Player Matchup

Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
GamaPlayz
Hachiman
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,257 Elo+
Solo
Bastet
Bastet
KCAssassin
Bastet
Level 107
God Stats
12W - 9L
1,513 SR
Queue Stats
352W - 373L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rag8ngBeast98
Ah Muzen Cab
Level 36
God Stats
1W - 1L
1,286 SR
Queue Stats
18W - 20L
1,419 Elo+
Solo
Hercules
Hercules
lshavianl
Hercules
Level 69
God Stats
1W - 3L
1,263 SR
Queue Stats
94W - 98L
1,360 Elo+
Party 2
Team Averages
Level 83
1,412 SR
1,384 Elo+

VS

Team Averages
Level 69
1,442 SR
1,343 Elo+
Anhur
Anhur
Darkmuratamtz
Anhur
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 50L
1,267 Elo+
Solo
Lancelot
Lancelot
IotaLion
Lancelot
Level 67
God Stats
5W - 3L
1,421 SR
Queue Stats
55W - 46L
1,369 Elo+
Party 1
King Arthur
King Arthur
NezukoFlow
King Arthur
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 126L
1,393 Elo+
Solo
Pele
Pele
julioamm21
Pele
Level 66
God Stats
0W - 3L
1,289 SR
Queue Stats
245W - 229L
1,371 Elo+
Solo
Ne Zha
Ne Zha
weaponX_024
Ne Zha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
2 / 9 / 16
13,244
631
18,053
30,009
21,267
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
GamaPlayz
Hachiman
20
5 / 3 / 21
13,919
663
22,670
31,423
16,175
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
KCAssassin
Bastet
20
13 / 12 / 12
15,267
727
29,122
27,688
13,863
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Muzen Cab
Rag8ngBeast98
Ah Muzen Cab
20
9 / 1 / 13
15,400
733
22,935
12,661
8,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
lshavianl
Hercules
20
3 / 3 / 20
13,218
629
21,003
32,669
55,934
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 14
14,452
688
28,833
24,959
15,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
IotaLion
Lancelot
20
7 / 5 / 15
12,878
613
22,364
27,882
48,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
NezukoFlow
King Arthur
20
3 / 8 / 13
12,485
595
17,821
27,538
45,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 9 / 15
12,954
617
24,913
30,295
18,119
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
20
4 / 6 / 17
12,891
614
17,249
21,243
40,333
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
102
32
Kills
28
28
Deaths
32
82
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
9
16
1.11
L
9
4
14
4
W
Hachiman
GamaPlayz
Hachiman
5
3
21
5.17
L
Lancelot
IotaLion
Lancelot
7
5
15
2.9
W
Bastet
KCAssassin
Bastet
13
12
12
1.58
L
King Arthur
NezukoFlow
King Arthur
3
8
13
1.19
W
Ah Muzen Cab
Rag8ngBeast98
Ah Muzen Cab
9
1
13
15.5
L
5
9
15
1.39
W
Hercules
lshavianl
Hercules
3
3
20
4.33
L
Ne Zha
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,783
Damage
111,180
134,450
Taken
131,917
115,577
Mitigated
168,252
52,438
Healing
36,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
18,053
3,814
2,427
2,047
30,009
21,267
56
0
29,809
48,845
0
L
28,833
16,758
1,610
6,818
24,959
15,990
873
4,379
20,401
0
60,448
W
Hachiman
GamaPlayz
Hachiman
22,670
14,199
631
14,114
31,423
16,175
2,653
0
31,125
0
41,105
L
Lancelot
IotaLion
Lancelot
22,364
2,844
1,298
4,228
27,882
48,686
64
3,354
23,977
0
32,633
W
Bastet
KCAssassin
Bastet
29,122
13,575
2,549
4,770
27,688
13,863
217
0
27,502
0
38,771
L
King Arthur
NezukoFlow
King Arthur
17,821
1,799
2,037
4,049
27,538
45,124
0
5,535
21,480
299
29,689
W
Ah Muzen Cab
Rag8ngBeast98
Ah Muzen Cab
22,935
9,464
1,075
5,307
12,661
8,338
3,145
0
12,632
0
60,801
L
24,913
7,044
4,167
7,594
30,295
18,119
871
5,968
23,931
0
54,242
W
Hercules
lshavianl
Hercules
21,003
5,155
2,474
17,044
32,669
55,934
528
62
32,003
4,986
29,527
L
Ne Zha
17,249
5,625
2,119
2,302
21,243
40,333
0
1,670
19,176
0
27,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,048
Gold Earned
65,660
208
Minions Killed
232
0
Camps Cleared
0
1,831,854
Distance Traveled
1,878,234
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,244
631
64
3
0
304,666
0
L
Anhur
14,452
688
83
4
0
361,574
0
W
Hachiman
13,919
663
31
1
0
354,256
0
L
Lancelot
12,878
613
13
1
0
421,039
0
W
Bastet
15,267
727
14
1
0
365,176
3
L
King Arthur
12,485
595
38
2
0
330,299
1
W
Ah Muzen Cab
15,400
733
76
4
0
384,151
3
L
Pele
12,954
617
76
4
0
367,156
0
W
Hercules
13,218
629
23
1
0
423,605
0
L
Ne Zha
12,891
614
22
1
0
398,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role