Player Matchup

Bakasura
Bakasura
CoryB_123
Bakasura
Level 85
God Stats
1W - 3L
1,471 SR
Queue Stats
60W - 88L
1,444 Elo+
Solo
Kumbhakarna
Kumbhakarna
FIRE PROF PUPPY
Kumbhakarna
Level 105
God Stats
1W - 1L
1,526 SR
Queue Stats
46W - 27L
1,521 Elo+
Solo
Charybdis
Charybdis
HyperBugg
Charybdis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,424 Elo+
Solo
Ra
Ra
joan_1113
Ra
Level 127
God Stats
28W - 25L
1,504 SR
Queue Stats
81W - 74L
1,480 Elo+
Solo
Lancelot
Lancelot
o0-mAgicLoBu-0o
Lancelot
Level 143
God Stats
5W - 7L
1,500 SR
Queue Stats
124W - 141L
1,423 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,458 Elo+

VS

Team Averages
Level 114
1,558 SR
1,512 Elo+
Ao Kuang
Ao Kuang
ANTHOLOGUEEK
Ao Kuang
Level 137
God Stats
6W - 5L
1,710 SR
Queue Stats
187W - 178L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrumsforDino
Ah Muzen Cab
Level 138
God Stats
7W - 7L
1,877 SR
Queue Stats
254W - 218L
1,494 Elo+
Solo
Chiron
Chiron
Nobelio_
Chiron
Level 125
God Stats
3W - 6L
1,154 SR
Queue Stats
122W - 138L
1,476 Elo+
Solo
Cerberus
Cerberus
Pescaitoraul_
Cerberus
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,623 Elo+
Party 1
Artio
Artio
al_os-67
Artio
Level 87
God Stats
35W - 24L
1,549 SR
Queue Stats
79W - 64L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CoryB_123
Bakasura
18
2 / 6 / 2
11,540
462
9,672
24,242
12,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
FIRE PROF PUPPY
Kumbhakarna
14
1 / 5 / 3
10,624
425
7,055
22,273
23,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
HyperBugg
Charybdis
15
1 / 8 / 0
10,182
407
10,749
19,789
7,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
1 / 5 / 3
12,568
503
16,555
20,348
10,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
18
1 / 13 / 0
11,411
456
14,229
26,472
12,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ANTHOLOGUEEK
Ao Kuang
20
13 / 2 / 10
14,116
565
19,183
26,100
13,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
DrumsforDino
Ah Muzen Cab
20
10 / 2 / 9
13,458
538
17,664
15,267
8,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
Nobelio_
Chiron
19
4 / 1 / 15
12,711
508
19,357
16,746
8,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Pescaitoraul_
Cerberus
17
2 / 0 / 19
12,128
485
10,376
18,608
25,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
al_os-67
Artio
20
8 / 1 / 19
14,127
565
16,311
28,929
41,635
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
109
6
Kills
37
37
Deaths
6
8
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ANTHOLOGUEEK
Ao Kuang
13
2
10
9
L
Bakasura
CoryB_123
Bakasura
2
6
2
0.5
W
Ah Muzen Cab
DrumsforDino
Ah Muzen Cab
10
2
9
7.25
L
Kumbhakarna
FIRE PROF PUPPY
Kumbhakarna
1
5
3
0.5
L
Charybdis
HyperBugg
Charybdis
1
8
0
0.13
W
Chiron
Nobelio_
Chiron
4
1
15
11.5
W
Cerberus
Pescaitoraul_
Cerberus
2
0
19
11.5
W
Artio
al_os-67
Artio
8
1
19
17.5
L
1
5
3
0.5
L
Lancelot
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,260
Damage
82,891
113,124
Taken
105,650
66,338
Mitigated
97,080
20,042
Healing
39,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ANTHOLOGUEEK
Ao Kuang
19,183
5,985
0
12,399
26,100
13,257
1,718
5,556
20,481
117,890
0
L
Bakasura
CoryB_123
Bakasura
9,672
5,229
0
3,093
24,242
12,170
78
4,361
19,881
0
98,937
W
Ah Muzen Cab
DrumsforDino
Ah Muzen Cab
17,664
9,102
0
4,275
15,267
8,131
4,069
3,641
11,577
0
151,677
L
Kumbhakarna
FIRE PROF PUPPY
Kumbhakarna
7,055
991
0
909
22,273
23,446
0
11,430
10,843
34,055
0
L
Charybdis
HyperBugg
Charybdis
10,749
6,316
0
3,316
19,789
7,893
3,540
8,193
11,596
0
62,406
W
Chiron
Nobelio_
Chiron
19,357
7,801
1,243
5,722
16,746
8,598
2,108
6,088
10,457
0
122,052
W
Cerberus
Pescaitoraul_
Cerberus
10,376
595
0
3,834
18,608
25,459
622
3,619
14,717
37,261
0
W
Artio
al_os-67
Artio
16,311
2,416
1,552
10,510
28,929
41,635
373
5,430
23,359
91,956
0
L
16,555
1,027
1,742
6,764
20,348
10,660
0
7,559
12,789
132,571
0
L
Lancelot
14,229
4,295
0
4,218
26,472
12,169
1,020
14,327
12,145
0
90,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,325
Gold Earned
66,540
674
Minions Killed
718
0
Camps Cleared
0
2,330,177
Distance Traveled
2,456,443
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,116
565
168
7
0
506,273
3
L
Bakasura
11,540
462
147
6
0
574,120
1
W
Ah Muzen Cab
13,458
538
191
8
0
482,503
1
L
Kumbhakarna
10,624
425
57
2
0
467,728
4
L
Charybdis
10,182
407
113
5
0
376,739
2
W
Chiron
12,711
508
153
6
0
473,250
7
W
Cerberus
12,128
485
60
2
0
501,138
9
W
Artio
14,127
565
146
6
0
493,279
3
L
Ra
12,568
503
204
8
0
476,693
2
L
Lancelot
11,411
456
153
6
0
434,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role