Player Matchup

Lancelot
Lancelot
IotaLion
Lancelot
Level 67
God Stats
1W - 1L
1,252 SR
Queue Stats
26W - 25L
1,470 Elo+
Party 1
Kuzenbo
Kuzenbo
KronicWo1fie
Kuzenbo
Level 49
God Stats
8W - 5L
1,310 SR
Queue Stats
59W - 43L
1,612 Elo+
Party 4
Discordia
Discordia
SALMONWARRIOR1
Discordia
Level 153
God Stats
2W - 0L
1,758 SR
Queue Stats
239W - 219L
1,603 Elo+
Party 4
Medusa
Medusa
TBT_crawlkiller
Medusa
Level 88
God Stats
2W - 2L
1,503 SR
Queue Stats
37W - 38L
1,416 Elo+
Solo
Mulan
Mulan
weaponX_024
Mulan
Level 46
God Stats
7W - 5L
1,486 SR
Queue Stats
15W - 14L
1,464 Elo+
Party 1
Team Averages
Level 81
1,462 SR
1,513 Elo+

VS

Team Averages
Level 87
1,590 SR
1,450 Elo+
Aphrodite
Aphrodite
DarusX
Aphrodite
Level 66
God Stats
220W - 320L
1,318 SR
Queue Stats
228W - 353L
1,272 Elo+
Party 3
Anhur
Anhur
GRUG8991
Anhur
Level 129
God Stats
2W - 2L
1,870 SR
Queue Stats
222W - 204L
1,625 Elo+
Party 2
Chaac
Chaac
LINNKY92
Chaac
Level 68
God Stats
16W - 15L
1,423 SR
Queue Stats
31W - 70L
1,260 Elo+
Party 3
Xbalanque
Xbalanque
RickJames96
Xbalanque
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 217L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
VeinyMeatACV
Kukulkan
Level 126
God Stats
15W - 13L
1,836 SR
Queue Stats
168W - 156L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IotaLion
Lancelot
17
6 / 1 / 6
10,665
711
9,898
17,389
21,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
KronicWo1fie
Kuzenbo
17
2 / 0 / 10
10,102
673
6,825
13,218
24,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
SALMONWARRIOR1
Discordia
20
7 / 1 / 7
12,204
814
23,156
12,052
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 6 / 6
10,452
697
9,588
15,597
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 0 / 8
10,327
688
7,553
12,283
18,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarusX
Aphrodite
17
1 / 4 / 2
10,009
667
4,231
13,655
9,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
GRUG8991
Anhur
18
2 / 5 / 3
10,787
719
11,015
16,199
8,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
LINNKY92
Chaac
16
2 / 3 / 2
9,859
657
6,956
13,891
17,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
RickJames96
Xbalanque
17
1 / 5 / 4
9,882
659
10,188
15,453
6,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
VeinyMeatACV
Kukulkan
18
2 / 4 / 3
10,869
725
17,894
11,107
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
21
Kills
8
8
Deaths
21
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DarusX
Aphrodite
1
4
2
0.5
L
Anhur
GRUG8991
Anhur
2
5
3
0.7
W
Lancelot
IotaLion
Lancelot
6
1
6
9
W
Kuzenbo
KronicWo1fie
Kuzenbo
2
0
10
7
L
Chaac
LINNKY92
Chaac
2
3
2
1
L
Xbalanque
RickJames96
Xbalanque
1
5
4
0.6
W
Discordia
SALMONWARRIOR1
Discordia
7
1
7
10.5
W
4
6
6
1.17
L
Kukulkan
VeinyMeatACV
Kukulkan
2
4
3
0.88
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,020
Damage
50,284
70,539
Taken
70,305
77,983
Mitigated
46,662
10,379
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DarusX
Aphrodite
4,231
549
4,217
5,577
13,655
9,705
165
5,950
7,527
34,063
0
L
Anhur
GRUG8991
Anhur
11,015
3,766
0
1,650
16,199
8,403
408
5,799
10,168
0
48,644
W
Lancelot
IotaLion
Lancelot
9,898
665
400
1,638
17,389
21,391
738
4,571
12,818
0
14,797
W
Kuzenbo
KronicWo1fie
Kuzenbo
6,825
3,051
275
1,293
13,218
24,269
122
4,822
8,396
25,291
0
L
Chaac
LINNKY92
Chaac
6,956
1,422
0
897
13,891
17,155
312
3,783
9,943
0
30,925
L
Xbalanque
RickJames96
Xbalanque
10,188
4,667
0
580
15,453
6,653
520
8,580
6,764
0
32,882
W
Discordia
SALMONWARRIOR1
Discordia
23,156
921
316
3,142
12,052
6,066
1,267
4,824
7,228
77,006
0
W
9,588
3,763
0
1,339
15,597
7,926
828
5,338
10,259
0
32,752
L
Kukulkan
VeinyMeatACV
Kukulkan
17,894
1,791
0
259
11,107
4,746
0
6,046
5,037
41,047
0
W
7,553
1,610
259
1,717
12,283
18,331
156
2,570
9,713
775
29,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,750
Gold Earned
51,406
268
Minions Killed
317
0
Camps Cleared
0
1,502,522
Distance Traveled
1,443,447
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,009
667
75
5
0
303,836
2
L
Anhur
10,787
719
59
4
0
269,945
3
W
Lancelot
10,665
711
10
1
0
361,157
0
W
Kuzenbo
10,102
673
32
2
0
328,266
4
L
Chaac
9,859
657
52
3
0
307,012
1
L
Xbalanque
9,882
659
63
4
0
300,981
0
W
Discordia
12,204
814
126
8
0
300,167
2
W
Medusa
10,452
697
59
4
0
216,711
0
L
Kukulkan
10,869
725
68
5
0
261,673
0
W
Mulan
10,327
688
41
3
0
296,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role