Player Matchup

Gilgamesh
Gilgamesh
Hazarxsd
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
MonoMono03
Cthulhu
Level 84
God Stats
17W - 13L
1,383 SR
Queue Stats
67W - 89L
1,436 Elo+
Party 3
Zhong Kui
Zhong Kui
Scathelol
Zhong Kui
Level 69
God Stats
10W - 3L
1,662 SR
Queue Stats
146W - 162L
1,484 Elo+
Party 2
Lancelot
Lancelot
Swagni72
Lancelot
Level 86
God Stats
3W - 1L
1,762 SR
Queue Stats
114W - 123L
1,446 Elo+
Party 3
Chernobog
Chernobog
calvajita
Chernobog
Level 25
God Stats
4W - 3L
1,762 SR
Queue Stats
13W - 17L
1,345 Elo+
Party 3
Team Averages
Level 56
1,614 SR
1,418 Elo+

VS

Team Averages
Level 65
1,464 SR
1,409 Elo+
Thanatos
Thanatos
BigLikeMikeHawk
Thanatos
Level 37
God Stats
0W - 1L
1,515 SR
Queue Stats
5W - 15L
1,348 Elo+
Party 1
Raijin
Raijin
Dank_Lordz
Raijin
Level 39
God Stats
1W - 3L
1,413 SR
Queue Stats
197W - 189L
1,392 Elo+
Solo
Jing Wei
Jing Wei
IDZHOUND
Jing Wei
Level 43
God Stats
2W - 2L
1,569 SR
Queue Stats
58W - 73L
1,422 Elo+
Solo
Achilles
Achilles
MrSoloDolo4
Achilles
Level 101
God Stats
3W - 8L
1,325 SR
Queue Stats
48W - 49L
1,436 Elo+
Party 1
Kuzenbo
Kuzenbo
temp-415594
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 147L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hazarxsd
Gilgamesh
11
2 / 3 / 3
6,914
494
4,278
8,518
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
MonoMono03
Cthulhu
12
3 / 1 / 2
7,621
544
5,521
10,449
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zhong Kui
Scathelol
Zhong Kui
15
2 / 0 / 6
8,351
597
7,130
5,998
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Swagni72
Lancelot
14
9 / 3 / 5
8,332
595
10,246
11,368
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
calvajita
Chernobog
11
0 / 0 / 5
6,597
471
4,679
7,294
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 7 / 3
7,584
542
5,155
13,840
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
Dank_Lordz
Raijin
8
0 / 3 / 0
5,558
397
3,568
4,620
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
IDZHOUND
Jing Wei
12
0 / 3 / 0
6,964
497
5,065
9,225
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
MrSoloDolo4
Achilles
12
4 / 3 / 2
8,042
574
5,695
12,929
12,520
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
temp-415594
Kuzenbo
10
1 / 2 / 0
6,724
480
3,487
9,851
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
7
7
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
7
3
0.5
L
Raijin
Dank_Lordz
Raijin
0
3
0
0
W
Gilgamesh
Hazarxsd
Gilgamesh
2
3
3
1.17
L
Jing Wei
IDZHOUND
Jing Wei
0
3
0
0
W
Cthulhu
MonoMono03
Cthulhu
3
1
2
4
L
Achilles
MrSoloDolo4
Achilles
4
3
2
1.67
W
Zhong Kui
Scathelol
Zhong Kui
2
0
6
5
W
Lancelot
Swagni72
Lancelot
9
3
5
3.83
W
Chernobog
calvajita
Chernobog
0
0
5
2.5
L
Kuzenbo
temp-415594
Kuzenbo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,854
Damage
22,970
43,627
Taken
50,465
23,974
Mitigated
33,533
14,702
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,155
1,237
0
6,414
13,840
5,941
1,725
1,726
12,114
0
42,849
L
Raijin
Dank_Lordz
Raijin
3,568
387
0
1,050
4,620
1,418
0
1,800
2,820
22,563
0
W
Gilgamesh
Hazarxsd
Gilgamesh
4,278
1,184
239
2,751
8,518
3,284
0
364
8,140
0
29,688
L
Jing Wei
IDZHOUND
Jing Wei
5,065
3,463
0
2,865
9,225
3,668
1,116
1,662
7,563
0
45,679
W
Cthulhu
MonoMono03
Cthulhu
5,521
764
263
2,788
10,449
8,787
81
1,645
8,708
34,847
0
L
Achilles
MrSoloDolo4
Achilles
5,695
1,684
0
1,641
12,929
12,520
1,097
3,471
9,458
0
39,370
W
Zhong Kui
Scathelol
Zhong Kui
7,130
1,176
0
3,886
5,998
4,406
0
1,530
4,252
80,652
0
W
Lancelot
Swagni72
Lancelot
10,246
3,315
0
2,789
11,368
4,744
0
2,096
9,126
0
46,175
W
Chernobog
calvajita
Chernobog
4,679
2,923
0
1,986
7,294
2,753
716
876
6,346
0
37,219
L
Kuzenbo
temp-415594
Kuzenbo
3,487
1,561
0
2,163
9,851
9,986
0
3,992
5,859
19,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,815
Gold Earned
34,872
385
Minions Killed
297
0
Camps Cleared
0
1,441,542
Distance Traveled
1,178,351
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,584
542
70
5
0
282,060
2
L
Raijin
5,558
397
44
3
0
170,610
0
W
Gilgamesh
6,914
494
49
4
0
310,899
6
L
Jing Wei
6,964
497
79
6
0
249,552
2
W
Cthulhu
7,621
544
66
5
0
266,943
1
L
Achilles
8,042
574
79
6
0
226,231
0
W
Zhong Kui
8,351
597
129
9
0
279,042
3
W
Lancelot
8,332
595
76
5
0
331,742
1
W
Chernobog
6,597
471
65
5
0
252,916
0
L
Kuzenbo
6,724
480
25
2
0
249,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role