Player Matchup

Lancelot
Lancelot
HylianWarrior
Lancelot
Level 156
God Stats
8W - 2L
1,500 SR
Queue Stats
89W - 69L
1,611 Elo+
Party 2
Bellona
Bellona
OsageES3
Bellona
Level 46
God Stats
0W - 1L
1,540 SR
Queue Stats
31W - 48L
1,313 Elo+
Solo
Rama
Rama
ShamefurDishpray
Rama
Level 36
God Stats
0W - 1L
1,786 SR
Queue Stats
39W - 21L
1,669 Elo+
Party 2
Cabrakan
Cabrakan
chellric
Cabrakan
Level 144
God Stats
17W - 8L
1,757 SR
Queue Stats
157W - 91L
1,706 Elo+
Party 2
Hera
Hera
vokilla
Hera
Level 107
God Stats
19W - 18L
1,324 SR
Queue Stats
201W - 185L
1,586 Elo+
Party 2
Team Averages
Level 98
1,581 SR
1,577 Elo+

VS

Team Averages
Level 87
1,480 SR
1,559 Elo+
Zeus
Zeus
 
Zeus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AnonimoKYD07
Baron Samedi
Level 160
God Stats
3W - 2L
1,730 SR
Queue Stats
144W - 139L
1,700 Elo+
Party 1
Nemesis
Nemesis
Timelons04
Nemesis
Level 45
God Stats
1W - 0L
1,134 SR
Queue Stats
16W - 14L
1,541 Elo+
Solo
Bellona
Bellona
Zekey55
Bellona
Level 36
God Stats
8W - 6L
1,537 SR
Queue Stats
65W - 49L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HylianWarrior
Lancelot
13
3 / 4 / 0
8,027
535
6,119
13,603
6,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
OsageES3
Bellona
11
0 / 6 / 3
6,843
456
7,192
12,865
11,132
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 3 / 3
8,582
572
7,904
10,271
4,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
chellric
Cabrakan
10
1 / 3 / 4
6,728
449
4,594
13,205
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
vokilla
Hera
10
0 / 5 / 3
6,256
417
3,089
12,205
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
9 / 2 / 2
9,845
656
20,218
10,161
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
 
Lancelot
11
1 / 1 / 10
7,504
500
5,993
9,454
5,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
AnonimoKYD07
Baron Samedi
13
3 / 3 / 7
8,633
576
7,325
11,332
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Timelons04
Nemesis
12
3 / 2 / 3
8,118
541
6,287
12,556
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Zekey55
Bellona
14
5 / 0 / 1
9,089
606
5,770
7,759
7,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
21
21
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
2
2
5
W
Lancelot
 
Lancelot
1
1
10
6
W
Baron Samedi
AnonimoKYD07
Baron Samedi
3
3
7
2.17
L
Lancelot
HylianWarrior
Lancelot
3
4
0
0.75
L
Bellona
OsageES3
Bellona
0
6
3
0.25
L
4
3
3
1.83
W
Nemesis
Timelons04
Nemesis
3
2
3
2.25
W
Bellona
Zekey55
Bellona
5
0
1
5.5
L
Cabrakan
chellric
Cabrakan
1
3
4
1
L
Hera
vokilla
Hera
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,898
Damage
45,593
62,149
Taken
51,262
37,095
Mitigated
27,779
11,694
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,218
3,643
0
3,024
10,161
3,991
37
2,987
7,174
84,758
0
W
Lancelot
 
Lancelot
5,993
1,320
281
1,320
9,454
5,824
132
1,738
7,716
0
24,328
W
Baron Samedi
AnonimoKYD07
Baron Samedi
7,325
1,814
935
4,432
11,332
4,939
1,326
2,294
9,038
57,713
0
L
Lancelot
HylianWarrior
Lancelot
6,119
919
0
4,593
13,603
6,100
0
6,190
7,413
0
56,091
L
Bellona
OsageES3
Bellona
7,192
2,124
0
791
12,865
11,132
0
1,383
10,997
0
43,306
L
7,904
5,840
0
2,929
10,271
4,044
0
3,729
6,502
0
71,208
W
Nemesis
Timelons04
Nemesis
6,287
2,877
0
4,704
12,556
5,566
0
1,007
11,549
0
53,757
W
Bellona
Zekey55
Bellona
5,770
1,045
0
1,503
7,759
7,459
856
423
7,336
0
53,873
L
Cabrakan
chellric
Cabrakan
4,594
881
0
1,068
13,205
11,178
0
9,135
4,032
15,345
0
L
Hera
vokilla
Hera
3,089
1,158
0
2,313
12,205
4,641
0
7,106
5,099
39,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,436
Gold Earned
43,189
396
Minions Killed
453
0
Camps Cleared
0
1,470,018
Distance Traveled
1,529,954
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,845
656
123
8
0
286,129
5
W
Lancelot
7,504
500
38
3
0
350,280
5
W
Baron Samedi
8,633
576
86
6
0
278,328
5
L
Lancelot
8,027
535
93
6
0
352,573
0
L
Bellona
6,843
456
83
6
0
243,984
0
L
Rama
8,582
572
131
9
0
290,899
2
W
Nemesis
8,118
541
87
6
0
313,211
1
W
Bellona
9,089
606
119
8
0
302,006
0
L
Cabrakan
6,728
449
22
1
0
319,416
12
L
Hera
6,256
417
67
4
0
263,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role