Player Matchup

Discordia
Discordia
Platinum I
Bentcer
Discordia
Platinum I
Level 70
God Stats
4W - 4L
1,433 SR
Queue Stats
68W - 49L
2,101 MMR
Party 1
Anhur
Anhur
Diamond V
NotASmiteMain
Anhur
Diamond V
Level 48
God Stats
2W - 0L
1,547 SR
Queue Stats
52W - 38L
1,977 MMR
Party 1
Chaac
Chaac
Diamond II
fetecini
Chaac
Diamond II
Level 143
God Stats
1W - 0L
1,763 SR
Queue Stats
184W - 166L
2,380 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 87
1,581 SR
2,152 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,642 SR
2,158 MMR
Gilgamesh
Gilgamesh
Diamond V
AGENTdaSNIPEman
Gilgamesh
Diamond V
Level 155
God Stats
36W - 48L
1,627 SR
Queue Stats
546W - 730L
2,130 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
SaltyNoSalting
Ao Kuang
Platinum V
Level 62
God Stats
5W - 5L
1,651 SR
Queue Stats
227W - 211L
1,899 MMR
Solo
Hel
Hel
Diamond II
chocolatestarbx
Hel
Diamond II
Level 128
God Stats
9W - 10L
1,650 SR
Queue Stats
279W - 308L
2,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bentcer
Discordia
17
2 / 1 / 6
12,104
637
14,589
5,993
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 2 / 4
12,367
651
11,994
14,007
7,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
fetecini
Chaac
19
3 / 0 / 6
12,128
638
17,937
16,215
23,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
FenrirAtlasAh Muzen CabShivaThoth

VS

Bans
PersephoneHorusMedusaAchillesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AGENTdaSNIPEman
Gilgamesh
16
0 / 3 / 1
11,058
582
8,493
20,955
28,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
15
1 / 3 / 2
10,817
569
3,680
20,206
17,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
2 / 3 / 1
12,316
648
14,057
15,548
10,675
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
3
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AGENTdaSNIPEman
Gilgamesh
0
3
1
0.17
W
Discordia
Bentcer
Discordia
2
1
6
5
W
4
2
4
3
L
Ao Kuang
1
3
2
0.67
L
2
3
1
0.83
W
Chaac
fetecini
Chaac
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,520
Damage
26,230
36,215
Taken
56,709
33,386
Mitigated
56,667
14,452
Healing
17,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AGENTdaSNIPEman
Gilgamesh
8,493
1,483
444
1,879
20,955
28,097
0
4,929
15,383
0
37,743
W
Discordia
Bentcer
Discordia
14,589
224
0
180
5,993
3,035
472
3,428
2,565
52,290
0
W
11,994
6,116
0
5,223
14,007
7,244
2,135
9,343
4,664
0
61,576
L
Ao Kuang
3,680
618
0
2,746
20,206
17,895
108
7,621
12,178
25,877
3,886
L
14,057
78
4,506
8,239
15,548
10,675
0
3,637
11,525
70,703
0
W
Chaac
fetecini
Chaac
17,937
3,177
0
9,049
16,215
23,107
381
5,157
11,058
345
33,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,599
Gold Earned
34,191
207
Minions Killed
214
8
Camps Cleared
9
1,112,404
Distance Traveled
1,037,501
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,058
582
53
3
2
343,565
2
W
Discordia
12,104
637
81
4
3
378,376
0
W
Anhur
12,367
651
100
5
4
345,902
8
L
Ao Kuang
10,817
569
24
1
4
331,433
4
L
Hel
12,316
648
137
7
3
362,503
3
W
Chaac
12,128
638
26
1
1
388,126
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role