Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Flexnhard20
Thor
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 56L
1,379 Elo+
Solo
Medusa
Medusa
aristi_roa
Medusa
Level 93
God Stats
13W - 8L
1,880 SR
Queue Stats
96W - 108L
1,425 Elo+
Party 1
Horus
Horus
caxter43
Horus
Level 75
God Stats
6W - 6L
1,845 SR
Queue Stats
98W - 96L
1,400 Elo+
Party 1
Lancelot
Lancelot
darkmars12
Lancelot
Level 140
God Stats
4W - 3L
1,500 SR
Queue Stats
347W - 363L
1,459 Elo+
Solo
Team Averages
Level 94
1,645 SR
1,433 Elo+

VS

Team Averages
Level 40
1,456 SR
1,317 Elo+
Hel
Hel
BzK ToXic
Hel
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 22L
1,109 Elo+
Party 2
Kuzenbo
Kuzenbo
COMBIN3S
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 59L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Killer__Clown31
Danzaburou
Level 68
God Stats
2W - 4L
1,652 SR
Queue Stats
106W - 113L
1,377 Elo+
Solo
Amaterasu
Amaterasu
tswagart
Amaterasu
Level 68
God Stats
3W - 3L
1,302 SR
Queue Stats
277W - 307L
1,411 Elo+
Solo
Lancelot
Lancelot
wolfpack43
Lancelot
Level 42
God Stats
5W - 7L
1,328 SR
Queue Stats
280W - 319L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
4 / 1 / 3
6,560
596
5,438
3,947
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 0 / 5
6,333
576
4,274
7,265
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
aristi_roa
Medusa
10
3 / 0 / 5
5,855
532
6,142
4,773
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
caxter43
Horus
9
1 / 2 / 6
5,393
490
3,530
6,902
3,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
darkmars12
Lancelot
11
0 / 0 / 0
6,412
583
4,232
5,792
2,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,211
383
251
4,697
3,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
COMBIN3S
Kuzenbo
6
0 / 5 / 0
4,738
431
2,245
10,089
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Killer__Clown31
Danzaburou
8
0 / 2 / 3
4,969
452
4,416
5,238
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
tswagart
Amaterasu
11
0 / 0 / 0
5,558
505
3,115
9,758
6,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lancelot
wolfpack43
Lancelot
8
3 / 3 / 0
5,360
487
2,212
5,877
2,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
3
3
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
3
5.5
L
0
3
0
0
L
Kuzenbo
COMBIN3S
Kuzenbo
0
5
0
0
W
5
0
5
7.5
L
Danzaburou
Killer__Clown31
Danzaburou
0
2
3
0.75
W
Medusa
aristi_roa
Medusa
3
0
5
5.5
W
Horus
caxter43
Horus
1
2
6
2
W
Lancelot
darkmars12
Lancelot
0
0
0
0
L
Amaterasu
tswagart
Amaterasu
0
0
0
0
L
Lancelot
wolfpack43
Lancelot
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,616
Damage
12,239
28,679
Taken
35,659
11,145
Mitigated
22,596
8,155
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,438
781
0
587
3,947
1,352
483
368
3,579
40,087
0
L
251
38
619
846
4,697
3,513
0
2,025
2,476
8,412
0
L
Kuzenbo
COMBIN3S
Kuzenbo
2,245
840
0
648
10,089
7,867
0
369
9,662
10,774
0
W
4,274
1,284
0
2,280
7,265
2,344
339
119
7,146
0
25,382
L
Danzaburou
Killer__Clown31
Danzaburou
4,416
1,670
0
1,614
5,238
2,191
0
615
4,549
0
22,124
W
Medusa
aristi_roa
Medusa
6,142
2,759
0
1,360
4,773
1,587
458
1,003
3,770
0
29,831
W
Horus
caxter43
Horus
3,530
1,998
551
2,071
6,902
3,647
203
1,006
5,896
0
29,539
W
Lancelot
darkmars12
Lancelot
4,232
335
0
1,306
5,792
2,215
0
0
5,792
0
42,823
L
Amaterasu
tswagart
Amaterasu
3,115
1,226
0
5,507
9,758
6,983
0
358
9,340
0
39,946
L
Lancelot
wolfpack43
Lancelot
2,212
270
0
0
5,877
2,042
0
1,483
4,194
0
18,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,553
Gold Earned
24,836
293
Minions Killed
172
0
Camps Cleared
0
1,016,746
Distance Traveled
984,534
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,560
596
78
7
0
187,637
2
L
Hel
4,211
383
14
1
0
190,024
0
L
Kuzenbo
4,738
431
15
1
0
194,683
4
W
Thor
6,333
576
51
5
0
209,329
1
L
Danzaburou
4,969
452
33
3
0
179,731
1
W
Medusa
5,855
532
43
4
0
182,997
0
W
Horus
5,393
490
38
3
0
207,756
4
W
Lancelot
6,412
583
83
8
0
229,027
2
L
Amaterasu
5,558
505
74
7
0
203,528
2
L
Lancelot
5,360
487
36
3
0
216,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role