Player Matchup

Lancelot
Lancelot
BlessMy9
Lancelot
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 88L
1,473 Elo+
Party 1
Olorun
Olorun
CallMeMrMusic
Olorun
Level 98
God Stats
1W - 4L
1,249 SR
Queue Stats
128W - 151L
1,428 Elo+
Party 4
Ymir
Ymir
I Nightmre I
Ymir
Level 49
God Stats
5W - 6L
1,517 SR
Queue Stats
351W - 270L
1,601 Elo+
Solo
Erlang Shen
Erlang Shen
Juls
Erlang Shen
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 121L
1,377 Elo+
Party 4
Danzaburou
Danzaburou
higuy2468
Danzaburou
Level 123
God Stats
23W - 17L
1,541 SR
Queue Stats
227W - 219L
1,454 Elo+
Party 1
Team Averages
Level 68
1,461 SR
1,467 Elo+

VS

Team Averages
Level 73
1,489 SR
1,438 Elo+
Rama
Rama
Agent Illusions
Rama
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,479 Elo+
Party 3
Baron Samedi
Baron Samedi
BornTheBroth
Baron Samedi
Level 137
God Stats
21W - 9L
1,728 SR
Queue Stats
424W - 424L
1,538 Elo+
Party 2
Janus
Janus
ExtremeNotebook
Janus
Level 21
God Stats
5W - 11L
1,106 SR
Queue Stats
112W - 124L
1,283 Elo+
Party 2
Ares
Ares
Fried Moses
Ares
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 75L
1,308 Elo+
Party 2
Bellona
Bellona
waki3000
Bellona
Level 99
God Stats
14W - 6L
1,613 SR
Queue Stats
348W - 314L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlessMy9
Lancelot
11
3 / 4 / 3
6,913
461
10,310
14,027
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
6,457
430
4,011
5,121
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 4 / 3
7,289
486
4,172
16,945
17,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Juls
Erlang Shen
12
0 / 5 / 2
7,033
469
4,932
14,448
7,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
higuy2468
Danzaburou
11
3 / 5 / 3
7,279
485
9,152
11,409
5,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 9
7,722
515
4,519
7,721
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
BornTheBroth
Baron Samedi
14
7 / 0 / 8
8,682
579
15,756
11,912
11,132
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 4
6,322
421
6,343
8,344
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 4 / 6
7,861
524
6,679
16,303
15,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
waki3000
Bellona
13
8 / 2 / 6
8,576
572
11,229
13,678
9,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
19
19
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
Lancelot
BlessMy9
Lancelot
3
4
3
1.13
W
Baron Samedi
BornTheBroth
Baron Samedi
7
0
8
11
L
0
1
1
0.5
W
0
2
4
1
W
4
4
6
1.75
L
2
4
3
0.88
L
Erlang Shen
Juls
Erlang Shen
0
5
2
0.2
L
Danzaburou
higuy2468
Danzaburou
3
5
3
0.9
W
Bellona
waki3000
Bellona
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,577
Damage
44,526
61,950
Taken
57,958
38,873
Mitigated
42,932
15,120
Healing
18,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,519
3,335
652
2,339
7,721
3,355
1,361
2,926
4,795
0
49,892
L
Lancelot
BlessMy9
Lancelot
10,310
2,404
0
2,458
14,027
6,375
0
6,104
7,923
0
43,534
W
Baron Samedi
BornTheBroth
Baron Samedi
15,756
2,551
1,836
4,942
11,912
11,132
1,056
650
11,262
59,874
0
L
4,011
1,795
147
2,562
5,121
1,678
43
470
4,651
40,952
0
W
6,343
287
0
2,214
8,344
3,015
1,563
353
7,991
31,964
0
W
6,679
1,074
0
1,853
16,303
15,643
384
3,609
12,694
19,401
0
L
4,172
1,294
473
3,013
16,945
17,947
0
9,621
7,324
21,382
0
L
Erlang Shen
Juls
Erlang Shen
4,932
2,281
0
5,259
14,448
7,796
0
7,660
6,788
0
44,044
L
Danzaburou
higuy2468
Danzaburou
9,152
3,926
0
1,208
11,409
5,077
618
4,923
6,486
0
47,000
W
Bellona
waki3000
Bellona
11,229
3,239
0
4,897
13,678
9,787
287
645
13,033
0
58,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,971
Gold Earned
39,163
326
Minions Killed
344
0
Camps Cleared
0
1,314,721
Distance Traveled
1,438,905
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,722
515
97
6
0
278,476
4
L
Lancelot
6,913
461
63
4
0
355,733
2
W
Baron Samedi
8,682
579
79
5
0
260,544
4
L
Olorun
6,457
430
75
5
0
173,298
1
W
Janus
6,322
421
56
4
0
304,607
1
W
Ares
7,861
524
19
1
0
288,702
0
L
Ymir
7,289
486
31
2
0
251,563
2
L
Erlang Shen
7,033
469
83
6
0
277,322
0
L
Danzaburou
7,279
485
74
5
0
256,805
2
W
Bellona
8,576
572
93
6
0
306,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role