Player Matchup

Mulan
Mulan
FORE5
Mulan
Level 29
God Stats
3W - 3L
1,360 SR
Queue Stats
20W - 18L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
LegitDestroyeL
Baron Samedi
Level 102
God Stats
2W - 3L
1,359 SR
Queue Stats
89W - 75L
1,557 Elo+
Party 1
Thor
Thor
roquesrolando
Thor
Level 149
God Stats
11W - 6L
1,500 SR
Queue Stats
119W - 103L
1,543 Elo+
Party 1
Team Averages
Level 93
1,406 SR
1,520 Elo+

VS

Team Averages
Level 108
1,443 SR
1,323 Elo+
Lancelot
Lancelot
Rtas Vadum SEP
Lancelot
Level 97
God Stats
2W - 2L
1,756 SR
Queue Stats
38W - 78L
1,232 Elo+
Solo
Shiva
Shiva
SwagWrangler_91
Shiva
Level 125
God Stats
0W - 2L
1,216 SR
Queue Stats
22W - 26L
1,347 Elo+
Party 2
Scylla
Scylla
The_Kingslayer99
Scylla
Level 103
God Stats
1W - 2L
1,357 SR
Queue Stats
18W - 19L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FORE5
Mulan
18
2 / 2 / 14
13,008
650
10,681
17,293
20,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
LegitDestroyeL
Baron Samedi
20
5 / 1 / 11
14,118
706
15,029
17,032
9,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
11 / 1 / 6
14,584
729
24,545
18,503
9,568
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
2 / 9 / 1
11,539
577
5,203
18,493
8,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
2 / 4 / 2
12,775
639
21,707
25,232
25,079
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 5 / 2
11,651
583
13,633
15,264
4,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
18
Kills
4
4
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
FORE5
Mulan
2
2
14
4.5
W
Baron Samedi
LegitDestroyeL
Baron Samedi
5
1
11
10.5
L
Lancelot
2
9
1
0.28
L
2
4
2
0.75
L
0
5
2
0.2
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,255
Damage
40,543
52,828
Taken
58,989
39,603
Mitigated
38,558
20,668
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
FORE5
Mulan
10,681
896
805
4,634
17,293
20,331
362
5,368
11,925
0
23,312
W
Baron Samedi
LegitDestroyeL
Baron Samedi
15,029
933
3,869
8,752
17,032
9,704
828
4,495
12,537
71,929
0
L
Lancelot
5,203
1,495
188
1,973
18,493
8,742
0
5,995
12,184
0
34,957
L
21,707
2,630
1,061
3,756
25,232
25,079
0
7,864
16,797
0
44,574
L
13,633
822
0
3,732
15,264
4,737
0
1,669
13,462
58,885
0
W
24,545
3,313
0
2,608
18,503
9,568
570
4,282
14,221
0
61,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,710
Gold Earned
35,965
203
Minions Killed
217
6
Camps Cleared
8
1,101,117
Distance Traveled
1,073,400
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,008
650
28
1
1
348,370
0
W
Baron Samedi
14,118
706
113
6
1
366,931
3
L
Lancelot
11,539
577
50
3
4
349,307
2
L
Shiva
12,775
639
61
3
1
387,165
10
L
Scylla
11,651
583
106
5
3
336,928
2
W
Thor
14,584
729
62
3
4
385,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role