Player Matchup

Sylvanus
Sylvanus
Alpha x Demons
Sylvanus
Level 129
God Stats
2W - 1L
1,505 SR
Queue Stats
23W - 31L
1,650 Elo+
Party 2
Izanami
Izanami
Cptgo6lin
Izanami
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 29L
1,225 Elo+
Party 2
Scylla
Scylla
Echo x Wendigo
Scylla
Level 131
God Stats
1W - 1L
1,773 SR
Queue Stats
94W - 91L
1,599 Elo+
Party 2
Bakasura
Bakasura
Onyx Joezy
Bakasura
Level 86
God Stats
189W - 104L
1,710 SR
Queue Stats
370W - 353L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
Onyx Macboy
Sun Wukong
Level 67
God Stats
13W - 2L
1,685 SR
Queue Stats
174W - 167L
1,455 Elo+
Party 2
Team Averages
Level 90
1,634 SR
1,478 Elo+

VS

Team Averages
Level 84
1,567 SR
1,524 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AstraeaOH
Bacchus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
InbreedGranny
Danzaburou
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,476 Elo+
Party 1
Lancelot
Lancelot
MilitantBALA
Lancelot
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 166L
1,442 Elo+
Solo
King Arthur
King Arthur
Tom_Nook__
King Arthur
Level 49
God Stats
4W - 1L
1,834 SR
Queue Stats
16W - 16L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 4 / 16
9,755
465
9,744
15,084
15,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Cptgo6lin
Izanami
17
2 / 3 / 7
11,410
543
9,320
15,866
7,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
12 / 0 / 4
12,350
588
22,580
9,667
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Onyx Joezy
Bakasura
18
2 / 2 / 9
11,411
543
9,795
22,466
10,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Onyx Macboy
Sun Wukong
17
2 / 3 / 5
11,148
531
9,200
19,539
17,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 3 / 0
9,969
475
11,028
13,385
5,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
AstraeaOH
Bacchus
13
2 / 3 / 6
8,810
420
8,455
18,111
22,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
InbreedGranny
Danzaburou
14
3 / 6 / 4
9,206
438
11,285
13,739
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
MilitantBALA
Lancelot
14
1 / 6 / 1
8,740
416
7,396
17,534
7,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Tom_Nook__
King Arthur
15
4 / 3 / 1
10,200
486
16,092
19,787
24,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
21
Kills
12
12
Deaths
21
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
0
0.67
W
Sylvanus
3
4
16
2.75
L
Bacchus
AstraeaOH
Bacchus
2
3
6
1.67
W
Izanami
Cptgo6lin
Izanami
2
3
7
1.83
W
12
0
4
14
L
Danzaburou
InbreedGranny
Danzaburou
3
6
4
0.83
L
Lancelot
MilitantBALA
Lancelot
1
6
1
0.25
W
Bakasura
Onyx Joezy
Bakasura
2
2
9
3.25
W
Sun Wukong
Onyx Macboy
Sun Wukong
2
3
5
1.5
L
King Arthur
Tom_Nook__
King Arthur
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,639
Damage
54,256
82,622
Taken
82,556
56,197
Mitigated
64,036
27,681
Healing
15,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,028
3,706
0
3,182
13,385
5,483
1,464
5,386
7,619
92,342
0
W
Sylvanus
9,744
1,782
3,758
4,496
15,084
15,959
494
4,840
10,244
28,658
0
L
Bacchus
AstraeaOH
Bacchus
8,455
1,189
0
3,045
18,111
22,369
464
8,515
9,214
33,106
0
W
Izanami
Cptgo6lin
Izanami
9,320
5,973
0
3,875
15,866
7,186
4,274
2,808
13,058
0
91,323
W
22,580
1,841
212
2,796
9,667
4,886
0
4,258
5,409
114,855
0
L
Danzaburou
InbreedGranny
Danzaburou
11,285
4,767
0
3,273
13,739
4,307
658
7,283
6,456
0
62,351
L
Lancelot
MilitantBALA
Lancelot
7,396
1,089
0
4,364
17,534
7,578
0
7,407
9,992
0
72,258
W
Bakasura
Onyx Joezy
Bakasura
9,795
7,692
0
4,769
22,466
10,619
0
5,601
16,865
0
103,621
W
Sun Wukong
Onyx Macboy
Sun Wukong
9,200
2,238
0
7,775
19,539
17,547
1,230
2,968
16,571
0
72,145
L
King Arthur
Tom_Nook__
King Arthur
16,092
2,208
0
1,481
19,787
24,299
0
4,057
15,429
0
83,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,074
Gold Earned
46,925
647
Minions Killed
571
0
Camps Cleared
0
1,971,946
Distance Traveled
1,929,860
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,969
475
167
8
0
337,355
7
W
Sylvanus
9,755
465
43
2
0
346,273
3
L
Bacchus
8,810
420
42
2
0
411,652
7
W
Izanami
11,410
543
161
8
0
404,977
0
W
Scylla
12,350
588
148
7
0
381,406
1
L
Danzaburou
9,206
438
106
5
0
359,726
0
L
Lancelot
8,740
416
114
5
0
429,385
1
W
Bakasura
11,411
543
168
8
0
453,183
6
W
Sun Wukong
11,148
531
127
6
0
386,107
1
L
King Arthur
10,200
486
142
7
0
391,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role