Player Matchup

Lancelot
Lancelot
Kukyos-
Lancelot
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 149L
1,487 Elo+
Party 2
Izanami
Izanami
LarryDaLobster74
Izanami
Level 143
God Stats
9W - 8L
1,440 SR
Queue Stats
71W - 85L
1,388 Elo+
Party 1
Bakasura
Bakasura
SgtzAxel
Bakasura
Level 149
God Stats
5W - 5L
1,343 SR
Queue Stats
342W - 326L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
westy_is_boss
Baron Samedi
Level 136
God Stats
1W - 1L
1,329 SR
Queue Stats
16W - 13L
1,558 Elo+
Party 2
Ao Kuang
Ao Kuang
xLuisGonzalezx
Ao Kuang
Level 150
God Stats
4W - 5L
1,230 SR
Queue Stats
198W - 192L
1,520 Elo+
Party 1
Team Averages
Level 131
1,369 SR
1,497 Elo+

VS

Team Averages
Level 117
1,435 SR
1,486 Elo+
Danzaburou
Danzaburou
Colobine
Danzaburou
Level 124
God Stats
0W - 2L
1,342 SR
Queue Stats
23W - 25L
1,478 Elo+
Party 3
King Arthur
King Arthur
IsThatTony0818
King Arthur
Level 148
God Stats
3W - 3L
1,602 SR
Queue Stats
167W - 186L
1,510 Elo+
Party 3
Ymir
Ymir
R yUu gUdd Br0
Ymir
Level 58
God Stats
14W - 22L
1,447 SR
Queue Stats
53W - 59L
1,451 Elo+
Party 3
Lancelot
Lancelot
TREVZ 343
Lancelot
Level 158
God Stats
9W - 14L
1,500 SR
Queue Stats
166W - 175L
1,498 Elo+
Party 3
The Morrigan
The Morrigan
Varsuty
The Morrigan
Level 98
God Stats
6W - 3L
1,286 SR
Queue Stats
379W - 352L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kukyos-
Lancelot
17
5 / 4 / 6
10,688
563
14,858
17,160
10,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

17
5 / 3 / 3
10,726
565
10,349
12,482
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
SgtzAxel
Bakasura
18
7 / 1 / 8
11,492
605
13,017
16,919
9,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
westy_is_boss
Baron Samedi
15
4 / 2 / 10
10,646
560
8,150
12,995
9,661
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
16
3 / 3 / 2
9,808
516
5,045
19,105
10,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Colobine
Danzaburou
12
0 / 5 / 4
7,987
420
5,715
14,996
5,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
IsThatTony0818
King Arthur
15
2 / 5 / 2
9,964
524
14,343
16,373
14,175
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

11
1 / 3 / 3
7,958
419
3,513
15,171
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lancelot
TREVZ 343
Lancelot
15
6 / 3 / 2
10,093
531
13,624
15,245
6,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

The Morrigan
Varsuty
The Morrigan
14
3 / 8 / 3
9,127
480
11,520
10,485
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
24
Kills
12
13
Deaths
24
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Colobine
Danzaburou
0
5
4
0.4
L
King Arthur
IsThatTony0818
King Arthur
2
5
2
0.6
W
Lancelot
Kukyos-
Lancelot
5
4
6
2
W
5
3
3
2.17
L
1
3
3
0.83
W
Bakasura
SgtzAxel
Bakasura
7
1
8
11
L
Lancelot
TREVZ 343
Lancelot
6
3
2
2.33
L
The Morrigan
Varsuty
The Morrigan
3
8
3
0.56
W
Baron Samedi
westy_is_boss
Baron Samedi
4
2
10
4.5
W
Ao Kuang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,419
Damage
48,715
78,661
Taken
72,270
45,722
Mitigated
42,360
28,316
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Colobine
Danzaburou
5,715
1,426
0
3,993
14,996
5,347
0
1,151
13,488
0
49,907
L
King Arthur
IsThatTony0818
King Arthur
14,343
1,085
0
1,801
16,373
14,175
90
4,628
11,202
0
75,768
W
Lancelot
Kukyos-
Lancelot
14,858
3,830
0
2,058
17,160
10,853
0
4,285
12,853
0
90,018
W
10,349
6,801
0
4,803
12,482
5,426
1,139
1,905
10,577
0
96,128
L
3,513
284
136
2,087
15,171
11,770
0
3,385
11,621
19,680
0
W
Bakasura
SgtzAxel
Bakasura
13,017
7,862
0
5,497
16,919
9,760
18
2,276
14,643
0
102,940
L
Lancelot
TREVZ 343
Lancelot
13,624
2,021
0
2,684
15,245
6,749
0
1,846
12,706
0
61,721
L
The Morrigan
Varsuty
The Morrigan
11,520
2,868
0
1,789
10,485
4,319
0
1,431
8,702
72,179
2,217
W
Baron Samedi
westy_is_boss
Baron Samedi
8,150
1,432
3,994
4,286
12,995
9,661
352
6,259
6,736
34,974
0
W
Ao Kuang
5,045
1,582
0
7,678
19,105
10,022
868
1,417
17,688
55,697
7,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,360
Gold Earned
45,129
611
Minions Killed
424
0
Camps Cleared
0
1,859,316
Distance Traveled
1,786,701
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,987
420
79
4
0
320,382
1
L
King Arthur
9,964
524
117
6
0
346,858
0
W
Lancelot
10,688
563
141
7
0
438,032
4
W
Izanami
10,726
565
177
9
0
311,390
6
L
Ymir
7,958
419
34
2
0
367,303
2
W
Bakasura
11,492
605
162
9
0
429,759
0
L
Lancelot
10,093
531
81
4
0
421,798
2
L
The Morrigan
9,127
480
113
6
0
330,360
3
W
Baron Samedi
10,646
560
37
2
0
343,529
2
W
Ao Kuang
9,808
516
94
5
0
336,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role