Player Matchup

Atlas
Atlas
BILLNATION860
Atlas
Level 103
God Stats
12W - 15L
1,487 SR
Queue Stats
126W - 119L
1,419 Elo+
Solo
Cernunnos
Cernunnos
BeastlyStud32
Cernunnos
Level 96
God Stats
1W - 2L
1,308 SR
Queue Stats
38W - 34L
1,377 Elo+
Solo
Hercules
Hercules
INK-joelk
Hercules
Level 115
God Stats
2W - 3L
1,358 SR
Queue Stats
176W - 200L
1,296 Elo+
Solo
Chronos
Chronos
PaternalRug3424
Chronos
Level 42
God Stats
11W - 12L
1,366 SR
Queue Stats
69W - 91L
1,361 Elo+
Solo
Lancelot
Lancelot
WigglyPeansU
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 192L
1,408 Elo+
Solo
Team Averages
Level 89
1,404 SR
1,372 Elo+

VS

Team Averages
Level 81
1,515 SR
1,369 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DieFast23
Lancelot
Level 104
God Stats
4W - 5L
1,415 SR
Queue Stats
332W - 378L
1,334 Elo+
Party 1
Izanami
Izanami
MaddMannSamm
Izanami
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 201L
1,309 Elo+
Solo
Shiva
Shiva
volslaarum
Shiva
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
196W - 232L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
xTDAx UNC4LIFE
Baron Samedi
Level 154
God Stats
6W - 3L
1,660 SR
Queue Stats
251W - 261L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
8,479
369
11,466
25,690
26,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
BeastlyStud32
Cernunnos
13
0 / 10 / 1
7,952
346
15,834
21,981
7,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
INK-joelk
Hercules
14
0 / 6 / 1
9,078
395
9,792
27,638
17,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
1 / 3 / 1
8,869
386
9,753
25,159
9,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
WigglyPeansU
Lancelot
16
2 / 3 / 1
10,072
438
9,026
18,092
8,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 1 / 12
10,456
455
25,608
18,167
13,417
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
DieFast23
Lancelot
17
7 / 0 / 6
11,262
490
14,465
17,422
9,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MaddMannSamm
Izanami
17
7 / 1 / 9
11,250
489
12,925
15,600
7,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
16
4 / 0 / 8
11,432
497
16,403
20,611
15,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
xTDAx UNC4LIFE
Baron Samedi
16
5 / 3 / 13
11,931
519
17,105
19,143
21,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
74
4
Kills
26
26
Deaths
5
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
12
9
L
1
4
2
0.5
L
Cernunnos
BeastlyStud32
Cernunnos
0
10
1
0.05
W
Lancelot
DieFast23
Lancelot
7
0
6
10
L
Hercules
INK-joelk
Hercules
0
6
1
0.08
W
Izanami
MaddMannSamm
Izanami
7
1
9
11.5
L
1
3
1
0.5
L
Lancelot
WigglyPeansU
Lancelot
2
3
1
0.83
W
Shiva
4
0
8
8
W
Baron Samedi
xTDAx UNC4LIFE
Baron Samedi
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,871
Damage
86,506
118,560
Taken
90,943
70,047
Mitigated
66,692
34,748
Healing
44,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
25,608
2,854
0
9,642
18,167
13,417
2,525
6,363
11,804
72,501
0
L
11,466
4,267
611
6,556
25,690
26,310
0
8,906
16,784
36,089
0
L
Cernunnos
BeastlyStud32
Cernunnos
15,834
7,355
535
3,420
21,981
7,857
142
9,302
12,679
0
65,761
W
Lancelot
DieFast23
Lancelot
14,465
2,475
0
7,982
17,422
9,368
210
2,768
14,654
0
92,844
L
Hercules
INK-joelk
Hercules
9,792
2,743
0
5,876
27,638
17,744
0
7,709
19,929
0
67,179
W
Izanami
MaddMannSamm
Izanami
12,925
9,889
520
6,756
15,600
7,205
1,462
4,249
11,351
0
100,812
L
9,753
2,963
1,260
9,600
25,159
9,929
422
12,040
13,119
76,012
0
L
Lancelot
WigglyPeansU
Lancelot
9,026
1,168
0
6,890
18,092
8,207
0
7,100
10,992
0
72,305
W
Shiva
16,403
2,842
771
7,886
20,611
15,615
702
3,413
17,198
0
71,266
W
Baron Samedi
xTDAx UNC4LIFE
Baron Samedi
17,105
2,043
4,214
6,835
19,143
21,087
415
5,161
13,982
62,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,450
Gold Earned
56,331
427
Minions Killed
533
0
Camps Cleared
0
2,087,528
Distance Traveled
2,181,637
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,456
455
84
4
0
396,331
0
L
Atlas
8,479
369
39
2
0
431,364
2
L
Cernunnos
7,952
346
80
3
0
349,551
0
W
Lancelot
11,262
490
114
5
0
539,626
0
L
Hercules
9,078
395
109
5
0
387,309
3
W
Izanami
11,250
489
147
6
0
406,482
8
L
Chronos
8,869
386
91
4
0
414,264
2
L
Lancelot
10,072
438
108
5
0
505,040
3
W
Shiva
11,432
497
124
5
0
452,346
4
W
Baron Samedi
11,931
519
64
3
0
386,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role