Player Matchup

Mulan
Mulan
Cruut
Mulan
Level 123
God Stats
5W - 2L
1,591 SR
Queue Stats
140W - 109L
1,610 Elo+
Party 2
Lancelot
Lancelot
CubeDaFace
Lancelot
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
104W - 99L
1,680 Elo+
Party 2
Izanami
Izanami
Jshlonk
Izanami
Level 128
God Stats
2W - 0L
1,765 SR
Queue Stats
9W - 6L
1,718 Elo+
Party 2
Kuzenbo
Kuzenbo
TheReason1824
Kuzenbo
Level 139
God Stats
3W - 0L
1,703 SR
Queue Stats
459W - 306L
1,669 Elo+
Solo
Zhong Kui
Zhong Kui
ywla
Zhong Kui
Level 128
God Stats
2W - 1L
1,849 SR
Queue Stats
102W - 73L
1,500 Elo+
Solo
Team Averages
Level 136
1,681 SR
1,635 Elo+

VS

Team Averages
Level 137
1,652 SR
1,544 Elo+
Sol
Sol
Denvers Demon
Sol
Level 143
God Stats
3W - 2L
1,858 SR
Queue Stats
233W - 217L
1,586 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rayformed
Morgan Le Fay
Level 141
God Stats
2W - 6L
1,533 SR
Queue Stats
142W - 143L
1,573 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SENPAI_Spud
Tsukuyomi
Level 133
God Stats
169W - 132L
1,671 SR
Queue Stats
518W - 513L
1,538 Elo+
Party 3
Hercules
Hercules
Swedish Herc
Hercules
Level 153
God Stats
160W - 125L
1,696 SR
Queue Stats
252W - 204L
1,485 Elo+
Party 1
Lancelot
Lancelot
XFiReGod
Lancelot
Level 117
God Stats
5W - 7L
1,500 SR
Queue Stats
225W - 193L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cruut
Mulan
20
5 / 3 / 7
16,144
577
24,648
30,825
42,808
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
CubeDaFace
Lancelot
20
9 / 4 / 7
15,367
549
21,884
26,240
20,878
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Jshlonk
Izanami
20
2 / 4 / 7
15,375
549
15,649
22,654
9,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
20
4 / 1 / 13
14,988
535
17,395
31,594
61,084
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
ywla
Zhong Kui
20
6 / 1 / 8
15,846
566
24,558
20,783
17,280
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 4
13,893
496
21,463
27,817
12,256
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Rayformed
Morgan Le Fay
18
0 / 6 / 3
11,202
400
10,433
17,205
8,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
SENPAI_Spud
Tsukuyomi
20
5 / 8 / 2
14,502
518
26,824
28,815
14,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Swedish Herc
Hercules
18
4 / 4 / 2
11,866
424
9,378
35,667
33,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lancelot
XFiReGod
Lancelot
19
1 / 4 / 5
12,347
441
15,757
30,155
21,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
26
Kills
13
13
Deaths
26
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
Cruut
Mulan
5
3
7
2.83
W
Lancelot
CubeDaFace
Lancelot
9
4
7
3.13
L
3
4
4
1.25
W
Izanami
Jshlonk
Izanami
2
4
7
1.38
L
Morgan Le Fay
Rayformed
Morgan Le Fay
0
6
3
0.25
L
Tsukuyomi
SENPAI_Spud
Tsukuyomi
5
8
2
0.75
L
Hercules
Swedish Herc
Hercules
4
4
2
1.25
W
Kuzenbo
4
1
13
10.5
L
Lancelot
XFiReGod
Lancelot
1
4
5
0.88
W
Zhong Kui
ywla
Zhong Kui
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,134
Damage
83,855
132,096
Taken
139,659
151,553
Mitigated
89,628
58,674
Healing
43,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Cruut
Mulan
24,648
2,125
0
17,607
30,825
42,808
198
3,720
27,105
0
131,679
W
Lancelot
CubeDaFace
Lancelot
21,884
5,613
0
10,451
26,240
20,878
488
6,134
19,909
0
142,424
L
21,463
7,600
0
17,168
27,817
12,256
3,357
3,955
23,807
158,136
0
W
Izanami
Jshlonk
Izanami
15,649
11,620
0
10,236
22,654
9,503
7,105
9,763
12,891
0
161,301
L
Morgan Le Fay
Rayformed
Morgan Le Fay
10,433
451
0
1,022
17,205
8,551
0
7,730
9,297
100,073
0
L
Tsukuyomi
SENPAI_Spud
Tsukuyomi
26,824
5,551
0
3,332
28,815
14,441
0
6,963
20,769
0
137,769
L
Hercules
Swedish Herc
Hercules
9,378
1,386
1,198
11,624
35,667
33,018
273
17,058
18,273
0
43,805
W
Kuzenbo
17,395
5,491
789
8,872
31,594
61,084
380
9,719
21,875
51,478
0
L
Lancelot
XFiReGod
Lancelot
15,757
4,172
0
9,162
30,155
21,362
0
6,777
22,761
0
122,806
W
Zhong Kui
ywla
Zhong Kui
24,558
3,162
0
10,719
20,783
17,280
3,221
4,847
15,936
173,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,720
Gold Earned
63,810
932
Minions Killed
816
0
Camps Cleared
0
2,716,690
Distance Traveled
2,688,573
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,144
577
212
8
0
500,104
3
W
Lancelot
15,367
549
155
6
0
603,608
2
L
Sol
13,893
496
217
8
0
514,031
3
W
Izanami
15,375
549
259
9
0
512,557
4
L
Morgan Le Fay
11,202
400
165
6
0
476,461
7
L
Tsukuyomi
14,502
518
212
8
0
531,355
2
L
Hercules
11,866
424
64
2
0
574,444
0
W
Kuzenbo
14,988
535
39
1
0
573,782
8
L
Lancelot
12,347
441
158
6
0
592,282
4
W
Zhong Kui
15,846
566
267
10
0
526,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role