Player Matchup

Merlin
Merlin
Faededd
Merlin
Level 159
God Stats
3W - 3L
1,256 SR
Queue Stats
282W - 226L
1,595 Elo+
Party 2
King Arthur
King Arthur
GammaD115
King Arthur
Level 143
God Stats
6W - 7L
1,285 SR
Queue Stats
212W - 177L
1,585 Elo+
Party 2
Lancelot
Lancelot
pixelcrasher14
Lancelot
Level 100
God Stats
2W - 1L
1,670 SR
Queue Stats
83W - 48L
1,610 Elo+
Party 2
Team Averages
Level 134
1,403 SR
1,597 Elo+

VS

Team Averages
Level 83
1,556 SR
1,459 Elo+
King Arthur
King Arthur
Kalammekharxx
King Arthur
Level 122
God Stats
40W - 55L
1,728 SR
Queue Stats
703W - 752L
1,476 Elo+
Party 1
Ra
Ra
PFC_Scherzer
Ra
Level 16
God Stats
2W - 4L
1,563 SR
Queue Stats
7W - 13L
1,412 Elo+
Party 1
Cernunnos
Cernunnos
Spanglycheddar
Cernunnos
Level 112
God Stats
1W - 4L
1,378 SR
Queue Stats
60W - 77L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Faededd
Merlin
20
7 / 2 / 8
16,010
728
32,545
15,837
7,852
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
GammaD115
King Arthur
18
3 / 4 / 11
13,873
631
25,046
28,749
34,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
20
5 / 3 / 8
14,393
654
10,663
12,727
13,296
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kalammekharxx
King Arthur
18
2 / 6 / 7
12,897
586
14,376
32,402
31,552
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 7 / 7
12,616
573
9,348
16,481
7,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Spanglycheddar
Cernunnos
20
6 / 2 / 2
14,050
639
20,723
24,703
11,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
15
Kills
9
9
Deaths
15
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
Faededd
Merlin
7
2
8
5.5
W
King Arthur
GammaD115
King Arthur
3
4
11
2.13
L
King Arthur
Kalammekharxx
King Arthur
2
6
7
0.92
L
1
7
7
0.64
L
Cernunnos
Spanglycheddar
Cernunnos
6
2
2
3.5
W
Lancelot
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,254
Damage
44,447
57,313
Taken
73,586
55,403
Mitigated
50,879
3,581
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Faededd
Merlin
32,545
2,356
0
625
15,837
7,852
583
2,740
12,929
121,023
0
W
King Arthur
GammaD115
King Arthur
25,046
2,030
0
2,956
28,749
34,255
32
3,919
24,454
0
57,921
L
King Arthur
Kalammekharxx
King Arthur
14,376
1,482
619
3,554
32,402
31,552
0
14,763
17,639
1,649
38,233
L
9,348
463
2,748
2,070
16,481
7,491
0
6,970
9,511
35,894
0
L
Cernunnos
Spanglycheddar
Cernunnos
20,723
7,866
0
3,856
24,703
11,836
0
11,333
13,370
0
86,368
W
Lancelot
10,663
1,572
0
0
12,727
13,296
0
2,901
9,514
0
33,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,276
Gold Earned
39,563
284
Minions Killed
230
12
Camps Cleared
9
1,103,969
Distance Traveled
1,125,914
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,010
728
183
8
8
357,303
2
W
King Arthur
13,873
631
53
2
2
308,115
2
L
King Arthur
12,897
586
39
2
1
426,979
1
L
Ra
12,616
573
79
4
3
327,419
0
L
Cernunnos
14,050
639
112
5
5
371,516
2
W
Lancelot
14,393
654
48
2
2
438,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role