Player Matchup

Charybdis
Charybdis
Platinum II
FakeChumLee
Charybdis
Platinum II
Level 159
God Stats
8W - 2L
1,709 SR
Queue Stats
73W - 49L
1,812 MMR
Party 2
Ganesha
Ganesha
Platinum II
Lazy Bones C
Ganesha
Platinum II
Level 121
God Stats
10W - 7L
1,621 SR
Queue Stats
74W - 50L
1,820 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum II
StrawHatChancho
Baron Samedi
Platinum II
Level 147
God Stats
10W - 2L
1,847 SR
Queue Stats
74W - 50L
1,820 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,725 SR
1,818 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,526 SR
1,671 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum V
BrazilsWorld
Xing Tian
Platinum V
Level 141
God Stats
4W - 7L
1,469 SR
Queue Stats
271W - 301L
1,756 MMR
Party 1
Hades
Hades
Platinum III
ImNotTheFather64
Hades
Platinum III
Level 158
God Stats
78W - 74L
1,608 SR
Queue Stats
835W - 977L
1,758 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FakeChumLee
Charybdis
14
6 / 1 / 2
8,402
764
11,340
9,059
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Lazy Bones C
Ganesha
12
0 / 2 / 9
7,639
694
6,056
12,322
12,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
StrawHatChancho
Baron Samedi
13
3 / 1 / 5
7,943
722
10,266
9,311
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetAh Muzen CabNoxThothPersephone

VS

Bans
AtlasMedusaHorusGilgameshShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 3 / 1
8,073
734
11,493
9,262
3,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
BrazilsWorld
Xing Tian
10
0 / 4 / 4
7,262
660
5,715
17,113
12,157
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 2
6,803
618
7,978
9,992
5,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
1
1.17
L
Xing Tian
BrazilsWorld
Xing Tian
0
4
4
0.5
W
Charybdis
FakeChumLee
Charybdis
6
1
2
7
L
1
2
2
1
W
Ganesha
Lazy Bones C
Ganesha
0
2
9
2.25
W
Baron Samedi
StrawHatChancho
Baron Samedi
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
25,186
30,692
Taken
36,367
21,303
Mitigated
20,861
10,048
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,493
2,371
0
1,450
9,262
3,116
366
4,339
4,624
0
32,682
L
Xing Tian
BrazilsWorld
Xing Tian
5,715
481
281
3,665
17,113
12,157
23
7,583
9,092
14,095
0
W
Charybdis
FakeChumLee
Charybdis
11,340
6,188
0
762
9,059
4,091
1,521
2,870
6,189
0
33,706
L
7,978
754
260
2,348
9,992
5,588
313
3,741
6,081
22,822
0
W
Ganesha
Lazy Bones C
Ganesha
6,056
583
662
1,973
12,322
12,190
0
5,457
6,865
14,320
0
W
Baron Samedi
StrawHatChancho
Baron Samedi
10,266
985
2,759
3,892
9,311
5,022
125
5,589
3,722
28,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,984
Gold Earned
22,138
120
Minions Killed
101
6
Camps Cleared
3
557,428
Distance Traveled
603,593
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,073
734
52
5
0
205,459
6
L
Xing Tian
7,262
660
10
1
1
206,909
0
W
Charybdis
8,402
764
63
6
5
181,651
1
L
Hades
6,803
618
39
4
2
191,225
1
W
Ganesha
7,639
694
2
0
0
190,148
0
W
Baron Samedi
7,943
722
55
5
1
185,629
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role