Player Matchup

Sobek
Sobek
Clifford Inc
Sobek
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 30L
1,688 Elo+
Party 1
Raijin
Raijin
Cylbi
Raijin
Level 116
God Stats
10W - 6L
1,821 SR
Queue Stats
388W - 146L
1,863 Elo+
Party 1
Hachiman
Hachiman
Ägіr
Hachiman
Level 18
God Stats
15W - 4L
1,687 SR
Queue Stats
380W - 146L
1,841 Elo+
Party 1
Team Averages
Level 86
1,669 SR
1,798 Elo+

VS

Team Averages
Level 89
1,481 SR
1,577 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Byyis
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
Its Me CurIy
Hachiman
Level 122
God Stats
6W - 3L
1,444 SR
Queue Stats
55W - 41L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 14
8,691
869
5,370
11,791
15,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Cylbi
Raijin
14
8 / 2 / 11
8,957
896
9,447
7,699
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Ägіr
Hachiman
14
9 / 2 / 12
9,374
937
18,475
8,188
3,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 9 / 3
7,242
724
9,684
16,078
12,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Byyis
Sylvanus
10
0 / 7 / 4
6,396
640
2,683
12,045
9,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Its Me CurIy
Hachiman
11
3 / 5 / 0
7,279
728
6,452
10,211
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
21
Kills
5
5
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
9
3
0.39
L
Sylvanus
Byyis
Sylvanus
0
7
4
0.29
W
4
1
14
11
W
Raijin
Cylbi
Raijin
8
2
11
6.75
L
Hachiman
Its Me CurIy
Hachiman
3
5
0
0.6
W
Hachiman
Ägіr
Hachiman
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,292
Damage
18,819
27,678
Taken
38,334
22,537
Mitigated
25,455
6,196
Healing
3,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,684
1,769
0
1,064
16,078
12,088
0
4,835
11,027
0
18,805
L
Sylvanus
Byyis
Sylvanus
2,683
678
309
553
12,045
9,303
189
5,502
6,287
8,435
1,146
W
5,370
493
0
2,587
11,791
15,663
76
1,105
10,686
10,034
0
W
Raijin
Cylbi
Raijin
9,447
1,528
156
1,415
7,699
3,388
0
984
6,715
36,740
0
L
Hachiman
Its Me CurIy
Hachiman
6,452
3,206
0
1,603
10,211
4,064
204
3,832
6,203
0
21,468
W
Hachiman
Ägіr
Hachiman
18,475
13,075
0
2,038
8,188
3,486
2,154
825
7,363
0
39,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,022
Gold Earned
20,917
130
Minions Killed
55
9
Camps Cleared
0
532,957
Distance Traveled
409,572
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,242
724
10
1
0
147,676
2
L
Sylvanus
6,396
640
15
2
0
113,571
0
W
Sobek
8,691
869
9
1
0
195,001
4
W
Raijin
8,957
896
67
7
5
164,844
2
L
Hachiman
7,279
728
30
3
0
148,325
2
W
Hachiman
9,374
937
54
5
4
173,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role