Player Matchup

Lancelot
Lancelot
BIGBLACK_22s
Lancelot
Level 149
God Stats
17W - 9L
1,699 SR
Queue Stats
569W - 536L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
Greenkorb
Ah Puch
Level 19
God Stats
7W - 1L
1,763 SR
Queue Stats
173W - 109L
1,569 Elo+
Party 1
Fenrir
Fenrir
GrizzGrimTTV
Fenrir
Level 27
God Stats
10W - 5L
1,607 SR
Queue Stats
300W - 241L
1,518 Elo+
Party 1
Team Averages
Level 65
1,690 SR
1,549 Elo+

VS

Team Averages
Level 97
1,429 SR
1,386 Elo+
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
StrRaven
Anhur
Level 57
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 4L
1,260 Elo+
Solo
He Bo
He Bo
TeamRamRod_00
He Bo
Level 108
God Stats
6W - 7L
1,479 SR
Queue Stats
107W - 142L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BIGBLACK_22s
Lancelot
17
11 / 1 / 9
11,934
796
15,542
13,069
5,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Greenkorb
Ah Puch
16
9 / 4 / 11
12,198
813
22,359
10,973
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
15
7 / 2 / 14
11,342
756
15,510
14,581
13,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 5 / 5
9,274
618
10,045
25,786
27,541
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
StrRaven
Anhur
12
1 / 12 / 4
8,743
583
3,742
18,981
7,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 10 / 3
9,842
656
10,876
12,927
5,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
27
Kills
6
7
Deaths
27
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
5
0.9
W
Lancelot
BIGBLACK_22s
Lancelot
11
1
9
15.5
W
Ah Puch
Greenkorb
Ah Puch
9
4
11
3.63
W
Fenrir
7
2
14
7
L
Anhur
StrRaven
Anhur
1
12
4
0.25
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,411
Damage
24,663
38,623
Taken
57,694
23,149
Mitigated
40,794
5,268
Healing
2,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,045
907
0
1,565
25,786
27,541
0
10,774
14,670
25,984
0
W
Lancelot
BIGBLACK_22s
Lancelot
15,542
4,569
0
2,962
13,069
5,364
950
6,883
6,186
0
46,281
W
Ah Puch
Greenkorb
Ah Puch
22,359
634
0
1,342
10,973
4,373
965
6,333
4,640
46,599
0
W
Fenrir
15,510
2,621
0
964
14,581
13,412
218
8,384
6,197
0
33,237
L
Anhur
StrRaven
Anhur
3,742
2,094
0
883
18,981
7,975
0
6,136
12,520
0
13,437
L
10,876
745
0
460
12,927
5,278
0
5,800
7,071
25,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
27,859
160
Minions Killed
107
11
Camps Cleared
2
836,273
Distance Traveled
602,969
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,274
618
45
3
0
245,897
2
W
Lancelot
11,934
796
71
5
4
286,737
0
W
Ah Puch
12,198
813
67
4
3
254,735
1
W
Fenrir
11,342
756
22
1
4
294,801
0
L
Anhur
8,743
583
23
2
2
185,946
5
L
He Bo
9,842
656
39
3
0
171,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role