Player Matchup

Heimdallr
Heimdallr
AppleAirpods
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,383 Elo+
Party 2
Yu Huang
Yu Huang
BurningWitherAce
Yu Huang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,464 Elo+
Solo
Chaac
Chaac
MrTubss2233
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Thor
Thor
NBA_Toast
Thor
Level 107
God Stats
13W - 27L
1,399 SR
Queue Stats
920W - 948L
1,396 Elo+
Solo
Geb
Geb
TheMARTINIKID
Geb
Level 159
God Stats
6W - 15L
1,538 SR
Queue Stats
311W - 304L
1,460 Elo+
Solo
Team Averages
Level 80
1,487 SR
1,440 Elo+

VS

Team Averages
Level 54
1,369 SR
1,370 Elo+
Da Ji
Da Ji
Ahkieno
Da Ji
Level 73
God Stats
25W - 15L
1,591 SR
Queue Stats
437W - 543L
1,395 Elo+
Party 3
Sol
Sol
BunnyGeko
Sol
Level 58
God Stats
22W - 23L
1,309 SR
Queue Stats
168W - 184L
1,440 Elo+
Party 1
Vamana
Vamana
LIFxClutch
Vamana
Level 19
God Stats
1W - 0L
1,162 SR
Queue Stats
2W - 7L
1,260 Elo+
Party 1
Ares
Ares
LIFxRansom
Ares
Level 60
God Stats
4W - 4L
1,500 SR
Queue Stats
127W - 157L
1,382 Elo+
Party 1
Neith
Neith
Mikasax9733
Neith
Level 59
God Stats
10W - 20L
1,281 SR
Queue Stats
309W - 390L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AppleAirpods
Heimdallr
15
4 / 1 / 1
8,939
526
9,102
9,724
3,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 8 / 1
7,840
461
6,723
12,485
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 6 / 2
7,581
446
7,167
11,776
7,689
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
14
3 / 3 / 2
8,214
483
6,851
13,596
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 5
7,690
452
6,576
14,490
13,062
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ahkieno
Da Ji
15
11 / 4 / 5
10,126
596
13,297
14,082
6,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 3 / 7
9,368
551
11,606
13,319
5,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
LIFxClutch
Vamana
13
3 / 1 / 7
8,717
513
6,391
12,915
10,296
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 2 / 5
7,981
469
4,470
13,392
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 2 / 2
8,110
477
4,628
9,803
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
12
Kills
20
21
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ahkieno
Da Ji
11
4
5
3.38
L
Heimdallr
AppleAirpods
Heimdallr
4
1
1
4.5
W
4
3
7
2.5
L
1
8
1
0.19
W
Vamana
LIFxClutch
Vamana
3
1
7
6.5
W
2
2
5
2.25
W
0
2
2
0.5
L
2
6
2
0.5
L
Thor
3
3
2
1.33
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,419
Damage
40,392
62,071
Taken
63,511
34,299
Mitigated
39,264
15,805
Healing
19,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ahkieno
Da Ji
13,297
3,964
0
3,056
14,082
6,879
154
2,627
11,259
0
62,087
L
Heimdallr
AppleAirpods
Heimdallr
9,102
4,759
0
4,300
9,724
3,805
2,180
1,289
8,435
0
72,600
W
11,606
3,580
0
5,785
13,319
5,260
3,417
4,326
8,581
71,120
0
L
6,723
738
0
250
12,485
4,179
793
5,692
6,793
41,691
0
W
Vamana
LIFxClutch
Vamana
6,391
4,104
795
5,165
12,915
10,296
1,225
863
12,040
0
35,121
W
4,470
516
0
746
13,392
12,687
358
3,141
10,129
26,927
0
W
4,628
2,671
181
3,975
9,803
4,142
1,548
1,703
8,100
0
54,370
L
7,167
1,633
0
2,277
11,776
7,689
0
1,717
10,059
131
29,467
L
Thor
6,851
2,543
0
4,386
13,596
5,564
0
1,981
11,615
0
58,298
L
6,576
656
172
4,420
14,490
13,062
233
5,397
9,093
36,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,264
Gold Earned
44,302
396
Minions Killed
365
0
Camps Cleared
0
1,534,597
Distance Traveled
1,630,858
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,126
596
82
5
0
324,469
3
L
Heimdallr
8,939
526
132
8
0
306,977
4
W
Sol
9,368
551
108
6
0
302,654
0
L
Yu Huang
7,840
461
92
5
0
279,916
3
W
Vamana
8,717
513
51
3
0
313,457
2
W
Ares
7,981
469
44
3
0
350,235
3
W
Neith
8,110
477
80
5
0
340,043
0
L
Chaac
7,581
446
48
3
0
315,396
5
L
Thor
8,214
483
84
5
0
335,642
2
L
Geb
7,690
452
40
2
0
296,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role