Player Matchup

Tyr
Tyr
FlashedZero
Tyr
Level 159
God Stats
14W - 28L
1,539 SR
Queue Stats
526W - 541L
1,573 Elo+
Solo
Lancelot
Lancelot
IlIAgamemnonIlI
Lancelot
Level 88
God Stats
0W - 1L
1,715 SR
Queue Stats
47W - 55L
1,523 Elo+
Party 3
Baron Samedi
Baron Samedi
ay3r0n
Baron Samedi
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 94L
1,609 Elo+
Solo
Susano
Susano
tooohi4this
Susano
Level 125
God Stats
5W - 5L
1,579 SR
Queue Stats
154W - 154L
1,541 Elo+
Party 3
Scylla
Scylla
tooomanyshots
Scylla
Level 103
God Stats
0W - 6L
1,376 SR
Queue Stats
88W - 102L
1,548 Elo+
Party 3
Team Averages
Level 120
1,542 SR
1,559 Elo+

VS

Team Averages
Level 82
1,652 SR
1,678 Elo+
Charybdis
Charybdis
Chubbietubs
Charybdis
Level 29
God Stats
2W - 0L
1,836 SR
Queue Stats
5W - 2L
1,705 Elo+
Party 1
Sobek
Sobek
ClutchChen
Sobek
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,705 Elo+
Party 1
Odin
Odin
Dragonballzdeep
Odin
Level 126
God Stats
19W - 8L
1,693 SR
Queue Stats
272W - 198L
1,640 Elo+
Party 2
Eset
Eset
Raíníng
Eset
Level 128
God Stats
1W - 0L
1,579 SR
Queue Stats
6W - 3L
1,705 Elo+
Party 1
Heimdallr
Heimdallr
Wolfgay
Heimdallr
Level 88
God Stats
35W - 27L
1,649 SR
Queue Stats
222W - 170L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 3
10,839
723
10,741
22,864
25,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
18
4 / 12 / 8
11,040
736
15,077
22,731
11,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ay3r0n
Baron Samedi
18
2 / 3 / 10
10,672
711
13,806
19,999
19,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
17
4 / 6 / 7
11,043
736
21,775
23,901
15,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 2 / 8
10,754
717
11,640
8,724
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chubbietubs
Charybdis
19
6 / 4 / 9
11,895
793
15,401
17,469
9,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
17
1 / 5 / 21
11,163
744
9,847
23,520
34,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 2 / 18
11,117
741
12,984
20,129
24,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
19
11 / 5 / 13
11,908
794
18,325
16,145
9,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Wolfgay
Heimdallr
20
10 / 2 / 11
12,560
837
23,141
17,872
11,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
17
Kills
30
30
Deaths
18
36
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Chubbietubs
Charybdis
6
4
9
2.63
W
Sobek
1
5
21
2.3
W
2
2
18
5.5
L
4
7
3
0.79
L
Lancelot
4
12
8
0.67
W
Eset
11
5
13
3.5
W
Heimdallr
Wolfgay
Heimdallr
10
2
11
7.75
L
Baron Samedi
ay3r0n
Baron Samedi
2
3
10
2.33
L
Susano
4
6
7
1.25
L
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,039
Damage
79,698
98,219
Taken
95,135
75,926
Mitigated
88,749
16,211
Healing
17,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Chubbietubs
Charybdis
15,401
10,517
0
2,843
17,469
9,141
2,096
2,985
14,484
0
45,493
W
Sobek
9,847
1,098
0
3,115
23,520
34,494
207
8,874
14,646
21,844
0
W
12,984
3,481
879
1,170
20,129
24,468
111
7,051
13,078
0
24,602
L
10,741
954
0
2,647
22,864
25,918
365
5,156
17,464
0
23,383
L
Lancelot
15,077
2,494
0
486
22,731
11,355
784
7,008
15,683
0
41,587
W
Eset
18,325
722
1,531
3,605
16,145
9,054
510
3,091
13,054
41,297
0
W
Heimdallr
Wolfgay
Heimdallr
23,141
11,385
0
4,597
17,872
11,592
225
3,445
14,427
0
64,025
L
Baron Samedi
ay3r0n
Baron Samedi
13,806
1,573
3,266
7,234
19,999
19,636
190
6,298
13,462
43,243
0
L
Susano
21,775
2,985
0
1,959
23,901
15,193
561
6,783
16,997
0
37,716
L
11,640
902
0
619
8,724
3,824
608
2,665
6,019
36,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,348
Gold Earned
58,643
235
Minions Killed
240
0
Camps Cleared
0
1,632,119
Distance Traveled
1,530,493
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,895
793
68
5
0
299,301
0
W
Sobek
11,163
744
26
2
0
303,474
0
W
Odin
11,117
741
21
1
0
349,836
0
L
Tyr
10,839
723
32
2
0
368,497
0
L
Lancelot
11,040
736
57
4
0
322,938
1
W
Eset
11,908
794
46
3
0
296,718
2
W
Heimdallr
12,560
837
79
5
0
281,164
0
L
Baron Samedi
10,672
711
66
4
0
297,908
1
L
Susano
11,043
736
33
2
0
348,779
0
L
Scylla
10,754
717
47
3
0
293,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role