Player Matchup

Nu Wa
Nu Wa
BoRiCu4_-PaCmAn
Nu Wa
Level 104
God Stats
8W - 3L
1,656 SR
Queue Stats
155W - 163L
1,464 Elo+
Solo
Horus
Horus
DesertFlower94
Horus
Level 89
God Stats
4W - 6L
1,332 SR
Queue Stats
262W - 347L
1,412 Elo+
Party 1
Lancelot
Lancelot
Dionte
Lancelot
Level 124
God Stats
10W - 4L
1,398 SR
Queue Stats
737W - 779L
1,389 Elo+
Solo
Freya
Freya
MirrorPanther
Freya
Level 69
God Stats
4W - 4L
1,806 SR
Queue Stats
51W - 64L
1,435 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PhyrexianEmperor
Ah Muzen Cab
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 75L
1,442 Elo+
Party 1
Team Averages
Level 99
1,538 SR
1,428 Elo+

VS

Team Averages
Level 119
1,431 SR
1,455 Elo+
Freya
Freya
CharlySure
Freya
Level 124
God Stats
10W - 14L
1,555 SR
Queue Stats
273W - 317L
1,455 Elo+
Party 2
Lancelot
Lancelot
GhostieFace
Lancelot
Level 114
God Stats
5W - 7L
1,315 SR
Queue Stats
103W - 107L
1,436 Elo+
Party 3
Tyr
Tyr
GibbyDKill
Tyr
Level 103
God Stats
43W - 61L
1,382 SR
Queue Stats
483W - 544L
1,462 Elo+
Party 2
Hou Yi
Hou Yi
dedde4849
Hou Yi
Level 127
God Stats
6W - 10L
1,504 SR
Queue Stats
363W - 381L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
warr10rZman70
Nu Wa
Level 126
God Stats
5W - 3L
1,398 SR
Queue Stats
164W - 157L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
10,176
485
16,194
10,694
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 1 / 15
11,107
529
8,615
16,444
18,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Dionte
Lancelot
17
4 / 4 / 10
10,741
511
13,184
19,314
10,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
7 / 4 / 6
11,526
549
11,942
17,035
8,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
PhyrexianEmperor
Ah Muzen Cab
18
9 / 4 / 6
11,803
562
19,961
15,934
8,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
3 / 10 / 4
9,315
444
13,302
21,189
11,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
GhostieFace
Lancelot
16
4 / 5 / 7
10,201
486
8,625
17,324
7,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
8 / 3 / 3
11,276
537
15,123
27,849
23,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
dedde4849
Hou Yi
17
1 / 5 / 3
10,304
491
6,228
17,281
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 2
7,725
368
5,288
9,322
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
26
Kills
17
17
Deaths
26
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
Freya
3
10
4
0.5
W
3
1
15
10.5
W
Lancelot
Dionte
Lancelot
4
4
10
2.25
L
Lancelot
GhostieFace
Lancelot
4
5
7
1.5
L
8
3
3
3.17
W
7
4
6
2.5
W
Ah Muzen Cab
PhyrexianEmperor
Ah Muzen Cab
9
4
6
3
L
Hou Yi
dedde4849
Hou Yi
1
5
3
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,896
Damage
48,566
79,421
Taken
92,965
51,346
Mitigated
53,062
25,406
Healing
27,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,194
3,248
0
1,472
10,694
4,952
540
2,743
7,951
94,317
0
L
Freya
13,302
4,122
0
3,686
21,189
11,580
0
5,924
15,052
60,102
9,793
W
8,615
4,014
3,250
6,608
16,444
18,568
561
5,392
11,052
1,376
26,765
W
Lancelot
Dionte
Lancelot
13,184
2,581
0
4,563
19,314
10,509
25
3,047
16,267
0
93,933
L
Lancelot
GhostieFace
Lancelot
8,625
802
273
3,547
17,324
7,696
736
3,461
13,863
0
63,664
L
15,123
3,058
0
14,764
27,849
23,702
0
5,692
22,037
0
87,277
W
11,942
3,875
0
6,844
17,035
8,443
421
3,557
13,478
83,733
0
W
Ah Muzen Cab
PhyrexianEmperor
Ah Muzen Cab
19,961
6,122
0
2,669
15,934
8,874
3,023
2,381
13,553
0
98,472
L
Hou Yi
dedde4849
Hou Yi
6,228
4,237
0
4,065
17,281
7,368
0
8,521
8,272
0
81,454
L
5,288
1,570
0
730
9,322
2,716
351
4,019
5,205
43,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,353
Gold Earned
48,821
530
Minions Killed
556
0
Camps Cleared
0
1,972,004
Distance Traveled
1,810,722
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,176
485
132
6
0
348,341
0
L
Freya
9,315
444
95
5
0
380,293
0
W
Horus
11,107
529
30
1
0
415,539
3
W
Lancelot
10,741
511
125
6
0
456,284
0
L
Lancelot
10,201
486
104
5
0
458,755
4
L
Tyr
11,276
537
157
7
0
399,845
3
W
Freya
11,526
549
118
6
0
372,563
6
W
Ah Muzen Cab
11,803
562
125
6
0
379,277
1
L
Hou Yi
10,304
491
142
7
0
365,158
5
L
Nu Wa
7,725
368
58
3
0
206,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role