Player Matchup

Khepri
Khepri
ChakanTheForever
Khepri
Level 27
God Stats
1W - 1L
1,757 SR
Queue Stats
19W - 29L
1,410 Elo+
Party 3
Gilgamesh
Gilgamesh
DepressedFryGuy
Gilgamesh
Level 24
God Stats
4W - 4L
1,663 SR
Queue Stats
25W - 77L
1,215 Elo+
Party 2
Baron Samedi
Baron Samedi
TriadicArtist99
Baron Samedi
Level 26
God Stats
29W - 36L
1,592 SR
Queue Stats
150W - 246L
1,317 Elo+
Party 2
Charybdis
Charybdis
mustakrakish0
Charybdis
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 39L
1,448 Elo+
Party 3
Lancelot
Lancelot
zuluthakid
Lancelot
Level 89
God Stats
5W - 4L
1,813 SR
Queue Stats
181W - 302L
1,333 Elo+
Party 2
Team Averages
Level 42
1,665 SR
1,345 Elo+

VS

Team Averages
Level 66
1,455 SR
1,496 Elo+
Thor
Thor
Lv25 Eevee1791
Thor
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 20L
1,452 Elo+
Party 4
Agni
Agni
Phanomz
Agni
Level 47
God Stats
7W - 0L
1,838 SR
Queue Stats
34W - 29L
1,388 Elo+
Solo
Zeus
Zeus
chancey899
Zeus
Level 107
God Stats
1W - 0L
1,307 SR
Queue Stats
14W - 14L
1,600 Elo+
Party 1
Ah Puch
Ah Puch
darthxpinky
Ah Puch
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,395 Elo+
Party 4
Merlin
Merlin
just_Aspect_
Merlin
Level 39
God Stats
1W - 0L
1,130 SR
Queue Stats
27W - 23L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
11,547
1,050
3,737
25,149
35,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
DepressedFryGuy
Gilgamesh
17
1 / 2 / 6
10,729
975
5,390
27,258
23,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
TriadicArtist99
Baron Samedi
17
5 / 7 / 3
12,445
1,131
10,785
19,106
9,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
mustakrakish0
Charybdis
17
3 / 7 / 2
11,823
1,075
10,317
17,878
8,273
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
zuluthakid
Lancelot
17
3 / 6 / 7
11,827
1,075
11,470
26,402
15,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

104

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 15
11,150
1,014
9,396
14,021
7,036
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Phanomz
Agni
18
6 / 2 / 10
12,100
1,100
20,173
5,947
2,435
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
12 / 4 / 13
14,118
1,283
39,152
7,624
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
darthxpinky
Ah Puch
18
3 / 4 / 18
11,979
1,089
14,759
9,432
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
18
5 / 2 / 19
12,677
1,152
22,209
8,315
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
14
Kills
28
28
Deaths
14
23
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Gilgamesh
DepressedFryGuy
Gilgamesh
1
2
6
2
W
2
2
15
4.75
W
Agni
Phanomz
Agni
6
2
10
5.5
L
Baron Samedi
TriadicArtist99
Baron Samedi
5
7
3
0.93
W
12
4
13
4.63
W
Ah Puch
darthxpinky
Ah Puch
3
4
18
3
W
Merlin
5
2
19
7.25
L
Charybdis
mustakrakish0
Charybdis
3
7
2
0.57
L
Lancelot
zuluthakid
Lancelot
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,699
Damage
105,689
115,793
Taken
45,339
91,742
Mitigated
21,842
11,184
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,737
231
0
690
25,149
35,796
0
20,802
4,347
12,553
0
L
Gilgamesh
DepressedFryGuy
Gilgamesh
5,390
1,438
0
3,470
27,258
23,087
0
23,606
3,652
0
15,146
W
9,396
1,360
0
1,285
14,021
7,036
0
4,635
9,386
0
26,146
W
Agni
Phanomz
Agni
20,173
1,982
0
698
5,947
2,435
0
2,972
2,975
32,284
0
L
Baron Samedi
TriadicArtist99
Baron Samedi
10,785
484
795
1,580
19,106
9,186
0
16,392
2,714
24,498
0
W
39,152
6,725
1,054
1,122
7,624
3,422
0
1,553
6,071
66,097
0
W
Ah Puch
darthxpinky
Ah Puch
14,759
1,091
358
1,784
9,432
4,710
0
2,764
6,668
28,726
0
W
Merlin
22,209
2,574
0
0
8,315
4,239
0
2,598
5,717
32,550
0
L
Charybdis
mustakrakish0
Charybdis
10,317
7,405
0
957
17,878
8,273
0
14,686
3,192
0
40,354
L
Lancelot
zuluthakid
Lancelot
11,470
3,317
155
3,537
26,402
15,400
0
20,807
5,595
0
25,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,371
Gold Earned
62,024
181
Minions Killed
204
6
Camps Cleared
3
964,564
Distance Traveled
971,963
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,547
1,050
17
2
0
179,366
0
L
Gilgamesh
10,729
975
20
2
1
201,982
0
W
Thor
11,150
1,014
38
3
1
211,475
1
W
Agni
12,100
1,100
34
3
0
214,676
0
L
Baron Samedi
12,445
1,131
27
2
0
185,373
0
W
Zeus
14,118
1,283
81
7
0
175,453
0
W
Ah Puch
11,979
1,089
30
3
2
195,408
0
W
Merlin
12,677
1,152
21
2
0
174,951
1
L
Charybdis
11,823
1,075
84
8
4
182,449
0
L
Lancelot
11,827
1,075
33
3
1
215,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role