Player Matchup

Athena
Athena
Algrem
Athena
Level 44
God Stats
2W - 4L
1,550 SR
Queue Stats
16W - 13L
1,514 Elo+
Party 2
Ra
Ra
Jasahans
Ra
Level 109
God Stats
1W - 1L
2,011 SR
Queue Stats
79W - 71L
1,529 Elo+
Party 1
Izanami
Izanami
SandAdjacentMan
Izanami
Level 6
God Stats
4W - 7L
1,629 SR
Queue Stats
6W - 9L
1,538 Elo+
Party 2
Lancelot
Lancelot
ScubaSteve04
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
SpudIsLove
Gilgamesh
Level 109
God Stats
1W - 3L
1,527 SR
Queue Stats
112W - 105L
1,532 Elo+
Party 1
Team Averages
Level 59
1,643 SR
1,510 Elo+

VS

Team Averages
Level 71
1,526 SR
1,492 Elo+
Ratatoskr
Ratatoskr
Dannlaggertz
Ratatoskr
Level 118
God Stats
18W - 27L
1,300 SR
Queue Stats
378W - 369L
1,530 Elo+
Party 3
Discordia
Discordia
IsLaw
Discordia
Level 21
God Stats
6W - 4L
1,864 SR
Queue Stats
35W - 38L
1,555 Elo+
Party 3
Ymir
Ymir
Nelky
Ymir
Level 68
God Stats
1W - 1L
1,243 SR
Queue Stats
12W - 10L
1,294 Elo+
Solo
Lancelot
Lancelot
SeñorChuy
Lancelot
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 149L
1,540 Elo+
Party 3
Hou Yi
Hou Yi
Yogus116
Hou Yi
Level 41
God Stats
5W - 1L
1,722 SR
Queue Stats
116W - 95L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Algrem
Athena
13
1 / 3 / 4
8,436
422
5,915
19,781
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 3 / 3
9,740
487
10,366
16,106
7,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 2
9,116
456
7,204
14,076
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
ScubaSteve04
Lancelot
16
4 / 3 / 0
9,476
474
10,217
15,397
7,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SpudIsLove
Gilgamesh
14
0 / 6 / 1
8,312
416
5,158
17,631
20,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dannlaggertz
Ratatoskr
17
9 / 0 / 7
11,291
565
19,175
16,168
7,148
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
IsLaw
Discordia
16
2 / 1 / 7
10,516
526
8,777
7,888
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Nelky
Ymir
14
2 / 1 / 9
9,666
483
7,015
14,767
15,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
SeñorChuy
Lancelot
17
4 / 3 / 7
11,607
580
14,918
21,843
16,358
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Yogus116
Hou Yi
15
4 / 3 / 7
9,784
489
9,469
10,898
5,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
21
21
Deaths
8
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Athena
Algrem
Athena
1
3
4
1
W
Ratatoskr
Dannlaggertz
Ratatoskr
9
0
7
12.5
W
Discordia
IsLaw
Discordia
2
1
7
5.5
L
0
3
3
0.5
W
Ymir
Nelky
Ymir
2
1
9
6.5
L
2
6
2
0.5
L
Lancelot
ScubaSteve04
Lancelot
4
3
0
1.33
W
Lancelot
SeñorChuy
Lancelot
4
3
7
2.5
L
Gilgamesh
SpudIsLove
Gilgamesh
0
6
1
0.08
W
Hou Yi
Yogus116
Hou Yi
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,860
Damage
59,354
82,991
Taken
71,564
58,139
Mitigated
47,716
19,993
Healing
20,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Algrem
Athena
5,915
1,620
240
2,854
19,781
17,345
0
4,748
14,711
24,902
0
W
Ratatoskr
Dannlaggertz
Ratatoskr
19,175
8,987
0
5,662
16,168
7,148
0
4,810
11,358
0
88,486
W
Discordia
IsLaw
Discordia
8,777
765
0
961
7,888
3,249
473
2,151
5,737
86,523
0
L
10,366
317
317
4,935
16,106
7,426
0
3,699
12,407
95,806
0
W
Ymir
Nelky
Ymir
7,015
1,217
227
3,496
14,767
15,902
32
4,372
10,395
31,884
0
L
7,204
4,469
0
2,987
14,076
5,317
102
1,214
12,738
0
76,784
L
Lancelot
ScubaSteve04
Lancelot
10,217
1,736
0
6,055
15,397
7,827
0
3,788
11,539
0
79,186
W
Lancelot
SeñorChuy
Lancelot
14,918
3,164
0
7,163
21,843
16,358
507
4,063
17,780
0
88,464
L
Gilgamesh
SpudIsLove
Gilgamesh
5,158
1,569
0
2,605
17,631
20,224
0
2,343
15,260
0
55,128
W
Hou Yi
Yogus116
Hou Yi
9,469
4,171
0
2,672
10,898
5,059
1,194
1,575
9,323
0
74,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,080
Gold Earned
52,864
561
Minions Killed
568
0
Camps Cleared
0
2,057,566
Distance Traveled
2,081,505
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,436
422
30
2
0
443,610
9
W
Ratatoskr
11,291
565
123
6
0
498,462
4
W
Discordia
10,516
526
146
7
0
395,661
9
L
Ra
9,740
487
177
9
0
436,612
7
W
Ymir
9,666
483
44
2
0
382,631
5
L
Izanami
9,116
456
137
7
0
341,093
0
L
Lancelot
9,476
474
112
6
0
447,875
0
W
Lancelot
11,607
580
149
7
0
424,174
4
L
Gilgamesh
8,312
416
105
5
0
388,376
0
W
Hou Yi
9,784
489
106
5
0
380,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role