Player Matchup

Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
ScuberSteve
Da Ji
Level 59
God Stats
21W - 13L
1,473 SR
Queue Stats
141W - 151L
1,462 Elo+
Solo
Ra
Ra
TheHuunk
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
fabriciuuus
Jormungandr
Level 105
God Stats
9W - 7L
1,612 SR
Queue Stats
226W - 228L
1,477 Elo+
Party 3
Team Averages
Level 66
1,517 SR
1,488 Elo+

VS

Team Averages
Level 78
1,399 SR
1,456 Elo+
Mulan
Mulan
HerrBoltzmann
Mulan
Level 80
God Stats
2W - 3L
1,333 SR
Queue Stats
129W - 152L
1,408 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
NotBynotic
Ah Muzen Cab
Level 110
God Stats
0W - 6L
1,079 SR
Queue Stats
214W - 195L
1,489 Elo+
Party 2
Mercury
Mercury
RyxeOnTop
Mercury
Level 49
God Stats
1W - 1L
1,676 SR
Queue Stats
70W - 97L
1,398 Elo+
Solo
Kukulkan
Kukulkan
SirFahrenheit
Kukulkan
Level 85
God Stats
2W - 3L
1,398 SR
Queue Stats
92W - 100L
1,408 Elo+
Party 4
Cthulhu
Cthulhu
UhLeopard
Cthulhu
Level 64
God Stats
18W - 15L
1,508 SR
Queue Stats
118W - 96L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 4 / 2
6,434
643
6,168
6,233
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
 
Lancelot
9
3 / 2 / 5
5,706
571
7,088
9,312
4,806
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 1
5,796
580
5,758
8,438
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
4,910
491
678
4,045
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
fabriciuuus
Jormungandr
10
1 / 1 / 3
5,912
591
5,592
6,247
5,167
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,080
608
6,149
11,048
5,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
NotBynotic
Ah Muzen Cab
9
3 / 4 / 2
5,573
557
5,046
7,759
1,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
RyxeOnTop
Mercury
8
0 / 5 / 2
4,739
474
1,644
8,839
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
SirFahrenheit
Kukulkan
11
2 / 0 / 0
6,234
623
2,666
4,004
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
UhLeopard
Cthulhu
8
2 / 1 / 3
5,267
527
1,877
6,600
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
12
Kills
9
10
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
2
1.25
W
Lancelot
 
Lancelot
3
2
5
2.75
L
2
3
1
0.83
L
Ah Muzen Cab
NotBynotic
Ah Muzen Cab
3
4
2
1
L
Mercury
RyxeOnTop
Mercury
0
5
2
0.2
W
4
2
1
2.25
L
Kukulkan
SirFahrenheit
Kukulkan
2
0
0
2
W
0
1
0
0
L
Cthulhu
UhLeopard
Cthulhu
2
1
3
3.5
W
Jormungandr
fabriciuuus
Jormungandr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,284
Damage
17,382
34,275
Taken
38,250
16,993
Mitigated
15,366
6,944
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,168
4,847
0
421
6,233
2,263
340
359
5,874
0
49,047
W
Lancelot
 
Lancelot
7,088
2,006
0
715
9,312
4,806
0
1,345
7,967
0
23,134
L
6,149
1,276
0
4,424
11,048
5,837
0
4,244
6,804
0
41,276
L
Ah Muzen Cab
NotBynotic
Ah Muzen Cab
5,046
1,783
0
1,095
7,759
1,826
0
0
7,759
0
33,058
L
Mercury
RyxeOnTop
Mercury
1,644
707
0
705
8,839
2,383
0
576
8,263
0
23,483
W
5,758
1,864
0
3,383
8,438
3,366
0
1,067
7,371
0
28,378
L
Kukulkan
SirFahrenheit
Kukulkan
2,666
41
0
1,125
4,004
1,565
0
451
3,553
48,711
0
W
678
74
0
945
4,045
1,391
108
1,437
2,608
26,449
0
L
Cthulhu
UhLeopard
Cthulhu
1,877
175
223
1,410
6,600
3,755
0
999
5,601
10,703
0
W
Jormungandr
fabriciuuus
Jormungandr
5,592
1,997
0
1,480
6,247
5,167
0
335
5,912
40,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,758
Gold Earned
27,893
283
Minions Killed
285
0
Camps Cleared
0
988,053
Distance Traveled
1,008,468
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,434
643
79
8
0
184,420
1
W
Lancelot
5,706
571
31
3
0
228,661
1
L
Mulan
6,080
608
81
8
0
182,537
2
L
Ah Muzen Cab
5,573
557
44
4
0
187,903
1
L
Mercury
4,739
474
39
4
0
229,238
2
W
Da Ji
5,796
580
48
5
0
201,266
2
L
Kukulkan
6,234
623
105
11
0
200,487
2
W
Ra
4,910
491
44
4
0
188,856
0
L
Cthulhu
5,267
527
16
2
0
208,303
2
W
Jormungandr
5,912
591
81
8
0
184,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role