Player Matchup

Jing Wei
Jing Wei
HeavenlyRaider
Jing Wei
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,576 Elo+
Solo
Nemesis
Nemesis
Reapy13
Nemesis
Level 37
God Stats
5W - 3L
1,845 SR
Queue Stats
145W - 97L
1,639 Elo+
Solo
Sylvanus
Sylvanus
V0nshl0ng11
Sylvanus
Level 154
God Stats
1W - 3L
1,242 SR
Queue Stats
121W - 91L
1,639 Elo+
Party 1
Zeus
Zeus
nicco0505
Zeus
Level 28
God Stats
4W - 3L
1,714 SR
Queue Stats
44W - 18L
1,743 Elo+
Party 1
Sun Wukong
Sun Wukong
zLesClaypool
Sun Wukong
Level 160
God Stats
1W - 2L
1,665 SR
Queue Stats
170W - 129L
1,582 Elo+
Party 1
Team Averages
Level 81
1,593 SR
1,636 Elo+

VS

Team Averages
Level 94
1,491 SR
1,540 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Moonwas
Bellona
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 14L
1,709 Elo+
Solo
Cerberus
Cerberus
RoboKid112
Cerberus
Level 41
God Stats
4W - 4L
1,454 SR
Queue Stats
72W - 87L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
0 / 2 / 2
7,791
708
8,272
10,526
5,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Reapy13
Nemesis
13
2 / 3 / 1
7,184
653
5,135
9,454
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
V0nshl0ng11
Sylvanus
13
0 / 1 / 3
7,538
685
2,436
9,938
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
13
1 / 2 / 1
7,243
658
10,946
5,652
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
zLesClaypool
Sun Wukong
14
0 / 1 / 2
7,378
671
10,954
19,334
15,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 1 / 3
8,596
781
8,661
7,069
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 0 / 5
8,237
749
13,683
7,970
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
 
Lancelot
14
1 / 2 / 3
7,871
716
8,283
12,846
5,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Moonwas
Bellona
15
5 / 0 / 2
8,239
749
8,920
12,500
14,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
RoboKid112
Cerberus
14
1 / 0 / 1
7,639
694
5,820
12,271
10,799
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
3
Kills
9
9
Deaths
3
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
3
2.5
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
5
3.5
W
Lancelot
 
Lancelot
1
2
3
1.25
L
Jing Wei
0
2
2
0.5
W
Bellona
Moonwas
Bellona
5
0
2
6
L
Nemesis
Reapy13
Nemesis
2
3
1
0.83
W
Cerberus
RoboKid112
Cerberus
1
0
1
1.5
L
Sylvanus
V0nshl0ng11
Sylvanus
0
1
3
1.5
L
Zeus
1
2
1
0.75
L
Sun Wukong
zLesClaypool
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,743
Damage
45,367
54,904
Taken
52,656
39,435
Mitigated
38,201
17,638
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,661
366
0
1,050
7,069
3,004
1,113
2,898
4,171
41,850
0
W
Ah Muzen Cab
 
Ah Muzen Cab
13,683
5,620
0
4,152
7,970
3,970
332
1,385
6,585
0
46,417
W
Lancelot
 
Lancelot
8,283
1,265
0
500
12,846
5,699
0
3,272
9,574
0
23,360
L
Jing Wei
8,272
6,586
0
2,471
10,526
5,026
0
2,717
7,809
0
36,124
W
Bellona
Moonwas
Bellona
8,920
2,068
0
2,312
12,500
14,729
220
3,657
8,843
0
14,913
L
Nemesis
Reapy13
Nemesis
5,135
933
0
1,010
9,454
4,824
0
2,101
7,353
0
14,944
W
Cerberus
RoboKid112
Cerberus
5,820
0
0
2,597
12,271
10,799
193
2,170
10,101
21,894
0
L
Sylvanus
V0nshl0ng11
Sylvanus
2,436
912
4,088
3,367
9,938
11,635
0
3,845
6,093
10,462
0
L
Zeus
10,946
573
0
10
5,652
2,612
0
2,090
3,562
21,645
0
L
Sun Wukong
zLesClaypool
Sun Wukong
10,954
2,025
0
6,692
19,334
15,338
0
3,728
15,606
0
35,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,134
Gold Earned
40,582
213
Minions Killed
282
0
Camps Cleared
0
1,113,729
Distance Traveled
1,290,204
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,596
781
88
8
0
230,394
4
W
Ah Muzen Cab
8,237
749
76
7
0
278,498
1
W
Lancelot
7,871
716
34
3
0
258,277
2
L
Jing Wei
7,791
708
68
6
0
228,042
2
W
Bellona
8,239
749
17
2
0
273,393
0
L
Nemesis
7,184
653
21
2
0
241,999
2
W
Cerberus
7,639
694
67
6
0
249,642
3
L
Sylvanus
7,538
685
33
3
0
186,492
1
L
Zeus
7,243
658
32
3
0
208,518
3
L
Sun Wukong
7,378
671
59
5
0
248,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role