Player Matchup

Lancelot
Lancelot
MrRaeSama
Lancelot
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
84W - 101L
1,390 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dagobahsystem88
Ah Muzen Cab
Level 127
God Stats
1W - 2L
1,223 SR
Queue Stats
519W - 806L
1,359 Elo+
Solo
Yu Huang
Yu Huang
superswagcrew
Yu Huang
Level 82
God Stats
2W - 0L
1,497 SR
Queue Stats
39W - 50L
1,204 Elo+
Party 1
Team Averages
Level 99
1,407 SR
1,318 Elo+

VS

Team Averages
Level 46
1,428 SR
1,346 Elo+
Tsukuyomi
Tsukuyomi
PepeTheWolf
Tsukuyomi
Level 38
God Stats
6W - 4L
1,544 SR
Queue Stats
45W - 65L
1,280 Elo+
Party 2
Merlin
Merlin
SonOfASheperd1
Merlin
Level 43
God Stats
0W - 2L
1,223 SR
Queue Stats
39W - 55L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
XxELWitre909xX
Cthulhu
Level 58
God Stats
7W - 8L
1,516 SR
Queue Stats
47W - 49L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MrRaeSama
Lancelot
20
3 / 3 / 3
14,711
640
10,095
17,307
9,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
dagobahsystem88
Ah Muzen Cab
18
2 / 2 / 4
13,711
596
8,826
10,384
4,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
superswagcrew
Yu Huang
20
2 / 2 / 4
14,582
634
20,609
24,077
11,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PepeTheWolf
Tsukuyomi
19
4 / 4 / 3
14,381
625
12,782
19,362
9,092
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 1 / 3
14,702
639
13,265
8,063
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
1 / 2 / 5
14,734
641
15,950
25,032
33,100
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
7
Kills
7
7
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
MrRaeSama
Lancelot
3
3
3
1.5
L
Tsukuyomi
PepeTheWolf
Tsukuyomi
4
4
3
1.38
L
2
1
3
3.5
L
1
2
5
1.75
W
Ah Muzen Cab
dagobahsystem88
Ah Muzen Cab
2
2
4
2
W
Yu Huang
superswagcrew
Yu Huang
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,530
Damage
41,997
51,768
Taken
52,457
25,819
Mitigated
47,025
9,631
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
MrRaeSama
Lancelot
10,095
1,897
0
650
17,307
9,222
840
7,776
9,531
0
46,422
L
Tsukuyomi
PepeTheWolf
Tsukuyomi
12,782
5,063
360
3,323
19,362
9,092
1,465
8,516
10,846
0
68,338
L
13,265
434
0
794
8,063
4,833
919
3,926
4,137
69,544
0
L
15,950
1,114
654
5,466
25,032
33,100
257
8,717
16,315
42,192
0
W
Ah Muzen Cab
dagobahsystem88
Ah Muzen Cab
8,826
3,468
664
2,853
10,384
4,683
1,583
6,286
4,098
0
39,709
W
Yu Huang
superswagcrew
Yu Huang
20,609
2,351
893
4,571
24,077
11,914
640
15,783
8,294
85,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,004
Gold Earned
43,817
255
Minions Killed
306
6
Camps Cleared
12
1,109,733
Distance Traveled
1,139,120
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,711
640
43
2
2
446,939
4
L
Tsukuyomi
14,381
625
115
5
11
383,254
1
L
Merlin
14,702
639
125
5
1
367,957
10
L
Cthulhu
14,734
641
66
3
0
387,909
2
W
Ah Muzen Cab
13,711
596
75
3
1
277,348
0
W
Yu Huang
14,582
634
137
6
3
385,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role