Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Brentanious
Poseidon
Level 126
God Stats
16W - 11L
1,608 SR
Queue Stats
115W - 79L
1,653 Elo+
Party 1
Anhur
Anhur
NeoLoki
Anhur
Level 89
God Stats
13W - 5L
1,770 SR
Queue Stats
98W - 68L
1,658 Elo+
Party 1
Guan Yu
Guan Yu
Nerrus
Guan Yu
Level 106
God Stats
10W - 0L
1,992 SR
Queue Stats
208W - 163L
1,633 Elo+
Party 1
Lancelot
Lancelot
OverlordBen
Lancelot
Level 120
God Stats
3W - 0L
1,747 SR
Queue Stats
168W - 113L
1,664 Elo+
Party 1
Team Averages
Level 114
1,723 SR
1,621 Elo+

VS

Team Averages
Level 125
1,540 SR
1,552 Elo+
Medusa
Medusa
Not Renob
Medusa
Level 119
God Stats
14W - 13L
1,551 SR
Queue Stats
397W - 311L
1,622 Elo+
Solo
Merlin
Merlin
UnaidedRegent02
Merlin
Level 129
God Stats
60W - 58L
1,542 SR
Queue Stats
63W - 62L
1,465 Elo+
Solo
Raijin
Raijin
fulmetal199
Raijin
Level 107
God Stats
2W - 5L
1,450 SR
Queue Stats
56W - 75L
1,467 Elo+
Solo
Chaac
Chaac
resdes
Chaac
Level 129
God Stats
1W - 7L
1,530 SR
Queue Stats
19W - 23L
1,562 Elo+
Solo
Awilix
Awilix
saintbaddie
Awilix
Level 143
God Stats
114W - 83L
1,628 SR
Queue Stats
827W - 807L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
2 / 2 / 12
11,305
754
5,559
24,350
19,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Brentanious
Poseidon
20
5 / 2 / 4
12,021
801
11,390
12,501
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
NeoLoki
Anhur
19
8 / 3 / 6
11,803
787
14,641
17,749
8,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Nerrus
Guan Yu
19
5 / 0 / 17
11,820
788
19,334
21,462
27,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
OverlordBen
Lancelot
20
10 / 1 / 6
12,567
838
23,004
14,240
7,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Not Renob
Medusa
17
1 / 5 / 3
9,803
654
15,588
17,527
7,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 5 / 1
9,947
663
11,362
17,075
6,135
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
17
2 / 4 / 2
10,233
682
12,787
13,771
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
resdes
Chaac
16
2 / 6 / 0
9,907
660
3,611
12,785
6,996
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
16
2 / 10 / 3
9,681
645
11,699
20,331
7,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
30
Kills
8
8
Deaths
30
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
12
4
W
Poseidon
Brentanious
Poseidon
5
2
4
3.5
W
Anhur
NeoLoki
Anhur
8
3
6
3.67
W
Guan Yu
Nerrus
Guan Yu
5
0
17
13.5
L
Medusa
Not Renob
Medusa
1
5
3
0.5
W
Lancelot
OverlordBen
Lancelot
10
1
6
13
L
1
5
1
0.3
L
Raijin
2
4
2
0.75
L
Chaac
resdes
Chaac
2
6
0
0.33
L
Awilix
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,928
Damage
55,047
90,302
Taken
81,489
68,194
Mitigated
32,914
32,237
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,559
1,281
0
9,320
24,350
19,926
488
6,910
17,264
21,157
0
W
Poseidon
Brentanious
Poseidon
11,390
1,453
0
4,166
12,501
4,842
2,674
2,044
10,453
61,912
0
W
Anhur
NeoLoki
Anhur
14,641
11,433
0
5,261
17,749
8,412
3,876
5,275
12,208
0
52,994
W
Guan Yu
Nerrus
Guan Yu
19,334
1,546
2,866
8,334
21,462
27,085
533
6,191
14,959
0
47,361
L
Medusa
Not Renob
Medusa
15,588
5,715
0
2,276
17,527
7,094
400
5,187
11,932
0
48,323
W
Lancelot
OverlordBen
Lancelot
23,004
6,101
0
2,290
14,240
7,929
1,420
3,243
10,831
0
53,485
L
11,362
71
324
808
17,075
6,135
314
4,077
12,541
42,287
0
L
Raijin
12,787
1,501
0
515
13,771
4,831
0
2,034
11,394
36,659
0
L
Chaac
resdes
Chaac
3,611
242
0
851
12,785
6,996
0
1,845
10,836
609
23,009
L
Awilix
11,699
4,255
0
364
20,331
7,858
0
2,693
17,461
0
24,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,516
Gold Earned
49,571
335
Minions Killed
294
0
Camps Cleared
0
1,595,606
Distance Traveled
1,305,327
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,305
754
34
2
0
306,148
0
W
Poseidon
12,021
801
105
7
0
308,385
2
W
Anhur
11,803
787
79
5
0
255,704
2
W
Guan Yu
11,820
788
54
4
0
346,802
2
L
Medusa
9,803
654
83
6
0
280,972
1
W
Lancelot
12,567
838
63
4
0
378,567
1
L
Merlin
9,947
663
60
4
0
285,911
0
L
Raijin
10,233
682
76
5
0
263,429
1
L
Chaac
9,907
660
51
3
0
195,932
2
L
Awilix
9,681
645
24
2
0
279,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role