Player Matchup

Bastet
Bastet
HatedKurama
Bastet
Level 158
God Stats
4W - 2L
1,545 SR
Queue Stats
98W - 54L
1,668 Elo+
Party 1
Vulcan
Vulcan
HatedNTC
Vulcan
Level 44
God Stats
4W - 0L
1,786 SR
Queue Stats
91W - 49L
1,634 Elo+
Party 1
Anubis
Anubis
MyxNamexIsxBigxD
Anubis
Level 28
God Stats
2W - 1L
1,694 SR
Queue Stats
41W - 16L
1,684 Elo+
Party 1
Serqet
Serqet
ghostfacedkila1
Serqet
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,706 Elo+
Party 1
Lancelot
Lancelot
lovedpapii
Lancelot
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 57L
1,669 Elo+
Party 1
Team Averages
Level 92
1,605 SR
1,672 Elo+

VS

Team Averages
Level 64
1,530 SR
1,616 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KingGeorge150
Atlas
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 3
Medusa
Medusa
NightlyBiscuit
Medusa
Level 156
God Stats
2W - 2L
1,551 SR
Queue Stats
145W - 157L
1,555 Elo+
Party 3
Lancelot
Lancelot
deanhbk
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,724 Elo+
Party 2
Kukulkan
Kukulkan
robinhood215
Kukulkan
Level 44
God Stats
0W - 1L
1,599 SR
Queue Stats
14W - 6L
1,802 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
6 / 0 / 3
8,036
574
10,580
12,196
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
HatedNTC
Vulcan
12
2 / 1 / 1
7,285
520
5,105
6,141
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 0 / 3
8,383
599
8,407
6,508
3,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 4
6,635
474
3,221
6,856
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
lovedpapii
Lancelot
14
2 / 1 / 2
7,979
570
4,919
9,423
4,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 3 / 0
6,249
446
3,560
11,115
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 3 / 2
6,072
434
2,757
11,534
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 1
7,091
507
5,935
8,879
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
deanhbk
Lancelot
10
0 / 2 / 0
6,160
440
3,780
10,428
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
robinhood215
Kukulkan
12
1 / 3 / 0
6,952
497
5,668
8,479
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
2
2
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
0
0
W
Bastet
6
0
3
7.5
W
Vulcan
HatedNTC
Vulcan
2
1
1
2.5
L
0
3
2
0.33
W
3
0
3
4.5
L
1
3
1
0.5
L
Lancelot
deanhbk
Lancelot
0
2
0
0
W
1
0
4
3
W
Lancelot
lovedpapii
Lancelot
2
1
2
3
L
Kukulkan
robinhood215
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,232
Damage
21,700
41,124
Taken
50,435
20,435
Mitigated
22,787
14,639
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,560
1,773
0
3,106
11,115
5,216
648
4,630
6,339
0
35,004
W
Bastet
10,580
3,414
0
7,004
12,196
4,759
9
1,002
11,194
0
57,303
W
Vulcan
HatedNTC
Vulcan
5,105
765
0
500
6,141
2,685
482
3,525
2,616
51,588
0
L
2,757
1,184
0
2,305
11,534
7,328
0
3,401
8,062
18,254
0
W
8,407
1,108
0
4,782
6,508
3,494
184
528
5,980
63,978
0
L
5,935
3,841
0
2,984
8,879
3,116
0
514
8,365
0
53,524
L
Lancelot
deanhbk
Lancelot
3,780
1,235
0
2,005
10,428
3,933
0
2,085
8,309
0
48,500
W
3,221
889
0
985
6,856
5,366
268
2,673
4,183
0
12,496
W
Lancelot
lovedpapii
Lancelot
4,919
1,488
0
1,368
9,423
4,131
0
697
8,726
0
67,388
L
Kukulkan
robinhood215
Kukulkan
5,668
470
0
870
8,479
3,194
0
3,692
4,685
54,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,318
Gold Earned
32,524
435
Minions Killed
359
0
Camps Cleared
0
1,434,789
Distance Traveled
1,308,384
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,249
446
57
4
0
292,308
1
W
Bastet
8,036
574
100
7
0
325,106
4
W
Vulcan
7,285
520
82
6
0
274,741
5
L
Atlas
6,072
434
23
2
0
258,999
4
W
Anubis
8,383
599
124
9
0
227,528
1
L
Medusa
7,091
507
94
7
0
239,296
1
L
Lancelot
6,160
440
82
6
0
295,439
0
W
Serqet
6,635
474
21
2
0
290,625
2
W
Lancelot
7,979
570
108
8
0
316,789
2
L
Kukulkan
6,952
497
103
7
0
222,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role