Player Matchup

Geb
Geb
DORZALF7
Geb
Level 144
God Stats
0W - 1L
1,736 SR
Queue Stats
78W - 40L
1,759 Elo+
Solo
Kali
Kali
Groovy_naner
Kali
Level 122
God Stats
1W - 2L
1,513 SR
Queue Stats
307W - 280L
1,619 Elo+
Solo
Lancelot
Lancelot
It Big Kenny
Lancelot
Level 160
God Stats
1W - 2L
1,256 SR
Queue Stats
195W - 219L
1,597 Elo+
Solo
Charybdis
Charybdis
KelMilk
Charybdis
Level 109
God Stats
3W - 3L
1,575 SR
Queue Stats
225W - 223L
1,640 Elo+
Solo
Ra
Ra
Nordias
Ra
Level 129
God Stats
1W - 2L
1,424 SR
Queue Stats
43W - 23L
1,718 Elo+
Solo
Team Averages
Level 133
1,501 SR
1,667 Elo+

VS

Team Averages
Level 136
1,614 SR
1,604 Elo+
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Cаrnagе
Lancelot
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 148L
1,625 Elo+
Solo
Baron Samedi
Baron Samedi
DizyDu
Baron Samedi
Level 144
God Stats
26W - 12L
1,717 SR
Queue Stats
552W - 533L
1,596 Elo+
Party 1
Hercules
Hercules
mynutsareyummy
Hercules
Level 123
God Stats
9W - 12L
1,660 SR
Queue Stats
469W - 456L
1,607 Elo+
Solo
Horus
Horus
ninjikus
Horus
Level 111
God Stats
53W - 32L
1,696 SR
Queue Stats
156W - 145L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,074
472
4,137
13,618
11,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 4
8,376
558
5,136
15,536
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
It Big Kenny
Lancelot
12
1 / 7 / 2
7,329
489
10,514
15,676
13,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
KelMilk
Charybdis
12
1 / 3 / 0
7,054
470
7,832
13,887
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 2 / 0
7,882
525
8,491
9,520
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 2 / 3
8,484
566
11,240
11,955
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Cаrnagе
Lancelot
14
4 / 4 / 2
8,620
575
12,743
14,118
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
DizyDu
Baron Samedi
12
1 / 2 / 0
7,032
469
7,446
8,164
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
16
5 / 1 / 2
9,467
631
9,853
14,809
13,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Horus
ninjikus
Horus
12
2 / 1 / 4
7,845
523
5,913
12,477
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
14
14
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
3
1.75
W
Lancelot
Cаrnagе
Lancelot
4
4
2
1.25
L
1
2
2
1
W
Baron Samedi
DizyDu
Baron Samedi
1
2
0
0.5
L
2
0
4
4
L
Lancelot
It Big Kenny
Lancelot
1
7
2
0.29
L
Charybdis
KelMilk
Charybdis
1
3
0
0.33
L
4
2
0
2
W
Hercules
5
1
2
6
W
Horus
ninjikus
Horus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,110
Damage
47,195
68,237
Taken
61,523
39,720
Mitigated
41,089
20,497
Healing
29,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,240
7,785
0
5,377
11,955
4,103
0
619
11,336
0
74,030
W
Lancelot
Cаrnagе
Lancelot
12,743
2,612
0
5,148
14,118
6,737
0
4,588
9,530
0
68,846
L
4,137
587
0
3,732
13,618
11,916
0
3,844
9,774
16,273
0
W
Baron Samedi
DizyDu
Baron Samedi
7,446
905
639
2,284
8,164
4,823
0
3,436
4,728
58,744
0
L
5,136
2,204
0
3,856
15,536
6,115
0
1,384
14,152
0
69,389
L
Lancelot
It Big Kenny
Lancelot
10,514
2,040
0
1,790
15,676
13,662
0
285
15,391
0
55,233
L
Charybdis
KelMilk
Charybdis
7,832
5,893
0
6,570
13,887
4,454
0
0
13,887
0
57,136
L
8,491
611
1,861
2,688
9,520
3,573
0
1,933
7,587
74,229
0
W
Hercules
9,853
3,836
0
8,236
14,809
13,241
44
217
14,592
0
68,139
W
Horus
ninjikus
Horus
5,913
2,181
1,676
6,191
12,477
12,185
0
3,768
8,709
0
20,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,715
Gold Earned
41,448
447
Minions Killed
467
0
Camps Cleared
0
1,539,105
Distance Traveled
1,473,745
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,484
566
129
9
0
267,126
4
W
Lancelot
8,620
575
86
6
0
317,416
3
L
Geb
7,074
472
13
1
0
290,611
6
W
Baron Samedi
7,032
469
104
7
0
285,027
3
L
Kali
8,376
558
104
7
0
373,732
3
L
Lancelot
7,329
489
86
6
0
336,543
5
L
Charybdis
7,054
470
94
6
0
224,437
7
L
Ra
7,882
525
150
10
0
313,782
2
W
Hercules
9,467
631
127
8
0
309,582
3
W
Horus
7,845
523
21
1
0
294,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role