Player Matchup

Sylvanus
Sylvanus
ChicoBiocaJr
Sylvanus
Level 160
God Stats
2W - 2L
1,657 SR
Queue Stats
50W - 47L
1,409 Elo+
Solo
Erlang Shen
Erlang Shen
LordPacino
Erlang Shen
Level 66
God Stats
1W - 2L
1,787 SR
Queue Stats
23W - 19L
1,764 Elo+
Party 1
Izanami
Izanami
gonk1z
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,718 Elo+
Party 1
Lancelot
Lancelot
nixto10
Lancelot
Level 118
God Stats
1W - 1L
1,715 SR
Queue Stats
73W - 63L
1,552 Elo+
Party 1
Janus
Janus
patria-charmosa0
Janus
Level 63
God Stats
1W - 2L
1,511 SR
Queue Stats
365W - 395L
1,412 Elo+
Solo
Team Averages
Level 86
1,634 SR
1,571 Elo+

VS

Team Averages
Level 94
1,531 SR
1,693 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
EnderSoul708
Xing Tian
Level 37
God Stats
4W - 3L
1,416 SR
Queue Stats
104W - 40L
1,710 Elo+
Party 2
King Arthur
King Arthur
Julifras
King Arthur
Level 49
God Stats
9W - 3L
1,486 SR
Queue Stats
84W - 37L
1,763 Elo+
Party 2
Freya
Freya
TyrLan
Freya
Level 137
God Stats
1W - 1L
1,751 SR
Queue Stats
177W - 106L
1,751 Elo+
Party 2
Lancelot
Lancelot
t55jk7op
Lancelot
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 102L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChicoBiocaJr
Sylvanus
13
2 / 1 / 2
8,246
515
6,349
14,119
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
LordPacino
Erlang Shen
15
3 / 0 / 1
9,470
592
12,597
18,501
16,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
gonk1z
Izanami
12
0 / 4 / 0
7,301
456
3,354
8,976
3,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
nixto10
Lancelot
15
5 / 2 / 5
9,053
566
9,693
12,208
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 1
7,094
443
4,707
7,899
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 3 / 0
6,776
424
2,505
7,750
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
EnderSoul708
Xing Tian
11
1 / 1 / 2
7,332
458
3,431
8,583
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Julifras
King Arthur
13
0 / 3 / 0
7,959
497
10,179
17,350
21,326
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
TyrLan
Freya
17
6 / 1 / 3
9,862
616
9,699
12,755
5,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
t55jk7op
Lancelot
15
3 / 2 / 1
8,676
542
8,416
12,399
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
10
Kills
10
10
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
3
0
0
L
Sylvanus
ChicoBiocaJr
Sylvanus
2
1
2
3
W
Xing Tian
EnderSoul708
Xing Tian
1
1
2
2
W
King Arthur
Julifras
King Arthur
0
3
0
0
L
Erlang Shen
LordPacino
Erlang Shen
3
0
1
3.5
W
Freya
TyrLan
Freya
6
1
3
7.5
L
Izanami
gonk1z
Izanami
0
4
0
0
L
Lancelot
nixto10
Lancelot
5
2
5
3.75
L
0
3
1
0.17
W
Lancelot
t55jk7op
Lancelot
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,700
Damage
34,230
61,703
Taken
58,837
40,379
Mitigated
42,325
25,767
Healing
16,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,505
357
113
745
7,750
3,179
26
4,314
3,436
45,691
0
L
Sylvanus
ChicoBiocaJr
Sylvanus
6,349
1,595
972
6,743
14,119
13,050
237
5,027
9,092
37,341
0
W
Xing Tian
EnderSoul708
Xing Tian
3,431
429
0
1,174
8,583
6,523
0
3,531
5,052
19,538
0
W
King Arthur
Julifras
King Arthur
10,179
2,972
0
2,017
17,350
21,326
0
0
17,350
0
62,004
L
Erlang Shen
LordPacino
Erlang Shen
12,597
7,954
0
11,069
18,501
16,269
1,610
80
18,421
0
79,687
W
Freya
TyrLan
Freya
9,699
3,798
0
7,243
12,755
5,673
533
1,916
10,839
96,061
0
L
Izanami
gonk1z
Izanami
3,354
3,220
0
1,265
8,976
3,051
0
4,563
4,413
0
59,179
L
Lancelot
nixto10
Lancelot
9,693
2,214
0
4,227
12,208
5,413
1,376
2,229
9,979
0
67,763
L
4,707
75
0
1,491
7,899
2,596
0
3,736
4,163
48,725
0
W
Lancelot
t55jk7op
Lancelot
8,416
1,745
0
4,982
12,399
5,624
19
1,295
11,104
0
74,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,164
Gold Earned
40,605
504
Minions Killed
500
0
Camps Cleared
0
1,561,134
Distance Traveled
1,646,708
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,776
424
96
6
0
304,170
3
L
Sylvanus
8,246
515
46
3
0
260,965
5
W
Xing Tian
7,332
458
32
2
0
322,924
3
W
King Arthur
7,959
497
119
7
0
315,325
2
L
Erlang Shen
9,470
592
146
9
0
310,718
4
W
Freya
9,862
616
142
9
0
323,605
3
L
Izanami
7,301
456
115
7
0
297,374
0
L
Lancelot
9,053
566
115
7
0
370,129
4
L
Janus
7,094
443
82
5
0
321,948
4
W
Lancelot
8,676
542
111
7
0
380,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role