Player Matchup

Merlin
Merlin
Prince Juel
Merlin
Level 126
God Stats
1W - 1L
1,281 SR
Queue Stats
22W - 11L
1,627 Elo+
Party 1
King Arthur
King Arthur
R0achC1ips
King Arthur
Level 144
God Stats
0W - 1L
1,677 SR
Queue Stats
43W - 41L
1,605 Elo+
Party 1
Lancelot
Lancelot
swoleneck14
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 99
1,486 SR
1,577 Elo+

VS

Team Averages
Level 72
1,543 SR
1,681 Elo+
Hercules
Hercules
C PUP L
Hercules
Level 63
God Stats
30W - 26L
1,428 SR
Queue Stats
435W - 423L
1,458 Elo+
Party 2
Lancelot
Lancelot
GoldMinotaur388
Lancelot
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 20L
1,803 Elo+
Party 2
Zhong Kui
Zhong Kui
StickyBrute
Zhong Kui
Level 127
God Stats
4W - 1L
1,700 SR
Queue Stats
235W - 140L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 8 / 1
9,180
574
17,953
16,837
8,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
R0achC1ips
King Arthur
15
2 / 4 / 2
10,479
655
16,950
25,864
34,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
swoleneck14
Lancelot
13
1 / 6 / 3
9,122
570
10,517
17,358
11,379
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
C PUP L
Hercules
17
3 / 0 / 13
11,129
696
9,677
20,294
15,389
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
17
5 / 2 / 9
11,709
732
17,814
18,737
9,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
StickyBrute
Zhong Kui
17
10 / 2 / 5
12,307
769
27,355
22,350
15,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
18
18
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
C PUP L
Hercules
3
0
13
9.5
W
Lancelot
5
2
9
4.75
L
Merlin
1
8
1
0.19
L
King Arthur
R0achC1ips
King Arthur
2
4
2
0.75
W
Zhong Kui
StickyBrute
Zhong Kui
10
2
5
6.25
L
Lancelot
swoleneck14
Lancelot
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,420
Damage
54,846
60,059
Taken
61,381
53,991
Mitigated
40,397
5,536
Healing
24,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
C PUP L
Hercules
9,677
1,723
502
7,393
20,294
15,389
434
6,136
14,158
0
22,332
W
Lancelot
17,814
3,437
0
5,744
18,737
9,043
1,834
6,663
12,074
0
64,865
L
Merlin
17,953
572
0
0
16,837
8,058
0
7,594
9,243
50,535
0
L
King Arthur
R0achC1ips
King Arthur
16,950
2,310
0
4,762
25,864
34,554
0
10,072
15,792
0
37,515
W
Zhong Kui
StickyBrute
Zhong Kui
27,355
4,296
357
10,756
22,350
15,965
628
5,661
16,689
60,926
0
L
Lancelot
swoleneck14
Lancelot
10,517
1,325
380
394
17,358
11,379
0
10,043
7,315
0
16,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,781
Gold Earned
35,145
133
Minions Killed
194
4
Camps Cleared
9
795,786
Distance Traveled
954,737
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,129
696
31
2
1
343,861
2
W
Lancelot
11,709
732
84
5
5
349,343
3
L
Merlin
9,180
574
79
5
1
219,135
3
L
King Arthur
10,479
655
40
3
2
295,843
4
W
Zhong Kui
12,307
769
79
5
3
261,533
1
L
Lancelot
9,122
570
14
1
1
280,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role