Player Matchup

Vulcan
Vulcan
Sea me ArthurC
Vulcan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 74L
1,568 Elo+
Solo
Heimdallr
Heimdallr
controll51
Heimdallr
Level 46
God Stats
0W - 1L
1,213 SR
Queue Stats
16W - 35L
1,136 Elo+
Party 1
Cu Chulainn
Cu Chulainn
play_bad26
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,062 Elo+
Party 1
Team Averages
Level 66
1,404 SR
1,255 Elo+

VS

Team Averages
Level 82
1,467 SR
1,425 Elo+
Cerberus
Cerberus
CloudyG32
Cerberus
Level 88
God Stats
2W - 1L
1,203 SR
Queue Stats
78W - 89L
1,476 Elo+
Solo
Olorun
Olorun
Ecan_68
Olorun
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 60L
1,371 Elo+
Party 2
Nemesis
Nemesis
Haych00__
Nemesis
Level 86
God Stats
2W - 0L
1,698 SR
Queue Stats
70W - 82L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 2
11,456
716
18,187
14,231
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
controll51
Heimdallr
13
1 / 11 / 4
9,960
623
14,189
24,919
9,765
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
play_bad26
Cu Chulainn
15
3 / 8 / 1
10,749
672
12,855
23,572
19,736
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CloudyG32
Cerberus
18
11 / 3 / 11
13,856
866
19,974
23,137
25,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Ecan_68
Olorun
18
7 / 1 / 13
13,096
819
17,951
16,538
9,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Haych00__
Nemesis
17
8 / 4 / 11
12,442
778
14,897
16,579
10,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
7
Kills
26
27
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CloudyG32
Cerberus
11
3
11
5.5
W
Olorun
Ecan_68
Olorun
7
1
13
13.5
W
Nemesis
Haych00__
Nemesis
8
4
11
3.38
L
3
8
2
0.5
L
Heimdallr
controll51
Heimdallr
1
11
4
0.27
L
Cu Chulainn
play_bad26
Cu Chulainn
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,231
Damage
52,822
62,722
Taken
56,254
35,252
Mitigated
45,661
4,202
Healing
24,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CloudyG32
Cerberus
19,974
1,286
86
8,045
23,137
25,982
422
6,050
17,087
41,476
0
W
Olorun
Ecan_68
Olorun
17,951
7,207
1,297
9,960
16,538
9,636
1,795
6,453
10,085
65,819
4,789
W
Nemesis
Haych00__
Nemesis
14,897
4,075
0
5,610
16,579
10,043
581
6,142
10,437
0
43,366
L
18,187
6,506
435
1,330
14,231
5,751
0
9,287
4,944
54,297
0
L
Heimdallr
controll51
Heimdallr
14,189
6,202
0
488
24,919
9,765
0
16,006
8,913
0
27,010
L
Cu Chulainn
play_bad26
Cu Chulainn
12,855
3,016
0
1,949
23,572
19,736
0
11,979
11,593
0
34,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
39,394
138
Minions Killed
228
2
Camps Cleared
12
762,822
Distance Traveled
1,045,319
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,856
866
61
4
1
352,409
0
W
Olorun
13,096
819
109
7
4
331,222
3
W
Nemesis
12,442
778
58
4
7
361,688
2
L
Vulcan
11,456
716
62
4
1
261,765
3
L
Heimdallr
9,960
623
30
2
0
232,113
1
L
Cu Chulainn
10,749
672
46
3
1
268,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role