Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Duke_Must_Die
Lancelot
Level 158
God Stats
6W - 4L
1,266 SR
Queue Stats
156W - 171L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
Hangoverman290
Jormungandr
Level 77
God Stats
0W - 3L
1,644 SR
Queue Stats
30W - 48L
1,411 Elo+
Party 1
Neith
Neith
Mr_BrutalTactics
Neith
Level 122
God Stats
1W - 2L
1,546 SR
Queue Stats
99W - 120L
1,433 Elo+
Party 1
King Arthur
King Arthur
NiteAssassin007
King Arthur
Level 85
God Stats
3W - 4L
1,552 SR
Queue Stats
136W - 141L
1,475 Elo+
Solo
Team Averages
Level 120
1,502 SR
1,461 Elo+

VS

Team Averages
Level 117
1,540 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
FlickNick9
Cu Chulainn
Level 155
God Stats
16W - 14L
1,592 SR
Queue Stats
234W - 208L
1,515 Elo+
Party 2
Kali
Kali
MINMAN 857
Kali
Level 115
God Stats
16W - 3L
1,583 SR
Queue Stats
197W - 171L
1,487 Elo+
Party 2
King Arthur
King Arthur
RgnrokRaider
King Arthur
Level 107
God Stats
2W - 2L
1,327 SR
Queue Stats
57W - 48L
1,514 Elo+
Party 3
Lancelot
Lancelot
ThreadyMars779
Lancelot
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 42L
1,544 Elo+
Party 3
Kukulkan
Kukulkan
miestthebeast
Kukulkan
Level 99
God Stats
17W - 8L
1,700 SR
Queue Stats
89W - 74L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 2 / 0
7,114
474
4,406
7,549
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
Duke_Must_Die
Lancelot
12
2 / 3 / 1
7,520
501
6,203
13,706
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Hangoverman290
Jormungandr
11
1 / 1 / 0
6,792
453
7,478
14,699
10,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 1
6,734
449
5,555
8,569
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
NiteAssassin007
King Arthur
13
1 / 2 / 1
7,969
531
7,341
13,561
14,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FlickNick9
Cu Chulainn
11
1 / 1 / 3
7,123
475
9,113
13,339
9,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 1
7,793
520
8,084
12,271
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
RgnrokRaider
King Arthur
13
2 / 1 / 1
8,010
534
8,107
11,332
11,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
13
1 / 2 / 4
7,504
500
6,615
12,443
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
miestthebeast
Kukulkan
14
4 / 1 / 0
8,476
565
7,320
6,482
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
11
11
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
0
0.5
L
Lancelot
Duke_Must_Die
Lancelot
2
3
1
0.83
W
Cu Chulainn
FlickNick9
Cu Chulainn
1
1
3
2.5
L
Jormungandr
Hangoverman290
Jormungandr
1
1
0
1
W
3
0
1
3.5
L
0
3
1
0.17
L
King Arthur
NiteAssassin007
King Arthur
1
2
1
0.75
W
King Arthur
RgnrokRaider
King Arthur
2
1
1
2.5
W
Lancelot
1
2
4
1.5
W
Kukulkan
miestthebeast
Kukulkan
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,983
Damage
39,239
58,084
Taken
55,867
37,386
Mitigated
35,013
18,500
Healing
16,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,406
167
0
986
7,549
2,723
414
1,888
5,473
51,284
0
L
Lancelot
Duke_Must_Die
Lancelot
6,203
1,376
0
4,509
13,706
5,676
0
1,762
11,812
0
52,734
W
Cu Chulainn
FlickNick9
Cu Chulainn
9,113
2,068
0
3,486
13,339
9,620
0
4,739
8,528
0
36,042
L
Jormungandr
Hangoverman290
Jormungandr
7,478
2,739
0
6,383
14,699
10,661
200
2,855
11,734
44,225
0
W
8,084
3,653
0
5,978
12,271
5,855
0
2,372
9,823
0
56,212
L
5,555
2,417
0
3,227
8,569
3,645
910
0
8,569
0
44,989
L
King Arthur
NiteAssassin007
King Arthur
7,341
308
0
3,395
13,561
14,681
0
347
13,176
0
61,498
W
King Arthur
RgnrokRaider
King Arthur
8,107
378
0
900
11,332
11,488
0
0
11,332
0
57,623
W
Lancelot
6,615
1,056
0
4,437
12,443
5,357
0
1,274
11,045
0
54,329
W
Kukulkan
miestthebeast
Kukulkan
7,320
777
0
2,152
6,482
2,693
0
2,693
3,255
69,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,129
Gold Earned
38,906
440
Minions Killed
441
0
Camps Cleared
0
1,440,520
Distance Traveled
1,601,745
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,114
474
97
6
0
276,474
7
L
Lancelot
7,520
501
95
6
0
358,778
0
W
Cu Chulainn
7,123
475
50
3
0
310,160
2
L
Jormungandr
6,792
453
53
4
0
260,955
2
W
Kali
7,793
520
72
5
0
342,262
0
L
Neith
6,734
449
84
6
0
245,663
2
L
King Arthur
7,969
531
111
7
0
298,650
2
W
King Arthur
8,010
534
114
8
0
299,773
3
W
Lancelot
7,504
500
90
6
0
353,620
5
W
Kukulkan
8,476
565
115
8
0
295,930
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role