Player Matchup

Sun Wukong
Sun Wukong
PanzerKillah
Sun Wukong
Level 67
God Stats
2W - 3L
1,712 SR
Queue Stats
71W - 87L
1,388 Elo+
Party 2
Bakasura
Bakasura
Toran Rainbow J
Bakasura
Level 27
God Stats
1W - 1L
1,612 SR
Queue Stats
6W - 15L
1,220 Elo+
Party 2
Ah Puch
Ah Puch
dogopurpura
Ah Puch
Level 155
God Stats
33W - 26L
1,487 SR
Queue Stats
619W - 895L
1,231 Elo+
Solo
Team Averages
Level 83
1,604 SR
1,280 Elo+

VS

Team Averages
Level 49
1,445 SR
1,224 Elo+
Artemis
Artemis
LantisPrime
Artemis
Level 27
God Stats
61W - 55L
1,500 SR
Queue Stats
65W - 64L
1,058 Elo+
Party 1
Bacchus
Bacchus
TheUnseen00
Bacchus
Level 53
God Stats
9W - 3L
1,671 SR
Queue Stats
130W - 138L
1,463 Elo+
Solo
Merlin
Merlin
halfbAk3dNacho
Merlin
Level 68
God Stats
65W - 62L
1,165 SR
Queue Stats
68W - 70L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PanzerKillah
Sun Wukong
15
7 / 2 / 3
10,729
715
13,044
18,328
16,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
13
0 / 1 / 7
9,014
601
5,729
13,136
6,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
dogopurpura
Ah Puch
16
3 / 1 / 6
10,310
687
19,157
10,324
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LantisPrime
Artemis
14
2 / 4 / 1
9,631
642
8,195
12,208
6,798
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
TheUnseen00
Bacchus
13
0 / 2 / 2
9,346
623
6,007
17,354
20,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 4 / 3
9,614
641
14,073
13,173
6,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
4
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
LantisPrime
Artemis
2
4
1
0.63
L
Sun Wukong
PanzerKillah
Sun Wukong
7
2
3
4.25
W
Bacchus
TheUnseen00
Bacchus
0
2
2
0.5
L
Bakasura
0
1
7
3.5
L
Ah Puch
dogopurpura
Ah Puch
3
1
6
6
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,930
Damage
28,275
41,788
Taken
42,735
27,215
Mitigated
33,417
6,590
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
LantisPrime
Artemis
8,195
4,754
665
1,559
12,208
6,798
1,112
6,794
5,152
0
28,252
L
Sun Wukong
PanzerKillah
Sun Wukong
13,044
2,414
448
2,363
18,328
16,749
232
7,470
10,404
5,903
23,870
W
Bacchus
TheUnseen00
Bacchus
6,007
964
0
2,631
17,354
20,527
0
6,732
9,765
17,180
0
L
Bakasura
5,729
4,274
0
1,050
13,136
6,045
1,299
7,379
5,757
0
19,581
L
Ah Puch
dogopurpura
Ah Puch
19,157
134
271
2,458
10,324
4,421
527
5,522
4,802
48,780
0
W
14,073
409
756
1,975
13,173
6,092
343
7,598
4,959
51,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,053
Gold Earned
28,591
144
Minions Killed
163
7
Camps Cleared
4
796,290
Distance Traveled
781,123
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,631
642
54
4
1
250,216
1
L
Sun Wukong
10,729
715
33
2
2
273,506
2
W
Bacchus
9,346
623
15
1
0
276,208
4
L
Bakasura
9,014
601
41
3
1
279,513
2
L
Ah Puch
10,310
687
70
5
4
243,271
0
W
Merlin
9,614
641
94
6
3
254,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role