Player Matchup

Cerberus
Cerberus
CIapdaddy_69
Cerberus
Level 57
God Stats
1W - 1L
1,443 SR
Queue Stats
51W - 79L
1,297 Elo+
Party 1
Janus
Janus
GG_IlIlIllIIlIlI
Janus
Level 63
God Stats
1W - 1L
1,336 SR
Queue Stats
19W - 21L
1,508 Elo+
Party 1
Lancelot
Lancelot
TobascoHotSauce
Lancelot
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 72L
1,226 Elo+
Party 1
Medusa
Medusa
titanfan6677
Medusa
Level 82
God Stats
1W - 2L
1,279 SR
Queue Stats
72W - 95L
1,365 Elo+
Party 1
Mulan
Mulan
treyyweighh
Mulan
Level 51
God Stats
4W - 3L
1,661 SR
Queue Stats
12W - 9L
1,605 Elo+
Party 1
Team Averages
Level 64
1,444 SR
1,400 Elo+

VS

Team Averages
Level 102
1,446 SR
1,474 Elo+
Vulcan
Vulcan
Deimos069
Vulcan
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 89L
1,514 Elo+
Solo
Neith
Neith
Franciscob77
Neith
Level 129
God Stats
80W - 59L
1,564 SR
Queue Stats
209W - 203L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
H_eKaTe_
Morgan Le Fay
Level 79
God Stats
4W - 7L
1,166 SR
Queue Stats
313W - 328L
1,452 Elo+
Solo
Da Ji
Da Ji
PumpkinLily9932
Da Ji
Level 129
God Stats
6W - 7L
1,501 SR
Queue Stats
126W - 147L
1,481 Elo+
Solo
Lancelot
Lancelot
Spunkin Blonuts
Lancelot
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 112L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CIapdaddy_69
Cerberus
12
2 / 2 / 2
7,660
451
1,853
10,786
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 2
8,339
491
1,558
7,688
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
13
2 / 2 / 3
8,036
473
1,587
10,468
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
12
1 / 3 / 4
6,978
410
8,310
10,190
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 0 / 0
9,610
565
9,037
10,534
6,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Deimos069
Vulcan
12
2 / 2 / 2
7,537
443
7,133
6,674
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 2
7,617
448
5,906
9,829
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
H_eKaTe_
Morgan Le Fay
15
3 / 0 / 0
9,321
548
5,769
4,080
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 0
8,147
479
3,969
11,448
5,125
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
13
0 / 5 / 0
7,984
470
3,108
11,331
5,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
8
8
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CIapdaddy_69
Cerberus
2
2
2
1.5
L
Vulcan
Deimos069
Vulcan
2
2
2
1.5
L
1
3
2
0.67
W
1
1
2
2
L
Morgan Le Fay
H_eKaTe_
Morgan Le Fay
3
0
0
3
L
2
2
0
1
L
Lancelot
0
5
0
0
W
Lancelot
2
2
3
1.75
W
Medusa
1
3
4
1
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,345
Damage
25,885
49,666
Taken
43,362
25,546
Mitigated
18,886
11,773
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CIapdaddy_69
Cerberus
1,853
32
308
2,645
10,786
8,349
75
3,955
6,831
31,690
0
L
Vulcan
Deimos069
Vulcan
7,133
1,879
0
1,173
6,674
2,277
0
820
5,854
40,791
0
L
5,906
1,441
0
2,264
9,829
4,140
311
1,033
8,796
0
56,109
W
1,558
55
0
1,117
7,688
2,881
0
2,374
5,314
66,126
0
L
Morgan Le Fay
H_eKaTe_
Morgan Le Fay
5,769
545
0
569
4,080
1,610
223
809
2,886
69,753
0
L
3,969
407
0
1,102
11,448
5,125
0
619
10,811
0
61,816
L
Lancelot
3,108
366
0
0
11,331
5,734
96
0
11,331
0
52,921
W
Lancelot
1,587
222
0
718
10,468
4,544
0
3,432
7,036
0
59,136
W
Medusa
8,310
3,336
0
2,960
10,190
3,688
550
3,141
7,049
0
44,986
W
9,037
927
0
4,025
10,534
6,084
1,626
0
10,534
0
70,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,623
Gold Earned
40,606
442
Minions Killed
485
0
Camps Cleared
0
1,699,545
Distance Traveled
1,555,190
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,660
451
41
2
0
337,143
4
L
Vulcan
7,537
443
72
4
0
322,327
4
L
Neith
7,617
448
82
5
0
272,681
2
W
Janus
8,339
491
120
7
0
325,866
7
L
Morgan Le Fay
9,321
548
121
7
0
326,097
4
L
Da Ji
8,147
479
114
7
0
297,354
8
L
Lancelot
7,984
470
96
6
0
336,731
2
W
Lancelot
8,036
473
92
5
0
392,382
2
W
Medusa
6,978
410
79
5
0
306,151
7
W
Mulan
9,610
565
110
6
0
338,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role