Player Matchup

Set
Set
DarthORAC
Set
Level 66
God Stats
0W - 3L
1,315 SR
Queue Stats
83W - 116L
1,304 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ruanyto66
Cu Chulainn
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
90W - 83L
1,442 Elo+
Solo
Ganesha
Ganesha
betlhunter
Ganesha
Level 106
God Stats
0W - 1L
1,120 SR
Queue Stats
21W - 16L
1,389 Elo+
Solo
Lancelot
Lancelot
chemo123d
Lancelot
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 201L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
x23xLegendary
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,538 Elo+
Solo
Team Averages
Level 104
1,344 SR
1,419 Elo+

VS

Team Averages
Level 93
1,358 SR
1,350 Elo+
Khepri
Khepri
DHG TSQUARED
Khepri
Level 82
God Stats
1W - 1L
1,267 SR
Queue Stats
92W - 112L
1,390 Elo+
Solo
Jing Wei
Jing Wei
Kretina
Jing Wei
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 65L
1,344 Elo+
Solo
Neith
Neith
NicoRodNanni
Neith
Level 68
God Stats
1W - 3L
1,342 SR
Queue Stats
99W - 136L
1,368 Elo+
Solo
Loki
Loki
ZanderUchiha
Loki
Level 59
God Stats
1W - 3L
1,181 SR
Queue Stats
262W - 286L
1,353 Elo+
Solo
Hera
Hera
ebdoucet
Hera
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 37L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 9
12,572
838
10,553
20,726
17,671
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
Ruanyto66
Cu Chulainn
17
5 / 10 / 12
10,862
724
16,908
24,518
16,973
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
betlhunter
Ganesha
19
1 / 5 / 16
10,129
675
15,051
28,983
18,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lancelot
chemo123d
Lancelot
17
6 / 8 / 9
10,732
715
12,097
19,442
8,729
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
18
3 / 5 / 8
10,229
682
7,904
16,739
30,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
2 / 4 / 23
11,871
791
7,759
19,328
29,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Kretina
Jing Wei
19
4 / 5 / 11
11,385
759
19,093
14,968
7,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 6 / 13
11,019
735
18,470
16,078
8,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 8 / 14
11,745
783
18,332
16,098
8,664
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
20
15 / 3 / 12
13,671
911
34,418
10,708
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
105
25
Kills
32
33
Deaths
26
54
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
4
23
3.38
L
10
5
9
2.9
W
Jing Wei
Kretina
Jing Wei
4
5
11
1.9
W
3
6
13
1.58
L
Cu Chulainn
Ruanyto66
Cu Chulainn
5
10
12
1.1
W
8
8
14
1.88
L
Ganesha
betlhunter
Ganesha
1
5
16
1.8
L
Lancelot
chemo123d
Lancelot
6
8
9
1.31
W
Hera
15
3
12
7
L
Kuzenbo
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,513
Damage
98,072
110,408
Taken
77,180
92,044
Mitigated
60,940
25,831
Healing
20,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,759
1,524
1,196
3,308
19,328
29,857
1,050
5,530
13,798
14,825
0
L
10,553
4,514
2,841
7,855
20,726
17,671
0
5,516
15,210
0
20,411
W
Jing Wei
Kretina
Jing Wei
19,093
11,234
1,571
3,395
14,968
7,859
2,923
4,509
10,459
110
39,374
W
18,470
11,283
612
3,995
16,078
8,236
1,603
5,747
10,331
0
32,736
L
Cu Chulainn
Ruanyto66
Cu Chulainn
16,908
4,284
683
1,304
24,518
16,973
0
9,619
14,899
3,265
33,036
W
18,332
4,828
2,208
2,370
16,098
8,664
289
4,116
11,982
0
23,477
L
Ganesha
betlhunter
Ganesha
15,051
382
1,279
7,626
28,983
18,264
0
13,535
15,448
37,760
0
L
Lancelot
chemo123d
Lancelot
12,097
956
1,273
2,970
19,442
8,729
0
6,386
13,056
0
21,532
W
Hera
34,418
11,681
1,115
1,073
10,708
6,324
2,067
4,174
6,534
70,383
0
L
Kuzenbo
7,904
2,619
0
0
16,739
30,407
0
7,231
9,508
18,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,524
Gold Earned
59,691
133
Minions Killed
172
0
Camps Cleared
0
1,197,858
Distance Traveled
1,216,654
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,871
791
13
1
0
245,530
0
L
Set
12,572
838
32
2
0
247,708
2
W
Jing Wei
11,385
759
41
3
0
245,510
0
W
Neith
11,019
735
36
2
0
240,257
2
L
Cu Chulainn
10,862
724
41
3
0
206,902
0
W
Loki
11,745
783
8
1
0
248,387
0
L
Ganesha
10,129
675
5
0
0
227,487
0
L
Lancelot
10,732
715
22
1
0
256,438
0
W
Hera
13,671
911
74
5
0
236,970
0
L
Kuzenbo
10,229
682
33
2
0
259,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role