Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Cosmo_Cat19
Cerberus
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 84L
1,474 Elo+
Party 2
Bastet
Bastet
Deguepapu345
Bastet
Level 42
God Stats
8W - 3L
1,555 SR
Queue Stats
98W - 127L
1,400 Elo+
Party 2
Ra
Ra
ImAMo_FoTree
Ra
Level 29
God Stats
15W - 0L
2,020 SR
Queue Stats
696W - 195L
1,978 Elo+
Party 3
Chernobog
Chernobog
SgtNappa_
Chernobog
Level 159
God Stats
11W - 0L
1,956 SR
Queue Stats
485W - 112L
1,932 Elo+
Party 3
Team Averages
Level 84
1,706 SR
1,657 Elo+

VS

Team Averages
Level 117
1,567 SR
1,630 Elo+
Lancelot
Lancelot
Based Pink
Lancelot
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,576 Elo+
Party 1
Set
Set
Ežžen
Set
Level 29
God Stats
10W - 7L
1,762 SR
Queue Stats
91W - 36L
1,758 Elo+
Party 1
Izanami
Izanami
Horsebadussy
Izanami
Level 126
God Stats
1W - 4L
1,313 SR
Queue Stats
5W - 7L
1,489 Elo+
Party 1
Yu Huang
Yu Huang
Spiderman 2016
Yu Huang
Level 148
God Stats
7W - 4L
1,759 SR
Queue Stats
110W - 56L
1,733 Elo+
Party 1
Nox
Nox
agingerbeast89
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 0 / 0
5,789
579
4,622
8,235
7,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Cosmo_Cat19
Cerberus
9
1 / 0 / 3
5,033
503
5,171
7,055
4,126
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
9
1 / 0 / 3
5,167
517
1,975
6,656
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 0 / 1
6,318
632
4,575
3,290
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
SgtNappa_
Chernobog
12
2 / 0 / 2
6,487
649
4,573
4,850
1,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Based Pink
Lancelot
9
0 / 3 / 0
5,124
512
2,017
8,483
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
11
0 / 0 / 0
6,476
648
5,703
7,940
3,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Horsebadussy
Izanami
9
0 / 2 / 0
5,429
543
3,023
6,590
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
9
0 / 0 / 0
5,017
502
3,682
3,695
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
5,036
504
1,691
8,749
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
L
Lancelot
Based Pink
Lancelot
0
3
0
0
W
Cerberus
Cosmo_Cat19
Cerberus
1
0
3
2.5
W
Bastet
1
0
3
2.5
L
Set
0
0
0
0
L
Izanami
Horsebadussy
Izanami
0
2
0
0
W
3
0
1
3.5
W
Chernobog
SgtNappa_
Chernobog
2
0
2
3
L
Yu Huang
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,916
Damage
16,116
30,086
Taken
35,457
16,532
Mitigated
14,799
12,141
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,622
253
0
1,788
8,235
7,398
0
0
8,235
0
45,086
L
Lancelot
Based Pink
Lancelot
2,017
219
0
2,736
8,483
3,109
0
2,731
5,611
0
30,462
W
Cerberus
Cosmo_Cat19
Cerberus
5,171
716
130
2,962
7,055
4,126
0
3,448
3,607
21,932
0
W
Bastet
1,975
352
0
3,028
6,656
2,183
0
811
5,845
0
22,930
L
Set
5,703
2,215
0
4,098
7,940
3,947
0
0
7,940
0
52,874
L
Izanami
Horsebadussy
Izanami
3,023
2,237
0
2,418
6,590
1,856
0
840
5,750
0
36,818
W
4,575
523
777
2,043
3,290
1,296
0
976
2,314
56,082
0
W
Chernobog
SgtNappa_
Chernobog
4,573
2,863
0
1,413
4,850
1,529
0
138
4,712
0
49,315
L
Yu Huang
3,682
417
0
750
3,695
1,299
0
1,168
2,455
40,411
0
L
1,691
443
220
2,950
8,749
4,588
0
4,636
3,955
18,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
27,082
389
Minions Killed
336
0
Camps Cleared
0
1,075,904
Distance Traveled
1,001,780
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,789
579
82
8
0
212,931
3
L
Lancelot
5,124
512
62
6
0
218,346
2
W
Cerberus
5,033
503
41
4
0
203,162
2
W
Bastet
5,167
517
47
5
0
243,696
0
L
Set
6,476
648
104
10
0
210,101
3
L
Izanami
5,429
543
76
8
0
180,941
3
W
Ra
6,318
632
117
12
0
211,757
4
W
Chernobog
6,487
649
102
10
0
204,358
0
L
Yu Huang
5,017
502
62
6
0
208,562
2
L
Nox
5,036
504
32
3
0
183,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role