Player Matchup

Zeus
Zeus
BRG Strokes
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,359 Elo+
Party 1
Lancelot
Lancelot
Sasuke7235380
Lancelot
Level 39
God Stats
4W - 12L
1,333 SR
Queue Stats
189W - 240L
1,363 Elo+
Solo
Thoth
Thoth
SoF Snipezz
Thoth
Level 61
God Stats
1W - 2L
1,668 SR
Queue Stats
5W - 10L
1,359 Elo+
Party 1
Team Averages
Level 38
1,501 SR
1,360 Elo+

VS

Team Averages
Level 78
1,549 SR
1,352 Elo+
Medusa
Medusa
BornOfOsiris712
Medusa
Level 105
God Stats
470W - 615L
1,404 SR
Queue Stats
600W - 834L
1,171 Elo+
Solo
Merlin
Merlin
Gnar_boi
Merlin
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Mister-FLUFFYS
Chaac
Level 84
God Stats
2W - 2L
1,744 SR
Queue Stats
2W - 4L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 3
10,078
672
9,230
14,461
5,761
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
Sasuke7235380
Lancelot
12
1 / 4 / 2
8,559
571
6,281
12,743
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 1
8,886
592
1,950
5,413
1,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 0
11,052
737
6,479
6,868
2,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Gnar_boi
Merlin
17
6 / 1 / 4
11,538
769
11,347
9,101
4,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 12
10,811
721
6,847
15,412
12,604
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
14
14
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
W
7
2
0
3.5
W
Merlin
Gnar_boi
Merlin
6
1
4
8
W
1
3
12
2.33
L
Lancelot
Sasuke7235380
Lancelot
1
4
2
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,461
Damage
24,673
32,617
Taken
31,381
12,781
Mitigated
19,332
573
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,230
1,511
0
426
14,461
5,761
584
4,749
9,712
35,519
0
W
6,479
3,429
157
1,930
6,868
2,669
1,402
2,176
4,692
0
33,510
W
Merlin
Gnar_boi
Merlin
11,347
392
0
3,000
9,101
4,059
338
4,334
4,767
43,177
0
W
6,847
432
0
5,414
15,412
12,604
591
5,272
10,140
0
31,488
L
Lancelot
Sasuke7235380
Lancelot
6,281
1,197
0
147
12,743
5,468
517
4,746
7,997
0
16,174
L
1,950
41
0
0
5,413
1,552
64
1,852
3,561
19,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,523
Gold Earned
33,401
91
Minions Killed
148
3
Camps Cleared
7
488,650
Distance Traveled
723,241
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,078
672
55
4
2
194,923
1
W
Medusa
11,052
737
35
2
5
185,239
2
W
Merlin
11,538
769
60
4
1
268,644
0
W
Chaac
10,811
721
53
4
1
269,358
0
L
Lancelot
8,559
571
19
1
1
181,538
2
L
Thoth
8,886
592
17
1
0
112,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role