Player Matchup

Mulan
Mulan
Bakunin05
Mulan
Level 68
God Stats
17W - 19L
1,277 SR
Queue Stats
135W - 147L
1,394 Elo+
Solo
Merlin
Merlin
FOLLKERS
Merlin
Level 124
God Stats
6W - 6L
1,543 SR
Queue Stats
212W - 236L
1,432 Elo+
Party 3
Lancelot
Lancelot
Galdds
Lancelot
Level 140
God Stats
2W - 7L
1,500 SR
Queue Stats
394W - 449L
1,404 Elo+
Party 3
Neith
Neith
SoldierSuicide
Neith
Level 75
God Stats
3W - 10L
1,272 SR
Queue Stats
65W - 97L
1,342 Elo+
Party 4
Kuzenbo
Kuzenbo
basty_15
Kuzenbo
Level 70
God Stats
2W - 8L
1,234 SR
Queue Stats
63W - 95L
1,341 Elo+
Party 4
Team Averages
Level 95
1,365 SR
1,383 Elo+

VS

Team Averages
Level 75
1,614 SR
1,369 Elo+
Shiva
Shiva
RSPRODAS171
Shiva
Level 66
God Stats
25W - 16L
1,621 SR
Queue Stats
91W - 112L
1,378 Elo+
Party 2
Hun Batz
Hun Batz
TOKUROFUURIOSO
Hun Batz
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 249L
1,401 Elo+
Party 2
Neith
Neith
WastGhost
Neith
Level 55
God Stats
2W - 0L
1,893 SR
Queue Stats
24W - 43L
1,338 Elo+
Party 1
Anubis
Anubis
ilhacomauzaimer
Anubis
Level 88
God Stats
13W - 7L
1,558 SR
Queue Stats
507W - 557L
1,387 Elo+
Solo
Xing Tian
Xing Tian
xJoaoGsr
Xing Tian
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 42L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bakunin05
Mulan
16
3 / 7 / 1
10,091
459
14,177
22,247
18,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
FOLLKERS
Merlin
14
1 / 4 / 2
9,022
410
14,708
12,404
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Galdds
Lancelot
16
4 / 4 / 0
10,070
458
7,376
17,869
8,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 5
8,710
396
10,890
9,625
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
basty_15
Kuzenbo
14
1 / 1 / 5
9,453
430
5,046
18,133
25,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 6
11,970
544
20,745
24,267
19,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
19
5 / 2 / 8
11,630
529
11,537
19,219
9,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
WastGhost
Neith
17
3 / 3 / 7
10,310
469
14,414
14,615
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 6
10,007
455
8,515
14,131
7,882
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
xJoaoGsr
Xing Tian
15
0 / 0 / 8
9,979
454
6,180
18,453
22,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
10
Kills
18
18
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bakunin05
Mulan
3
7
1
0.5
L
Merlin
FOLLKERS
Merlin
1
4
2
0.5
L
Lancelot
Galdds
Lancelot
4
4
0
1
W
7
3
6
3.33
L
1
2
5
1.75
W
Hun Batz
5
2
8
4.5
W
Neith
WastGhost
Neith
3
3
7
2.17
L
Kuzenbo
basty_15
Kuzenbo
1
1
5
3.5
W
3
2
6
3
W
Xing Tian
xJoaoGsr
Xing Tian
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,197
Damage
61,391
80,278
Taken
90,685
61,722
Mitigated
66,049
20,860
Healing
39,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bakunin05
Mulan
14,177
1,825
0
6,903
22,247
18,538
840
2,115
20,132
0
62,321
L
Merlin
FOLLKERS
Merlin
14,708
531
120
1,794
12,404
4,623
0
3,662
8,742
69,291
0
L
Lancelot
Galdds
Lancelot
7,376
360
0
4,716
17,869
8,321
0
2,070
15,799
0
80,141
W
20,745
4,881
1,421
10,043
24,267
19,850
280
2,246
22,021
0
86,623
L
10,890
5,439
0
2,836
9,625
4,818
350
2,628
6,997
0
63,895
W
Hun Batz
11,537
4,278
0
8,005
19,219
9,478
996
3,640
15,579
0
107,921
W
Neith
WastGhost
Neith
14,414
6,457
0
8,470
14,615
6,785
2,143
4,300
10,315
0
90,728
L
Kuzenbo
basty_15
Kuzenbo
5,046
1,806
372
4,119
18,133
25,422
160
4,220
13,913
45,431
0
W
8,515
536
0
7,447
14,131
7,882
112
4,276
9,855
77,398
0
W
Xing Tian
xJoaoGsr
Xing Tian
6,180
513
0
4,375
18,453
22,054
0
5,292
13,161
40,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,346
Gold Earned
53,896
530
Minions Killed
644
0
Camps Cleared
0
1,987,289
Distance Traveled
2,134,525
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,091
459
127
6
0
356,745
5
L
Merlin
9,022
410
111
5
0
377,242
10
L
Lancelot
10,070
458
121
6
0
471,938
3
W
Shiva
11,970
544
149
7
0
436,503
1
L
Neith
8,710
396
114
5
0
377,178
5
W
Hun Batz
11,630
529
159
7
0
483,105
2
W
Neith
10,310
469
151
7
0
359,317
6
L
Kuzenbo
9,453
430
57
3
0
404,186
2
W
Anubis
10,007
455
122
6
0
394,834
5
W
Xing Tian
9,979
454
63
3
0
460,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role