Player Matchup

Artemis
Artemis
Asertiv Sway
Artemis
Level 139
God Stats
1W - 0L
1,759 SR
Queue Stats
74W - 87L
1,541 Elo+
Solo
Lancelot
Lancelot
Bramton
Lancelot
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,418 Elo+
Party 2
Ra
Ra
Orthho
Ra
Level 157
God Stats
1W - 1L
1,203 SR
Queue Stats
15W - 8L
1,663 Elo+
Party 3
Anubis
Anubis
jtivers
Anubis
Level 108
God Stats
1W - 2L
1,238 SR
Queue Stats
3W - 5L
1,431 Elo+
Party 2
Gilgamesh
Gilgamesh
lonehax
Gilgamesh
Level 100
God Stats
1W - 0L
1,864 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 126
1,513 SR
1,511 Elo+

VS

Team Averages
Level 120
1,560 SR
1,541 Elo+
Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Dxjitan
Loki
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 221L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
EliTe1383
Gilgamesh
Level 160
God Stats
11W - 21L
1,550 SR
Queue Stats
775W - 759L
1,597 Elo+
Solo
King Arthur
King Arthur
jkrollup
King Arthur
Level 77
God Stats
0W - 1L
1,750 SR
Queue Stats
61W - 60L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asertiv Sway
Artemis
18
7 / 3 / 20
10,559
880
14,736
11,757
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Lancelot
Bramton
Lancelot
19
10 / 1 / 13
10,938
912
16,682
10,149
6,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
14
1 / 9 / 10
8,877
740
7,827
13,115
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Anubis
jtivers
Anubis
17
6 / 3 / 15
10,147
846
12,752
10,662
5,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
lonehax
Gilgamesh
18
10 / 1 / 13
11,581
965
17,604
15,819
18,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 6 / 8
9,044
754
8,518
11,910
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
 
Lancelot
14
1 / 8 / 9
8,407
701
9,162
16,611
7,808
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Dxjitan
Loki
17
6 / 5 / 8
9,775
815
9,589
15,669
6,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
EliTe1383
Gilgamesh
17
4 / 7 / 8
10,065
839
9,532
17,651
17,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
jkrollup
King Arthur
14
3 / 8 / 8
8,542
712
12,665
19,444
19,122
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
57
34
Kills
16
17
Deaths
34
71
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
8
1
L
Lancelot
 
Lancelot
1
8
9
0.69
W
Artemis
Asertiv Sway
Artemis
7
3
20
5.67
W
Lancelot
Bramton
Lancelot
10
1
13
16.5
L
Loki
Dxjitan
Loki
6
5
8
2
L
Gilgamesh
EliTe1383
Gilgamesh
4
7
8
1.14
W
Ra
1
9
10
0.67
L
King Arthur
jkrollup
King Arthur
3
8
8
0.88
W
Anubis
jtivers
Anubis
6
3
15
4.5
W
Gilgamesh
lonehax
Gilgamesh
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,601
Damage
49,466
61,502
Taken
81,285
42,502
Mitigated
57,056
16,423
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,518
435
0
1,289
11,910
6,117
448
2,026
9,803
29,566
0
L
Lancelot
 
Lancelot
9,162
2,292
0
1,358
16,611
7,808
468
4,475
11,983
0
23,195
W
Artemis
Asertiv Sway
Artemis
14,736
7,384
0
5,202
11,757
5,549
2,161
1,893
9,662
0
33,144
W
Lancelot
Bramton
Lancelot
16,682
3,219
0
958
10,149
6,764
1,145
1,209
8,742
0
34,084
L
Loki
Dxjitan
Loki
9,589
2,784
0
994
15,669
6,707
0
5,198
10,413
0
33,055
L
Gilgamesh
EliTe1383
Gilgamesh
9,532
2,439
255
1,178
17,651
17,302
0
4,076
13,468
0
32,749
W
Ra
7,827
901
1,747
1,665
13,115
6,123
344
2,264
10,543
22,368
0
L
King Arthur
jkrollup
King Arthur
12,665
904
0
408
19,444
19,122
0
4,571
14,665
0
19,550
W
Anubis
jtivers
Anubis
12,752
658
0
4,021
10,662
5,964
1,041
750
9,864
30,796
0
W
Gilgamesh
lonehax
Gilgamesh
17,604
7,177
0
2,830
15,819
18,102
1,057
1,488
14,173
0
44,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,102
Gold Earned
45,833
206
Minions Killed
215
0
Camps Cleared
0
1,286,178
Distance Traveled
1,198,973
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,044
754
62
5
0
197,686
0
L
Lancelot
8,407
701
35
3
0
255,158
1
W
Artemis
10,559
880
39
3
0
245,740
0
W
Lancelot
10,938
912
40
3
0
309,745
0
L
Loki
9,775
815
43
4
0
266,774
1
L
Gilgamesh
10,065
839
53
4
0
245,016
7
W
Ra
8,877
740
41
3
0
212,782
1
L
King Arthur
8,542
712
22
2
0
234,339
1
W
Anubis
10,147
846
41
3
0
233,395
0
W
Gilgamesh
11,581
965
45
4
0
284,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role