Player Matchup

King Arthur
King Arthur
I Munke I
King Arthur
Level 141
God Stats
9W - 4L
1,672 SR
Queue Stats
300W - 303L
1,551 Elo+
Party 1
Jing Wei
Jing Wei
Moskie420
Jing Wei
Level 126
God Stats
19W - 9L
1,674 SR
Queue Stats
221W - 215L
1,648 Elo+
Party 1
Lancelot
Lancelot
Roklak
Lancelot
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
145W - 155L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sethodin
Morgan Le Fay
Level 126
God Stats
12W - 17L
1,537 SR
Queue Stats
289W - 290L
1,505 Elo+
Party 2
Serqet
Serqet
SkullyRbLb
Serqet
Level 127
God Stats
1W - 1L
1,295 SR
Queue Stats
106W - 104L
1,546 Elo+
Party 1
Team Averages
Level 124
1,535 SR
1,554 Elo+

VS

Team Averages
Level 93
1,511 SR
1,498 Elo+
Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ELTonyy
Cerberus
Level 109
God Stats
2W - 4L
1,544 SR
Queue Stats
193W - 188L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MonolithPreacher
Ah Muzen Cab
Level 105
God Stats
2W - 7L
1,457 SR
Queue Stats
176W - 168L
1,476 Elo+
Solo
Izanami
Izanami
lenniee
Izanami
Level 61
God Stats
3W - 4L
1,553 SR
Queue Stats
45W - 44L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
I Munke I
King Arthur
16
3 / 1 / 2
9,950
553
15,735
19,043
22,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Moskie420
Jing Wei
17
8 / 2 / 1
10,140
563
14,428
16,387
7,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Roklak
Lancelot
15
5 / 2 / 6
9,527
529
6,158
10,549
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Sethodin
Morgan Le Fay
18
7 / 0 / 6
10,848
603
9,560
6,367
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
SkullyRbLb
Serqet
15
1 / 1 / 10
9,330
518
6,366
14,072
13,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 4 / 1
7,710
428
3,640
10,183
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
 
Lancelot
12
1 / 7 / 0
7,426
413
3,824
16,690
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
ELTonyy
Cerberus
12
0 / 3 / 2
7,746
430
4,330
14,790
11,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
MonolithPreacher
Ah Muzen Cab
15
1 / 4 / 1
9,393
522
14,877
18,529
8,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
lenniee
Izanami
15
3 / 6 / 0
9,458
525
13,342
12,817
4,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
24
Kills
5
6
Deaths
24
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
L
Lancelot
 
Lancelot
1
7
0
0.14
L
Cerberus
ELTonyy
Cerberus
0
3
2
0.33
W
King Arthur
I Munke I
King Arthur
3
1
2
4
L
Ah Muzen Cab
MonolithPreacher
Ah Muzen Cab
1
4
1
0.38
W
Jing Wei
Moskie420
Jing Wei
8
2
1
4.25
W
Lancelot
Roklak
Lancelot
5
2
6
4
W
Morgan Le Fay
Sethodin
Morgan Le Fay
7
0
6
10
W
Serqet
SkullyRbLb
Serqet
1
1
10
6
L
Izanami
lenniee
Izanami
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,247
Damage
40,013
66,418
Taken
73,009
51,647
Mitigated
36,824
22,290
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,640
420
0
1,930
10,183
4,300
0
6,331
3,852
57,221
0
L
Lancelot
 
Lancelot
3,824
802
0
4,987
16,690
7,132
0
2,140
14,339
0
47,756
L
Cerberus
ELTonyy
Cerberus
4,330
702
0
3,908
14,790
11,708
0
609
13,981
31,226
0
W
King Arthur
I Munke I
King Arthur
15,735
1,297
0
1,884
19,043
22,866
41
664
18,379
0
85,361
L
Ah Muzen Cab
MonolithPreacher
Ah Muzen Cab
14,877
7,072
0
7,355
18,529
8,943
0
85
18,444
0
92,591
W
Jing Wei
Moskie420
Jing Wei
14,428
13,412
0
9,149
16,387
7,018
493
1,840
14,547
0
92,210
W
Lancelot
Roklak
Lancelot
6,158
839
0
4,287
10,549
5,313
402
1,069
9,242
0
63,564
W
Morgan Le Fay
Sethodin
Morgan Le Fay
9,560
642
0
848
6,367
3,261
174
1,930
4,437
82,151
0
W
Serqet
SkullyRbLb
Serqet
6,366
1,539
2,446
3,676
14,072
13,189
17
2,467
11,605
173
25,316
L
Izanami
lenniee
Izanami
13,342
8,420
0
2,951
12,817
4,741
0
568
12,045
0
82,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,795
Gold Earned
41,733
600
Minions Killed
553
0
Camps Cleared
0
1,805,463
Distance Traveled
1,495,806
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,710
428
111
6
0
318,438
6
L
Lancelot
7,426
413
76
4
0
286,680
1
L
Cerberus
7,746
430
55
3
0
310,744
4
W
King Arthur
9,950
553
154
9
0
346,853
1
L
Ah Muzen Cab
9,393
522
167
9
0
296,676
3
W
Jing Wei
10,140
563
154
9
0
306,052
4
W
Lancelot
9,527
529
122
7
0
412,396
1
W
Morgan Le Fay
10,848
603
148
8
0
369,321
3
W
Serqet
9,330
518
22
1
0
370,841
4
L
Izanami
9,458
525
144
8
0
283,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role