Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AceDuke
Artemis
Level 142
God Stats
0W - 1L
1,237 SR
Queue Stats
10W - 13L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
ImAlreadyMad
Baba Yaga
Level 124
God Stats
15W - 22L
1,579 SR
Queue Stats
355W - 262L
1,770 Elo+
Party 1
Nemesis
Nemesis
Naarwal
Nemesis
Level 160
God Stats
10W - 6L
1,813 SR
Queue Stats
487W - 434L
1,778 Elo+
Solo
Team Averages
Level 147
1,526 SR
1,609 Elo+

VS

Team Averages
Level 152
1,665 SR
1,673 Elo+
Lancelot
Lancelot
Ikna
Lancelot
Level 160
God Stats
28W - 24L
1,500 SR
Queue Stats
342W - 258L
1,605 Elo+
Solo
Eset
Eset
Monschief
Eset
Level 148
God Stats
2W - 2L
1,525 SR
Queue Stats
164W - 159L
1,646 Elo+
Solo
The Morrigan
The Morrigan
Yotsuyu
The Morrigan
Level 160
God Stats
614W - 137L
1,933 SR
Queue Stats
840W - 276L
1,843 Elo+
Solo
Guan Yu
Guan Yu
Zσmb
Guan Yu
Level 130
God Stats
4W - 4L
1,433 SR
Queue Stats
529W - 442L
1,643 Elo+
Solo
Freya
Freya
woodsycat
Freya
Level 160
God Stats
3W - 1L
1,935 SR
Queue Stats
10W - 9L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 2 / 0
3,256
651
813
4,416
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
 
Ymir
6
0 / 0 / 0
3,200
640
366
2,632
992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
AceDuke
Artemis
1
0 / 0 / 0
2,487
497
0
0
0
Baba Yaga
ImAlreadyMad
Baba Yaga
6
0 / 1 / 0
3,421
684
710
2,367
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Naarwal
Nemesis
7
0 / 0 / 0
3,824
765
761
3,303
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ikna
Lancelot
1
0 / 0 / 0
2,487
497
0
0
0
Eset
7
0 / 0 / 0
3,899
780
1,068
2,012
535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

The Morrigan
Yotsuyu
The Morrigan
8
3 / 0 / 0
4,472
894
2,434
2,219
934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Zσmb
Guan Yu
6
0 / 0 / 1
3,210
642
1,086
2,043
774
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
woodsycat
Freya
6
0 / 0 / 0
3,678
736
828
1,864
610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
3
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
L
Ymir
 
Ymir
0
0
0
0
L
Artemis
AceDuke
Artemis
0
0
0
0
W
Lancelot
Ikna
Lancelot
0
0
0
0
L
Baba Yaga
ImAlreadyMad
Baba Yaga
0
1
0
0
W
Eset
0
0
0
0
L
Nemesis
Naarwal
Nemesis
0
0
0
0
W
The Morrigan
Yotsuyu
The Morrigan
3
0
0
3
W
Guan Yu
Zσmb
Guan Yu
0
0
1
0.5
W
Freya
woodsycat
Freya
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,650
Damage
5,416
12,718
Taken
8,138
4,229
Mitigated
2,853
4,923
Healing
4,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
813
582
0
1,908
4,416
1,317
0
763
3,653
0
13,161
L
Ymir
 
Ymir
366
236
0
125
2,632
992
0
828
1,804
11,367
0
L
Artemis
AceDuke
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
Ikna
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
ImAlreadyMad
Baba Yaga
710
178
0
769
2,367
896
0
538
1,829
20,227
0
W
Eset
1,068
346
0
1,304
2,012
535
0
0
2,012
20,814
0
L
Nemesis
Naarwal
Nemesis
761
150
0
2,121
3,303
1,024
0
1,068
2,235
0
20,486
W
The Morrigan
Yotsuyu
The Morrigan
2,434
1,245
0
991
2,219
934
0
710
1,509
22,129
5,247
W
Guan Yu
Zσmb
Guan Yu
1,086
285
81
716
2,043
774
0
142
1,901
0
10,846
W
Freya
woodsycat
Freya
828
353
0
1,206
1,864
610
0
224
1,640
23,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,188
Gold Earned
17,746
157
Minions Killed
171
0
Camps Cleared
0
420,201
Distance Traveled
401,597
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,256
651
39
8
0
114,632
1
L
Ymir
3,200
640
22
4
0
95,359
0
L
Artemis
2,487
497
0
0
0
8,471
0
W
Lancelot
2,487
497
0
0
0
0
0
L
Baba Yaga
3,421
684
46
9
0
97,521
1
W
Eset
3,899
780
49
10
0
96,270
2
L
Nemesis
3,824
765
50
10
0
104,218
0
W
The Morrigan
4,472
894
49
10
0
92,636
2
W
Guan Yu
3,210
642
14
3
0
120,424
2
W
Freya
3,678
736
59
12
0
92,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role