Player Matchup

Gilgamesh
Gilgamesh
Darkshadow101901
Gilgamesh
Level 108
God Stats
6W - 4L
1,628 SR
Queue Stats
149W - 162L
1,540 Elo+
Solo
Rama
Rama
Doogen
Rama
Level 41
God Stats
25W - 35L
1,508 SR
Queue Stats
118W - 157L
1,498 Elo+
Party 1
Hel
Hel
Steady Crush
Hel
Level 160
God Stats
1W - 2L
1,181 SR
Queue Stats
224W - 235L
1,530 Elo+
Party 1
Ymir
Ymir
TFitz05
Ymir
Level 155
God Stats
2W - 1L
1,663 SR
Queue Stats
166W - 176L
1,541 Elo+
Party 1
Lancelot
Lancelot
redX169
Lancelot
Level 154
God Stats
5W - 1L
1,500 SR
Queue Stats
64W - 77L
1,559 Elo+
Solo
Team Averages
Level 124
1,496 SR
1,534 Elo+

VS

Team Averages
Level 130
1,570 SR
1,520 Elo+
Freya
Freya
AndresG17
Freya
Level 129
God Stats
1W - 1L
1,694 SR
Queue Stats
201W - 115L
1,583 Elo+
Party 2
Lancelot
Lancelot
CallMeEquinox
Lancelot
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 106L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Danny72
Cthulhu
Level 140
God Stats
16W - 13L
1,383 SR
Queue Stats
345W - 315L
1,574 Elo+
Party 2
Thanatos
Thanatos
GHOSTMANE_96
Thanatos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,297 Elo+
Solo
Xbalanque
Xbalanque
UssoHitman
Xbalanque
Level 108
God Stats
17W - 7L
1,771 SR
Queue Stats
166W - 86L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
19
0 / 11 / 8
12,012
667
13,766
28,495
31,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
Doogen
Rama
19
4 / 8 / 7
12,159
676
13,356
23,294
10,695
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 10 / 9
13,729
763
22,050
23,681
13,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
TFitz05
Ymir
20
3 / 9 / 13
14,006
778
9,601
34,433
57,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
redX169
Lancelot
20
8 / 7 / 11
14,066
781
18,121
29,075
17,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AndresG17
Freya
20
8 / 5 / 26
14,800
822
27,254
22,163
13,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
CallMeEquinox
Lancelot
20
16 / 4 / 10
16,083
894
28,433
22,492
14,190
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Danny72
Cthulhu
20
2 / 5 / 30
14,264
792
12,796
30,083
48,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
GHOSTMANE_96
Thanatos
13
0 / 2 / 1
10,067
559
878
1,670
591
Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
UssoHitman
Xbalanque
20
19 / 7 / 16
16,412
912
44,912
27,230
15,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
128
22
Kills
45
45
Deaths
23
48
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Freya
AndresG17
Freya
8
5
26
4.2
W
Lancelot
CallMeEquinox
Lancelot
16
4
10
5.25
W
Cthulhu
Danny72
Cthulhu
2
5
30
3.4
L
Gilgamesh
0
11
8
0.36
L
Rama
Doogen
Rama
4
8
7
0.94
W
Thanatos
GHOSTMANE_96
Thanatos
0
2
1
0.25
L
7
10
9
1.15
L
Ymir
TFitz05
Ymir
3
9
13
1.06
W
Xbalanque
UssoHitman
Xbalanque
19
7
16
3.86
L
Lancelot
redX169
Lancelot
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,894
Damage
114,273
138,978
Taken
103,638
130,145
Mitigated
91,680
27,430
Healing
25,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AndresG17
Freya
27,254
9,400
0
5,984
22,163
13,048
1,450
6,674
15,489
72,103
0
W
Lancelot
CallMeEquinox
Lancelot
28,433
3,588
0
4,967
22,492
14,190
1,496
8,998
13,494
0
62,211
W
Cthulhu
Danny72
Cthulhu
12,796
1,102
1,926
5,707
30,083
48,368
208
8,195
21,888
33,905
0
L
Gilgamesh
13,766
2,302
0
2,237
28,495
31,447
542
8,597
19,733
305
50,665
L
Rama
Doogen
Rama
13,356
11,729
265
2,753
23,294
10,695
773
8,697
14,531
0
40,332
W
Thanatos
GHOSTMANE_96
Thanatos
878
159
0
264
1,670
591
0
480
1,190
0
1,183
L
22,050
1,842
6,242
6,791
23,681
13,220
658
6,350
17,155
63,422
0
L
Ymir
TFitz05
Ymir
9,601
1,050
0
1,747
34,433
57,107
626
9,677
24,402
22,014
0
W
Xbalanque
UssoHitman
Xbalanque
44,912
26,887
0
6,953
27,230
15,483
5,082
7,609
19,621
0
98,178
L
Lancelot
redX169
Lancelot
18,121
1,716
463
6,932
29,075
17,676
3,642
6,378
22,542
0
58,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,972
Gold Earned
71,626
330
Minions Killed
271
0
Camps Cleared
0
1,610,782
Distance Traveled
1,504,136
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,800
822
63
4
0
337,648
1
W
Lancelot
16,083
894
91
5
0
409,292
1
W
Cthulhu
14,264
792
46
3
0
355,863
0
L
Gilgamesh
12,012
667
74
4
0
321,187
2
L
Rama
12,159
676
60
3
0
307,337
3
W
Thanatos
10,067
559
2
0
0
44,889
1
L
Hel
13,729
763
86
5
0
315,206
1
L
Ymir
14,006
778
31
2
0
306,642
3
W
Xbalanque
16,412
912
69
4
0
356,444
0
L
Lancelot
14,066
781
79
4
0
360,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role