Player Matchup

Lancelot
Lancelot
AHNTONI
Lancelot
Level 157
God Stats
3W - 1L
1,666 SR
Queue Stats
38W - 29L
1,503 Elo+
Party 2
Xing Tian
Xing Tian
GAPPLEBEES_ROCKO
Xing Tian
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
tumbado710
Cthulhu
Level 22
God Stats
17W - 12L
1,548 SR
Queue Stats
21W - 19L
1,423 Elo+
Party 2
Team Averages
Level 76
1,571 SR
1,476 Elo+

VS

Team Averages
Level 67
1,343 SR
1,340 Elo+
Poseidon
Poseidon
HI BUT TO SHY
Poseidon
Level 66
God Stats
0W - 1L
1,244 SR
Queue Stats
8W - 11L
1,409 Elo+
Party 1
Achilles
Achilles
HeroicRogue97
Achilles
Level 27
God Stats
1W - 3L
1,340 SR
Queue Stats
6W - 11L
1,358 Elo+
Party 1
Olorun
Olorun
thetreehunter4
Olorun
Level 107
God Stats
396W - 599L
1,445 SR
Queue Stats
396W - 600L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AHNTONI
Lancelot
20
18 / 3 / 0
15,422
812
34,891
25,092
13,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
16
1 / 1 / 11
12,537
660
5,935
22,175
30,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
tumbado710
Cthulhu
18
0 / 1 / 15
13,506
711
13,442
31,547
29,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HI BUT TO SHY
Poseidon
15
0 / 10 / 5
10,941
576
21,616
18,307
6,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
HeroicRogue97
Achilles
17
4 / 5 / 1
13,415
706
12,497
25,836
33,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 4 / 4
11,670
614
17,916
21,527
10,608
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
19
Kills
5
5
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AHNTONI
Lancelot
18
3
0
6
W
Xing Tian
1
1
11
6.5
L
Poseidon
HI BUT TO SHY
Poseidon
0
10
5
0.25
L
Achilles
HeroicRogue97
Achilles
4
5
1
0.9
L
1
4
4
0.75
W
Cthulhu
tumbado710
Cthulhu
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,268
Damage
52,029
78,814
Taken
65,670
73,995
Mitigated
50,398
21,251
Healing
18,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AHNTONI
Lancelot
34,891
6,288
0
3,632
25,092
13,171
1,215
11,456
13,162
0
92,153
W
Xing Tian
5,935
306
0
3,481
22,175
30,996
181
12,401
9,774
30,504
0
L
Poseidon
HI BUT TO SHY
Poseidon
21,616
4,581
0
1,750
18,307
6,651
502
4,491
13,816
57,887
0
L
Achilles
HeroicRogue97
Achilles
12,497
3,192
590
5,950
25,836
33,139
198
10,632
15,204
0
18,864
L
17,916
7,707
1,841
8,733
21,527
10,608
933
5,029
16,498
61,213
0
W
Cthulhu
tumbado710
Cthulhu
13,442
1,680
909
13,229
31,547
29,828
84
16,245
15,302
40,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,465
Gold Earned
36,026
193
Minions Killed
185
9
Camps Cleared
4
1,113,798
Distance Traveled
904,818
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,422
812
94
5
8
376,169
1
W
Xing Tian
12,537
660
29
2
1
378,474
1
L
Poseidon
10,941
576
80
4
2
270,501
2
L
Achilles
13,415
706
17
1
0
333,424
1
L
Olorun
11,670
614
88
5
2
300,893
5
W
Cthulhu
13,506
711
70
4
0
359,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role