Player Matchup

Poseidon
Poseidon
Deadpixel901
Poseidon
Level 123
God Stats
2W - 1L
1,542 SR
Queue Stats
34W - 32L
1,606 Elo+
Party 2
Sol
Sol
Shak0131
Sol
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 22L
1,607 Elo+
Party 2
Charybdis
Charybdis
Wamera
Charybdis
Level 112
God Stats
1W - 0L
1,348 SR
Queue Stats
2W - 0L
1,732 Elo+
Solo
Gilgamesh
Gilgamesh
grimebringer
Gilgamesh
Level 107
God Stats
4W - 2L
1,317 SR
Queue Stats
188W - 177L
1,465 Elo+
Solo
Lancelot
Lancelot
idek123
Lancelot
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 78L
1,462 Elo+
Solo
Team Averages
Level 105
1,442 SR
1,574 Elo+

VS

Team Averages
Level 100
1,442 SR
1,381 Elo+
Sol
Sol
NodusTollens569
Sol
Level 88
God Stats
1W - 4L
1,102 SR
Queue Stats
41W - 72L
1,303 Elo+
Party 1
Chernobog
Chernobog
Scykel
Chernobog
Level 122
God Stats
0W - 3L
1,151 SR
Queue Stats
78W - 130L
1,365 Elo+
Party 1
Lancelot
Lancelot
Silver Kingsman
Lancelot
Level 109
God Stats
9W - 20L
1,729 SR
Queue Stats
69W - 109L
1,399 Elo+
Party 1
Freya
Freya
TidiestComa959
Freya
Level 85
God Stats
1W - 3L
1,729 SR
Queue Stats
85W - 138L
1,367 Elo+
Party 1
Kumbhakarna
Kumbhakarna
nightshadow98
Kumbhakarna
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 69L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deadpixel901
Poseidon
10
5 / 1 / 3
6,346
635
6,758
6,686
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 0 / 1
6,280
628
6,257
4,920
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Wamera
Charybdis
9
1 / 0 / 1
5,381
538
2,746
6,443
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
grimebringer
Gilgamesh
8
1 / 0 / 3
5,340
534
2,242
5,108
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
idek123
Lancelot
10
2 / 2 / 2
6,195
620
7,601
6,970
3,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,947
495
3,297
3,871
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Scykel
Chernobog
9
2 / 3 / 0
5,387
539
5,156
8,540
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
9
1 / 2 / 1
5,370
537
3,497
8,005
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 4 / 1
4,881
488
2,590
6,992
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
nightshadow98
Kumbhakarna
7
0 / 2 / 0
4,555
456
1,226
8,190
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Deadpixel901
Poseidon
5
1
3
6.5
L
0
2
0
0
L
Chernobog
Scykel
Chernobog
2
3
0
0.67
W
4
0
1
4.5
L
Lancelot
1
2
1
0.75
L
0
4
1
0.13
W
Charybdis
Wamera
Charybdis
1
0
1
1.5
W
Gilgamesh
grimebringer
Gilgamesh
1
0
3
2.5
W
Lancelot
idek123
Lancelot
2
2
2
1.5
L
Kumbhakarna
nightshadow98
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
15,766
30,127
Taken
35,598
12,437
Mitigated
14,963
10,563
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Deadpixel901
Poseidon
6,758
2,331
0
1,256
6,686
1,994
0
1,319
5,169
33,915
0
L
3,297
1,013
0
693
3,871
1,312
434
543
3,328
31,016
4,710
L
Chernobog
Scykel
Chernobog
5,156
3,138
0
2,670
8,540
2,953
0
1,061
7,479
0
30,334
W
6,257
3,649
0
2,602
4,920
1,624
1,524
1,003
3,775
38,545
0
L
Lancelot
3,497
626
0
2,232
8,005
3,581
0
3,966
4,039
0
31,517
L
2,590
711
0
1,812
6,992
2,955
0
4,582
2,410
22,224
0
W
Charybdis
Wamera
Charybdis
2,746
1,365
0
2,877
6,443
2,050
1,464
1,707
4,736
0
35,190
W
Gilgamesh
grimebringer
Gilgamesh
2,242
657
0
1,942
5,108
3,679
0
2,324
2,696
0
14,390
W
Lancelot
idek123
Lancelot
7,601
1,665
0
1,886
6,970
3,090
0
0
6,970
0
36,205
L
Kumbhakarna
nightshadow98
Kumbhakarna
1,226
248
0
685
8,190
4,162
0
2,863
5,327
15,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
25,140
265
Minions Killed
256
0
Camps Cleared
0
1,001,693
Distance Traveled
952,594
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,346
635
55
6
0
231,572
0
L
Sol
4,947
495
66
7
0
161,924
2
L
Chernobog
5,387
539
56
6
0
184,628
0
W
Sol
6,280
628
61
6
0
178,825
0
L
Lancelot
5,370
537
68
7
0
225,241
0
L
Freya
4,881
488
43
4
0
188,424
4
W
Charybdis
5,381
538
54
5
0
168,999
1
W
Gilgamesh
5,340
534
24
2
0
210,138
3
W
Lancelot
6,195
620
71
7
0
212,159
2
L
Kumbhakarna
4,555
456
23
2
0
192,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role