Player Matchup

Cernunnos
Cernunnos
DaBlueJeanKing66
Cernunnos
Level 104
God Stats
8W - 5L
1,543 SR
Queue Stats
220W - 217L
1,570 Elo+
Party 2
Horus
Horus
Skr1ttles
Horus
Level 112
God Stats
1W - 2L
1,303 SR
Queue Stats
461W - 416L
1,537 Elo+
Solo
Ravana
Ravana
evilpenguin1069
Ravana
Level 136
God Stats
9W - 7L
1,592 SR
Queue Stats
204W - 198L
1,594 Elo+
Party 2
Janus
Janus
orbstone
Janus
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 36L
1,616 Elo+
Solo
Lancelot
Lancelot
thegame1Arturpro
Lancelot
Level 124
God Stats
7W - 10L
1,500 SR
Queue Stats
178W - 160L
1,584 Elo+
Solo
Team Averages
Level 107
1,487 SR
1,580 Elo+

VS

Team Averages
Level 139
1,603 SR
1,586 Elo+
Morgan Le Fay
Morgan Le Fay
Joel1214
Morgan Le Fay
Level 123
God Stats
2W - 1L
1,763 SR
Queue Stats
2W - 2L
1,760 Elo+
Party 1
Heimdallr
Heimdallr
Lira_man
Heimdallr
Level 148
God Stats
59W - 57L
1,605 SR
Queue Stats
928W - 905L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
XXLegitKiller84
Baron Samedi
Level 147
God Stats
0W - 2L
1,450 SR
Queue Stats
69W - 83L
1,570 Elo+
Party 1
Fenrir
Fenrir
jacolbas71
Fenrir
Level 129
God Stats
1W - 2L
1,696 SR
Queue Stats
97W - 88L
1,520 Elo+
Solo
Lancelot
Lancelot
subparatbest
Lancelot
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
19
2 / 4 / 1
12,066
503
6,776
16,173
7,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Skr1ttles
Horus
17
3 / 3 / 11
11,750
490
11,185
22,298
22,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 1 / 9
13,973
582
30,357
16,664
11,394
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
orbstone
Janus
19
6 / 3 / 6
12,801
533
12,323
10,830
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 4 / 5
11,190
466
13,372
21,102
17,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Joel1214
Morgan Le Fay
16
1 / 6 / 2
10,105
421
6,614
13,333
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Lira_man
Heimdallr
18
3 / 2 / 3
11,616
484
13,773
18,170
7,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
XXLegitKiller84
Baron Samedi
14
1 / 4 / 5
9,703
404
6,121
19,027
19,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
jacolbas71
Fenrir
16
3 / 8 / 5
10,694
446
13,052
29,577
14,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
subparatbest
Lancelot
17
7 / 7 / 1
12,241
510
17,598
22,214
16,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
27
Kills
15
15
Deaths
27
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
2
4
1
0.63
L
Morgan Le Fay
Joel1214
Morgan Le Fay
1
6
2
0.33
L
Heimdallr
Lira_man
Heimdallr
3
2
3
2.25
W
Horus
Skr1ttles
Horus
3
3
11
2.83
L
Baron Samedi
XXLegitKiller84
Baron Samedi
1
4
5
0.88
W
14
1
9
18.5
L
Fenrir
jacolbas71
Fenrir
3
8
5
0.69
W
Janus
orbstone
Janus
6
3
6
3
L
Lancelot
subparatbest
Lancelot
7
7
1
1.07
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,013
Damage
57,158
87,067
Taken
102,321
63,698
Mitigated
63,290
31,223
Healing
30,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
6,776
3,316
0
6,326
16,173
7,630
3,802
1,238
14,934
0
107,105
L
Morgan Le Fay
Joel1214
Morgan Le Fay
6,614
308
0
1,568
13,333
5,641
0
3,203
9,970
77,296
0
L
Heimdallr
Lira_man
Heimdallr
13,773
7,730
0
7,500
18,170
7,936
2,253
1,629
16,541
0
104,887
W
Horus
Skr1ttles
Horus
11,185
4,520
1,881
6,786
22,298
22,566
456
4,409
17,889
0
40,622
L
Baron Samedi
XXLegitKiller84
Baron Samedi
6,121
754
1,635
5,678
19,027
19,363
0
3,268
15,759
31,442
0
W
30,357
11,241
0
8,558
16,664
11,394
0
2,851
13,813
0
119,270
L
Fenrir
jacolbas71
Fenrir
13,052
3,644
0
10,742
29,577
14,223
0
2,624
26,953
0
89,638
W
Janus
orbstone
Janus
12,323
1,175
127
2,510
10,830
4,795
73
1,645
9,185
114,599
0
L
Lancelot
subparatbest
Lancelot
17,598
3,253
0
3,226
22,214
16,127
0
2,649
19,565
0
79,396
W
13,372
1,492
0
5,035
21,102
17,313
179
3,286
17,816
0
78,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,780
Gold Earned
54,359
637
Minions Killed
560
0
Camps Cleared
0
2,420,734
Distance Traveled
2,131,763
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,066
503
170
7
0
418,249
7
L
Morgan Le Fay
10,105
421
119
5
0
423,178
8
L
Heimdallr
11,616
484
151
6
0
417,519
8
W
Horus
11,750
490
42
2
0
477,503
4
L
Baron Samedi
9,703
404
42
2
0
392,722
4
W
Ravana
13,973
582
134
6
0
525,252
6
L
Fenrir
10,694
446
131
5
0
455,166
0
W
Janus
12,801
533
172
7
0
464,317
3
L
Lancelot
12,241
510
117
5
0
443,178
2
W
Lancelot
11,190
466
119
5
0
535,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role