 / 7 / 1
11,898
700
17,525
24,335
30,086
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
2 / 3 / 8
10,721
631
10,694
18,209
22,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
TheHomieZer0
Mercury
15
0 / 6 / 6
8,834
520
10,418
14,032
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
0 / 5 / 11
10,135
596
17,027
14,497
6,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
46
28
Kills
13
13
Deaths
28
78
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
7
7
0.93
W
Osiris
Ghandi84
Osiris
5
3
19
4.83
L
Cu Chulainn
OG Agent Free
Cu Chulainn
8
7
1
1.21
W
Raijin
SleezyNico
Raijin
2
3
18
3.67
L
2
3
8
2
L
Mercury
TheHomieZer0
Mercury
0
6
6
0.5
W
6
3
12
4
L
0
5
11
1.1
W
Poseidon
8
3
12
4.67
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,509
Damage
71,086
78,804
Taken
86,466
49,794
Mitigated
74,633
41,851
Healing
22,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,422
4,216
1,510
1,227
15,393
9,644
0
6,324
9,069
73
27,830
W
Osiris
Ghandi84
Osiris
11,936
3,669
2,473
6,164
18,292
16,355
1,023
5,656
12,636
0
27,702
L
Cu Chulainn
OG Agent Free
Cu Chulainn
17,525
1,427
2,906
5,446
24,335
30,086
0
8,312
16,023
8,117
27,232
W
Raijin
SleezyNico
Raijin
10,143
1,490
6,197
3,326
11,868
6,970
794
3,087
8,781
15,333
0
L
10,694
813
1,463
3,453
18,209
22,270
0
8,573
9,636
0
26,846
L
Mercury
TheHomieZer0
Mercury
10,418
2,594
543
1,466
14,032
5,862
0
4,340
9,692
0
16,439
W
10,409
6,768
1,577
1,361
12,310
6,048
1,473
2,252
10,058
0
15,631
L
17,027
5,911
168
3,854
14,497
6,771
0
5,848
8,649
36,343
0
W
Poseidon
23,254
2,981
258
4,774
15,802
8,811
2,232
3,954
11,848
64,750
0
W
19,767
9,966
3,704
12,017
20,532
11,610
2,553
5,332
15,200
0
37,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,829
Gold Earned
51,601
202
Minions Killed
137
0
Camps Cleared
0
1,480,817
Distance Traveled
1,485,118
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,013
589
27
2
0
253,754
0
W
Osiris
12,287
723
50
3
0
345,233
0
L
Cu Chulainn
11,898
700
31
2
0
274,987
0
W
Raijin
11,252
662
16
1
0
284,048
2
L
Odin
10,721
631
43
3
0
314,531
0
L
Mercury
8,834
520
7
0
0
356,565
6
W
Rama
11,750
691
21
1
0
270,387
0
L
Sol
10,135
596
29
2
0
285,281
0
W
Poseidon
14,110
830
74
4
0
306,806
0
W
Neith
12,430
731
41
2
0
274,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role