Player Matchup

Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Mitwad
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,351 Elo+
Party 1
Odin
Odin
Tamult
Odin
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 49L
1,423 Elo+
Party 1
Tiamat
Tiamat
Vinty Von Camp
Tiamat
Level 109
God Stats
0W - 1L
1,366 SR
Queue Stats
96W - 97L
1,451 Elo+
Solo
Neith
Neith
lLazyGamingl
Neith
Level 107
God Stats
3W - 2L
1,890 SR
Queue Stats
188W - 162L
1,550 Elo+
Solo
Team Averages
Level 116
1,551 SR
1,455 Elo+

VS

Team Averages
Level 63
1,407 SR
1,419 Elo+
Achilles
Achilles
CrazyEyes9462
Achilles
Level 26
God Stats
1W - 1L
1,295 SR
Queue Stats
83W - 105L
1,405 Elo+
Party 3
Vulcan
Vulcan
ThePantyRaider
Vulcan
Level 141
God Stats
6W - 3L
1,500 SR
Queue Stats
328W - 321L
1,453 Elo+
Party 2
Hercules
Hercules
Used2bheavy
Hercules
Level 42
God Stats
1W - 2L
1,240 SR
Queue Stats
57W - 71L
1,426 Elo+
Party 3
Hachiman
Hachiman
WABBITFEET
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
332W - 308L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
cappy246
Cthulhu
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
113W - 115L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 5 / 3
9,400
723
11,912
17,811
23,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
Mitwad
Vulcan
14
1 / 6 / 6
8,613
663
10,680
11,813
5,954
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Tamult
Odin
15
1 / 6 / 6
8,407
647
5,020
15,759
15,894
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 6
8,179
629
13,086
11,364
7,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 5
8,453
650
15,188
11,865
6,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CrazyEyes9462
Achilles
17
6 / 4 / 12
10,408
801
12,898
22,504
20,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
10 / 1 / 11
11,559
889
22,225
9,514
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Used2bheavy
Hercules
16
3 / 1 / 15
9,748
750
10,050
23,803
23,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
WABBITFEET
Hachiman
18
4 / 2 / 12
10,536
810
11,327
10,492
5,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
cappy246
Cthulhu
14
1 / 4 / 11
9,117
701
7,514
14,790
11,628
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
11
Kills
24
24
Deaths
12
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
5
3
1.1
W
Achilles
CrazyEyes9462
Achilles
6
4
12
3
L
Vulcan
Mitwad
Vulcan
1
6
6
0.67
L
Odin
Tamult
Odin
1
6
6
0.67
W
10
1
11
15.5
W
Hercules
Used2bheavy
Hercules
3
1
15
10.5
L
2
4
6
1.25
W
Hachiman
WABBITFEET
Hachiman
4
2
12
5
W
Cthulhu
cappy246
Cthulhu
1
4
11
1.63
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,886
Damage
64,014
68,612
Taken
81,103
58,612
Mitigated
67,335
17,705
Healing
32,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,912
1,090
782
5,732
17,811
23,259
0
7,714
9,871
0
25,191
W
Achilles
CrazyEyes9462
Achilles
12,898
3,221
2,071
6,677
22,504
20,673
734
6,250
16,254
0
21,324
L
Vulcan
Mitwad
Vulcan
10,680
4,188
605
942
11,813
5,954
0
4,921
6,635
18,787
0
L
Odin
Tamult
Odin
5,020
787
842
499
15,759
15,894
0
6,931
8,669
0
13,157
W
22,225
8,815
2,327
814
9,514
6,033
2,940
2,899
6,615
52,842
0
W
Hercules
Used2bheavy
Hercules
10,050
1,644
2,888
11,420
23,803
23,171
1,822
9,110
14,693
0
17,129
L
13,086
1,456
167
2,700
11,364
7,469
0
4,593
6,561
23,846
0
W
Hachiman
WABBITFEET
Hachiman
11,327
6,123
1,735
1,543
10,492
5,830
1,831
2,051
8,441
0
28,904
W
Cthulhu
cappy246
Cthulhu
7,514
440
1,965
1,139
14,790
11,628
216
3,456
11,334
15,685
0
L
15,188
5,167
1,174
4,262
11,865
6,036
0
5,580
6,163
0
31,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
51,368
133
Minions Killed
156
0
Camps Cleared
0
1,132,734
Distance Traveled
1,345,988
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,400
723
34
3
0
240,365
4
W
Achilles
10,408
801
11
1
0
282,921
2
L
Vulcan
8,613
663
20
2
0
241,508
2
L
Odin
8,407
647
15
1
0
228,313
0
W
Vulcan
11,559
889
66
5
0
283,761
0
W
Hercules
9,748
750
16
1
0
273,063
0
L
Tiamat
8,179
629
22
2
0
202,187
5
W
Hachiman
10,536
810
45
3
0
244,169
0
W
Cthulhu
9,117
701
18
1
0
262,074
0
L
Neith
8,453
650
42
3
0
220,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role