Player Matchup

Ares
Ares
Silver III
Bexar Velleity
Ares
Silver III
Level 109
God Stats
0W - 2L
1,673 SR
Queue Stats
35W - 35L
1,411 MMR
Solo
Cerberus
Cerberus
Gold IV
Darkrai2468
Cerberus
Gold IV
Level 156
God Stats
4W - 4L
1,694 SR
Queue Stats
308W - 314L
1,429 MMR
Solo
Bakasura
Bakasura
Gold V
Hey Buddy v
Bakasura
Gold V
Level 134
God Stats
8W - 8L
1,467 SR
Queue Stats
413W - 421L
1,336 MMR
Solo
Izanami
Izanami
Gold V
JoDan
Izanami
Gold V
Level 160
God Stats
97W - 67L
1,458 SR
Queue Stats
335W - 332L
1,381 MMR
Solo
Janus
Janus
Gold IV
Koalazc
Janus
Gold IV
Level 103
God Stats
0W - 7L
1,069 SR
Queue Stats
242W - 249L
1,473 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,472 SR
1,406 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,501 SR
1,452 MMR
Jormungandr
Jormungandr
Gold II
BootyWarrior232
Jormungandr
Gold II
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,487 MMR
Solo
Nemesis
Nemesis
Silver II
DabbinDino
Nemesis
Silver II
Level 157
God Stats
10W - 8L
1,431 SR
Queue Stats
37W - 37L
1,525 MMR
Party 1
Poseidon
Poseidon
Gold III
Skuankyro
Poseidon
Gold III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 293L
1,482 MMR
Solo
Neith
Neith
Gold IV
WarMaker49
Neith
Gold IV
Level 89
God Stats
17W - 15L
1,528 SR
Queue Stats
133W - 145L
1,365 MMR
Party 1
Agni
Agni
Gold III
theMighty Liono
Agni
Gold III
Level 125
God Stats
51W - 47L
1,544 SR
Queue Stats
271W - 279L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
9,263
441
11,767
19,001
23,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Darkrai2468
Cerberus
17
2 / 4 / 5
10,407
496
11,680
21,376
12,539
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Hey Buddy v
Bakasura
16
8 / 4 / 1
10,689
509
8,394
16,145
7,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
JoDan
Izanami
16
0 / 6 / 1
9,589
457
10,834
15,805
6,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Koalazc
Janus
16
1 / 6 / 3
9,911
472
7,399
13,328
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GebAtlasUllrAh Muzen Cab

VS

Bans
BellonaAthenaChaacShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BootyWarrior232
Jormungandr
15
1 / 1 / 8
10,110
481
8,722
17,544
19,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
DabbinDino
Nemesis
19
10 / 1 / 7
12,152
579
18,171
17,493
7,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Skuankyro
Poseidon
16
4 / 6 / 1
10,817
515
11,849
15,241
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
17
3 / 2 / 3
11,048
526
11,959
13,865
7,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 3 / 7
10,668
508
12,253
12,348
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
13
Kills
20
20
Deaths
13
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
0
5
4.5
W
Jormungandr
BootyWarrior232
Jormungandr
1
1
8
5
W
Nemesis
DabbinDino
Nemesis
10
1
7
13.5
L
Cerberus
Darkrai2468
Cerberus
2
4
5
1.13
L
Bakasura
Hey Buddy v
Bakasura
8
4
1
2.13
L
Izanami
JoDan
Izanami
0
6
1
0.08
L
Janus
Koalazc
Janus
1
6
3
0.42
W
Poseidon
Skuankyro
Poseidon
4
6
1
0.75
W
Neith
3
2
3
2.25
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,074
Damage
62,954
85,655
Taken
76,491
56,027
Mitigated
45,513
16,293
Healing
24,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,767
74
0
4,197
19,001
23,441
0
9,830
9,171
28,329
0
W
Jormungandr
BootyWarrior232
Jormungandr
8,722
2,498
0
2,458
17,544
19,565
70
7,859
9,280
45,184
0
W
Nemesis
DabbinDino
Nemesis
18,171
9,503
0
9,458
17,493
7,674
899
5,953
10,889
0
92,598
L
Cerberus
Darkrai2468
Cerberus
11,680
928
0
7,827
21,376
12,539
121
10,175
11,201
76,601
0
L
Bakasura
Hey Buddy v
Bakasura
8,394
6,098
0
2,238
16,145
7,656
0
3,506
12,639
0
58,840
L
Izanami
JoDan
Izanami
10,834
6,062
0
1,531
15,805
6,746
0
2,797
13,008
0
109,169
L
Janus
Koalazc
Janus
7,399
234
0
500
13,328
5,645
0
6,516
6,812
88,272
0
W
Poseidon
Skuankyro
Poseidon
11,849
2,469
0
2,425
15,241
5,692
252
8,806
6,251
82,177
0
W
Neith
11,959
4,087
0
6,773
13,865
7,019
2,827
3,994
9,871
0
94,183
W
12,253
949
267
3,337
12,348
5,563
1,236
4,738
7,500
96,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,859
Gold Earned
54,795
683
Minions Killed
593
0
Camps Cleared
0
1,758,348
Distance Traveled
2,012,364
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,263
441
26
1
0
415,341
3
W
Jormungandr
10,110
481
44
2
0
392,042
6
W
Nemesis
12,152
579
122
6
0
482,119
1
L
Cerberus
10,407
496
205
10
0
340,119
1
L
Bakasura
10,689
509
111
5
0
351,399
4
L
Izanami
9,589
457
191
9
0
324,262
1
L
Janus
9,911
472
150
7
0
327,227
3
W
Poseidon
10,817
515
122
6
0
366,665
5
W
Neith
11,048
526
150
7
0
379,308
7
W
Agni
10,668
508
155
7
0
392,230
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role