Player Matchup

Jing Wei
Jing Wei
Death_Tenshi8253
Jing Wei
Level 129
God Stats
6W - 2L
1,858 SR
Queue Stats
290W - 166L
1,731 Elo+
Party 1
Geb
Geb
ThatOneTiefling7
Geb
Level 147
God Stats
0W - 1L
1,781 SR
Queue Stats
19W - 15L
1,676 Elo+
Party 1
Lancelot
Lancelot
Weaven360
Lancelot
Level 96
God Stats
13W - 10L
1,724 SR
Queue Stats
598W - 356L
1,771 Elo+
Party 1
Team Averages
Level 124
1,788 SR
1,726 Elo+

VS

Team Averages
Level 158
1,580 SR
1,634 Elo+
Merlin
Merlin
CHUCKLES30
Merlin
Level 157
God Stats
2W - 0L
1,740 SR
Queue Stats
82W - 43L
1,685 Elo+
Party 2
King Arthur
King Arthur
Slyfoxhoundxo
King Arthur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 42L
1,639 Elo+
Party 2
Lancelot
Lancelot
TakuganX
Lancelot
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 159L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 4
13,179
659
22,073
22,261
11,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 9
13,317
666
13,124
26,979
40,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Weaven360
Lancelot
18
4 / 4 / 4
12,790
640
14,818
20,454
18,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CHUCKLES30
Merlin
19
3 / 3 / 6
13,774
689
27,169
14,776
8,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Slyfoxhoundxo
King Arthur
20
4 / 2 / 8
13,958
698
16,281
25,577
33,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
TakuganX
Lancelot
18
5 / 5 / 4
13,918
696
20,022
19,159
11,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
10
Kills
12
12
Deaths
10
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
CHUCKLES30
Merlin
3
3
6
2
L
5
5
4
1.4
W
King Arthur
Slyfoxhoundxo
King Arthur
4
2
8
4
W
Lancelot
TakuganX
Lancelot
5
5
4
1.4
L
1
3
9
1.83
L
Lancelot
Weaven360
Lancelot
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,015
Damage
63,472
69,694
Taken
59,512
70,738
Mitigated
54,254
13,728
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CHUCKLES30
Merlin
27,169
2,067
489
2,891
14,776
8,632
1,471
3,901
10,875
107,392
0
L
22,073
15,973
0
3,631
22,261
11,224
0
8,740
13,521
0
64,971
W
King Arthur
Slyfoxhoundxo
King Arthur
16,281
1,014
767
5,063
25,577
33,662
308
5,924
19,653
375
33,212
W
Lancelot
TakuganX
Lancelot
20,022
3,960
0
627
19,159
11,960
0
3,674
15,485
0
48,163
L
13,124
1,954
1,283
4,452
26,979
40,732
0
11,710
15,269
28,295
0
L
Lancelot
Weaven360
Lancelot
14,818
2,362
0
4,362
20,454
18,782
0
7,427
13,027
0
54,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,286
Gold Earned
41,650
226
Minions Killed
236
10
Camps Cleared
7
1,126,756
Distance Traveled
1,185,624
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,774
689
157
8
1
348,343
2
L
Jing Wei
13,179
659
112
6
7
356,117
6
W
King Arthur
13,958
698
28
1
2
411,591
4
W
Lancelot
13,918
696
51
3
4
425,690
3
L
Geb
13,317
666
44
2
0
369,094
5
L
Lancelot
12,790
640
70
4
3
401,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role